Ancestral Warhorn
monster no drops or experience [1]
SpectreY
Tags2HBluntWood_onhit_audio, bludgeoning_weapon, has_one_hand_mace, has_one_handed_melee, human, humanoid, karui, light_armour, medium_height, melee, not_int, physical_affinity, very_slow_movement
Здоровье
75%
Доспехи
+35%
Уклонение
+15%
Ailment Threshold
%
Сопротивление
0 0 0 0
Damage
120%
Меткость
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
6 ~ 27
Attack Time
1 Second
Damage Spread
±20%
Опыт
100%
Model Size
100%
Type
AncestralKaruiHornSpiritPlayerSummoned
Metadata
AncestralKaruiHornTotemSpirit
IsSummoned
Y
Уровень
68
Здоровье
5,818
Доспехи
3,451
Уклонение
477
Энерг. щит
0
Damage
280
Урон от чар
280
Меткость
0
Attack Time
1
Опыт
28,634
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 224–336
Шанс [Critical|крит. попадания]: 5%
Attack Time: 1 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EGTotemSpiritJadeHornBlow
Triggerable
Перезарядка: 12 сек.
action attack or cast time uses animation length [1]

Object Type

version 2
extends "Metadata/Monsters/PlayerSummonedMinionBase"
extends "Metadata/Monsters/LeagueAncestral/AncestralSpiritMinionBase"

Functions
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/PlayerSummonedMinionBase"
extends "Metadata/Monsters/LeagueAncestral/AncestralSpiritMinionBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/AncestralKaruiHornTotemSpirit"] = {
    name = "Ancestral Warhorn",
    life = 0.75,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.2,
    damageSpread = 0.2,
    attackTime = 1,
    attackRange = 27,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "EGTotemSpiritJadeHornBlow",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGTotemSpiritJadeHornBlow"] = {
    name = "EGTotemSpiritJadeHornBlow",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global