Insecto de cactus
Cactus Crawler
Spectre | Y |
---|---|
Tags | beast, not_int, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
Vida
80%
Evasión
+35%
Resistencia
0
0
0
0
Damage
80%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
4 ~ 14
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
80%
Model Size
100%
Type
CactusMonster
Metadata
CactusMonster
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
6,206
Armadura
3,451
Evasión
644
Damage
186
Daño de hechizos
186
Precisión
2,180
Tiempo de ataque
1.5
Experiencia
22,907
Minion Life
9,024
Minion Damage
1,517
Minion Armour
3,451
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 149–224
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GTCactusMonsterProjFront
Triggerable
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
GTCactusMonsterProjLeft
Triggerable
action attack or cast time uses animation length [1]
action do not face target [1]
spell maximum action distance +% [-40]
GTCactusMonsterProjRight
Triggerable
action attack or cast time uses animation length [1]
action do not face target [1]
spell maximum action distance +% [-40]
GPACactusSpikeShots
Triggerable, Attack
Base Damage: 149–224
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
+40 al alcance de los golpes cuerpo a cuerpo
base is projectile [1]
monster projectile variation [1072]
projectile ballistic angle from target distance [1]
projectile uses contact direction [1]
projectile uses contact position [1]
MPWCactusSpikeShots
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 149–224
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
base is projectile [1]
monster projectile variation [1072]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/CactusMonster/CactusMonster"] = { name = "Cactus Crawler", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPACactusSpikeShots", "MPWCactusSpikeShots", "GTCactusMonsterProjFront", "GTCactusMonsterProjLeft", "GTCactusMonsterProjRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPACactusSpikeShots"] = { name = "GPACactusSpikeShots", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "melee_range_+", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {1072, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWCactusSpikeShots"] = { name = "MPWCactusSpikeShots", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {1072, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTCactusMonsterProjFront"] = { name = "GTCactusMonsterProjFront", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTCactusMonsterProjLeft"] = { name = "GTCactusMonsterProjLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTCactusMonsterProjRight"] = { name = "GTCactusMonsterProjRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.