Carver Fleshstabber
ด่าน: ทางน้ำมาตลาน, พรุอาซัค, ที่หลบภัยซิกกุรัต
Spectre | Y |
---|---|
Area | ทางน้ำมาตลาน, พรุอาซัค, ที่หลบภัยซิกกุรัต, ทางน้ำมาตลาน, พรุอาซัค |
Tags | human, humanoid, melee, not_int, physical_affinity, red_blood, SpearWood_onhit_audio, very_fast_movement |
Packs |
พลังชีวิต
110%
ค่าเกราะ
+20%
การหลบหลีก
+40%
Ailment Threshold
%
ค่าต้านทาน




Damage
110%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
5 ~ 18
Attack Time
1.245 Second
Damage Spread
±20%
ค่าประสบการณ์
110%
Model Size
110%
Type
VaalSavageSpearMelee
Metadata
VaalSavageSpearMelee
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลือก เลเวลมอนสเตอร์
เลเวล
70
พลังชีวิต
9,588
ค่าเกราะ
3,877
การหลบหลีก
502
โล่พลังงาน
0
Damage
273
ความเสียหายเวท
273
ความแม่นยำ
0
Attack Time
1.245
ค่าประสบการณ์
38,103
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 218–327
โอกาสปะทะคริติคอล: 5%
Attack Time: 1.245 {วิ}
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASSavageWeaponFire
action attack or cast time uses animation length [1]
spell maximum action distance +% [-85]
spell maximum action distance +% [-85]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/VaalSavage/aaSavageGearBase" StateMachine { define_shared_state = "fire;" } Transitionable {} Stats { set_base_heavy_stun_duration_ms = 2366 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/VaalSavage/aaSavageGearBase" StateMachine { on_or_create_state_fire_1 = "AddEffectPackToVisualSlotAttachedObject( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CarverTribe/epks/weapon_fire.epk', MainHand );" on_or_create_state_fire_0 = "RemoveEffectPackFromVisualSlotAttachedObject( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/CarverTribe/epks/weapon_fire.epk', MainHand );" } Transitionable { on_transition = "Roll( 1, 4, { PlayEffect( 'Metadata/Monsters/VaalSavage/BogTribeMaleAggroAudio.ao' ); } );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalSavage/VaalSavageSpearMelee"] = { name = "Carver Fleshstabber", life = 1.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.245, attackRange = 18, accuracy = 1, weaponType1 = "Spear", skillList = { "MeleeAtAnimationSpeedComboTEMP", "EASSavageWeaponFire", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASSavageWeaponFire"] = { name = "EASSavageWeaponFire", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
แก้ไข
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.