Blutbefleckte Pustel

Blood-fevered Pustule
Spectre | Y |
---|---|
Tags | construct, very_slow_movement |
Leben
100%
Widerstand




Damage
100%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
4 ~ 14
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
72%
Type
BloodFeverBlob
Metadata
BloodFeverBlob
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,757
2,413
708
Damage
233
Zauberschaden
233
Genauigkeit
2,464
Angriffszeit
1.5
Erfahrung
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BlobSuicideExpolde
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
is area damage [1]
skill cannot be interrupted [1]
skill cannot be stunned [1]
spell maximum action distance +% [-93]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "big;" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_state_big_1 = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/BloodfeveredMedicineWoman/epks/spawn_tentacles.epk' ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BloodFeverKarui/BloodFeverBlob"] = { name = "Blood-fevered Pustule", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "BlobSuicideExpolde", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BlobSuicideExpolde"] = { name = "BlobSuicideExpolde", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -93, 70, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.