Blood-fevered Pustule

Spectre | Y |
---|---|
Tags | construct, very_slow_movement |
พลังชีวิต
100%
ค่าต้านทาน




Damage
100%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
โบนัสความเสียหายคริติคอล
+30%
Attack Distance
4 ~ 14
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
72%
Type
BloodFeverBlob
Metadata
BloodFeverBlob
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
7,757
2,413
Damage
233
ความเสียหายเวท
233
ความแม่นยำ
2,464
1.5
ค่าประสบการณ์
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BlobSuicideExpolde
Triggerable, Spell, Damage
โอกาสปะทะคริติคอล: 5%
is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
spell maximum action distance +% [-93]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "big;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_state_big_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/BloodfeveredMedicineWoman/epks/spawn_tentacles.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BloodFeverKarui/BloodFeverBlob"] = { name = "Blood-fevered Pustule", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "BlobSuicideExpolde", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BlobSuicideExpolde"] = { name = "BlobSuicideExpolde", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -93, 70, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.