Cactus Crawler
Spectre | Y |
---|---|
Tags | beast, not_int, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
พลังชีวิต
80%
การหลบหลีก
+35%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
80%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
80%
Model Size
100%
Type
CactusMonster
Metadata
CactusMonster
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
6,206
เกราะ
3,451
การหลบหลีก
644
Energy Shield
0
Damage
186
ความเสียหายเวท
186
ความแม่นยำ
1,090
Attack Time
1.5
ค่าประสบการณ์
22,907
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 149–224
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GTCactusMonsterProjFront
Triggerable
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
spell maximum action distance +% [-40]
GTCactusMonsterProjLeft
Triggerable
action attack or cast time uses animation length [1]
action do not face target [1]
spell maximum action distance +% [-40]
action do not face target [1]
spell maximum action distance +% [-40]
GTCactusMonsterProjRight
Triggerable
action attack or cast time uses animation length [1]
action do not face target [1]
spell maximum action distance +% [-40]
action do not face target [1]
spell maximum action distance +% [-40]
GPACactusSpikeShots
Triggerable, Attack
Base Damage: 149–224
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
ระยะการฟาดประชิด +40
base is projectile [1]
monster projectile variation [1072]
projectile ballistic angle from target distance [1]
projectile uses contact direction [1]
projectile uses contact position [1]
base is projectile [1]
monster projectile variation [1072]
projectile ballistic angle from target distance [1]
projectile uses contact direction [1]
projectile uses contact position [1]
MPWCactusSpikeShots
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 149–224
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
base is projectile [1]
monster projectile variation [1072]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
monster projectile variation [1072]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/CactusMonster/CactusMonster"] = { name = "Cactus Crawler", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPACactusSpikeShots", "MPWCactusSpikeShots", "GTCactusMonsterProjFront", "GTCactusMonsterProjLeft", "GTCactusMonsterProjRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPACactusSpikeShots"] = { name = "GPACactusSpikeShots", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "melee_range_+", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {1072, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWCactusSpikeShots"] = { name = "MPWCactusSpikeShots", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {1072, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTCactusMonsterProjFront"] = { name = "GTCactusMonsterProjFront", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTCactusMonsterProjLeft"] = { name = "GTCactusMonsterProjLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTCactusMonsterProjRight"] = { name = "GTCactusMonsterProjRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }