仙人掌潛伏者
Cactus Crawler
Spectre | Y |
---|---|
Tags | beast, not_int, not_str, red_blood, Stab_onhit_audio, very_slow_movement |
生命
80%
閃避值
+35%
抗性
0
0
0
0
傷害
80%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
4 ~ 14
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
80%
Model Size
100%
Type
CactusMonster
Metadata
CactusMonster
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
6,206
護甲
3,451
閃避值
644
傷害
186
法術傷害
186
命中
2,180
攻擊時間
1.5
經驗值
22,907
Minion Life
9,024
Minion Damage
1,517
Minion Armour
3,451
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 149–224
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GTCactusMonsterProjFront
可觸發
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
GTCactusMonsterProjLeft
可觸發
action attack or cast time uses animation length [1]
action do not face target [1]
spell maximum action distance +% [-40]
GTCactusMonsterProjRight
可觸發
action attack or cast time uses animation length [1]
action do not face target [1]
spell maximum action distance +% [-40]
GPACactusSpikeShots
可觸發, 攻擊
Base Damage: 149–224
暴擊率: 5%
攻擊時間: 1.5 秒
+40 近戰打擊距離
base is projectile [1]
monster projectile variation [1072]
projectile ballistic angle from target distance [1]
projectile uses contact direction [1]
projectile uses contact position [1]
MPWCactusSpikeShots
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 149–224
暴擊率: 5%
攻擊時間: 1.5 秒
base is projectile [1]
monster projectile variation [1072]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/CactusMonster/CactusMonster"] = { name = "Cactus Crawler", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GPACactusSpikeShots", "MPWCactusSpikeShots", "GTCactusMonsterProjFront", "GTCactusMonsterProjLeft", "GTCactusMonsterProjRight", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPACactusSpikeShots"] = { name = "GPACactusSpikeShots", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "melee_range_+", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {1072, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWCactusSpikeShots"] = { name = "MPWCactusSpikeShots", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {1072, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTCactusMonsterProjFront"] = { name = "GTCactusMonsterProjFront", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTCactusMonsterProjLeft"] = { name = "GTCactusMonsterProjLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTCactusMonsterProjRight"] = { name = "GTCactusMonsterProjRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.