Faridun Heavy Infantry
มนุษย์ด่าน: ที่หลบภัยซิกกุรัต
stance movement speed +% final [-64]
stance movement speed +% final [-45]
stance movement speed +% final [-45]
| Spectre | Y |
|---|---|
| Area | ที่หลบภัยซิกกุรัต |
| Tags | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood |
| Packs |
พลังชีวิต
120%
+30%
การหลบหลีก
+50%
ค่าต้านทาน
Damage
120%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
โบนัสความเสียหายคริติคอล
+30%
Attack Distance
6 ~ 20
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
120%
Model Size
110%
Type
MutewindManSpearShield
Metadata
MutewindManSpearShield_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
65
พลังชีวิต
7,816
2,630
Damage
255
ความเสียหายเวท
255
ความแม่นยำ
2,214
1.5
ค่าประสบการณ์
25,808
Minion Life
7,538
Minion Damage
995
Minion Armour
3,844
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 204–306
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
WalkEmergeMutewind
walk emerge distance [300]
CTSMutewindSpearShieldStance1
คูลดาวน์: 6 {วิ}
CTSMutewindSpearShieldStance3
คูลดาวน์: 6 {วิ}
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Mutewind/MutewindAggroAudio"
Transitionable {}
Actor
{
slow_animations_go_to_idle = false
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance3"
}
Stats
{
set_base_heavy_stun_duration_ms = 2733
}
Functions {}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Mutewind/MutewindAggroAudio"
Preload
{
preload_animated_object = "Metadata/Monsters/Mutewind/BanditMan/CorruptedBanditManAggroAudio.ao"
preload_animated_object = "Metadata/Monsters/Mutewind/BanditMan/FaridunSandManAggroAudio.ao"
preload_animated_object = "Metadata/Monsters/Mutewind/BanditMan/GrimBanditManAggroAudio.ao"
preload_animated_object = "Metadata/Monsters/Mutewind/BanditMan/MutewindBanditManAggroAudio.ao"
preload_animated_object = "Metadata/Monsters/Mutewind/OldBandit/CorruptedOldBanditManAggroAudio.ao"
preload_animated_object = "Metadata/Monsters/Mutewind/OldBandit/FaridunSandOldBanditManAggroAudio.ao"
preload_animated_object = "Metadata/Monsters/Mutewind/OldBandit/GrimOldBanditManAggroAudio.ao"
preload_animated_object = "Metadata/Monsters/Mutewind/OldBandit/MutewindOldBanditManAggroAudio.ao"
}
Functions {} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Mutewind/MutewindManSpearShield_"] = {
name = "Faridun Heavy Infantry",
life = 1.2,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 20,
accuracy = 1,
weaponType1 = "Spear",
weaponType2 = "Shield",
skillList = {
"MeleeAtAnimationSpeedComboTEMP",
"WalkEmergeMutewind",
"CTSMutewindSpearShieldStance1",
"CTSMutewindSpearShieldStance3",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeMutewind"] = {
name = "WalkEmergeMutewind",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTSMutewindSpearShieldStance1"] = {
name = "CTSMutewindSpearShieldStance1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTSMutewindSpearShieldStance3"] = {
name = "CTSMutewindSpearShieldStance3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
stance movement speed +% final [-64]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
stance movement speed +% final [-45]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
Faridun Heavy Infantry
| Spectre | Y |
|---|---|
| Tags | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Packs |
พลังชีวิต
120%
+30%
การหลบหลีก
+50%
ค่าต้านทาน
Damage
120%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
โบนัสความเสียหายคริติคอล
+30%
Attack Distance
6 ~ 20
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
120%
Model Size
110%
Type
MutewindManSpearShield
Metadata
MutewindManSpearShieldSandCrusted_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
9,308
3,137
1,062
Damage
280
ความเสียหายเวท
280
ความแม่นยำ
2,464
1.5
ค่าประสบการณ์
34,361
Minion Life
8,316
Minion Damage
1,163
Minion Armour
4,585
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 224–336
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
WalkEmergeMutewind
walk emerge distance [300]
CTSMutewindSpearShieldStance1
คูลดาวน์: 6 {วิ}
CTSMutewindSpearShieldStance3
คูลดาวน์: 6 {วิ}
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Mutewind/MutewindAggroAudio"
Transitionable {}
Actor
{
slow_animations_go_to_idle = false
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance3"
}
Stats
{
set_base_heavy_stun_duration_ms = 2733
}
Functions {}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Mutewind/MutewindAggroAudio"
Preload
{
preload_animated_object = "Metadata/Monsters/Mutewind/BanditMan/CorruptedBanditManAggroAudio.ao"
preload_animated_object = "Metadata/Monsters/Mutewind/BanditMan/FaridunSandManAggroAudio.ao"
preload_animated_object = "Metadata/Monsters/Mutewind/BanditMan/GrimBanditManAggroAudio.ao"
preload_animated_object = "Metadata/Monsters/Mutewind/BanditMan/MutewindBanditManAggroAudio.ao"
preload_animated_object = "Metadata/Monsters/Mutewind/OldBandit/CorruptedOldBanditManAggroAudio.ao"
preload_animated_object = "Metadata/Monsters/Mutewind/OldBandit/FaridunSandOldBanditManAggroAudio.ao"
preload_animated_object = "Metadata/Monsters/Mutewind/OldBandit/GrimOldBanditManAggroAudio.ao"
preload_animated_object = "Metadata/Monsters/Mutewind/OldBandit/MutewindOldBanditManAggroAudio.ao"
}
Functions {} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Mutewind/MutewindManSpearShieldSandCrusted_"] = {
name = "Faridun Heavy Infantry",
life = 1.2,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 20,
accuracy = 1,
weaponType1 = "Spear",
weaponType2 = "Shield",
skillList = {
"MeleeAtAnimationSpeedComboTEMP",
"WalkEmergeMutewind",
"CTSMutewindSpearShieldStance1",
"CTSMutewindSpearShieldStance3",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeMutewind"] = {
name = "WalkEmergeMutewind",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTSMutewindSpearShieldStance1"] = {
name = "CTSMutewindSpearShieldStance1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTSMutewindSpearShieldStance3"] = {
name = "CTSMutewindSpearShieldStance3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
stance movement speed +% final [-64]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
stance movement speed +% final [-45]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
Faridun Heavy Infantry
มนุษย์stance movement speed +% final [-64]
stance movement speed +% final [-45]
stance movement speed +% final [-45]
| Spectre | Y |
|---|---|
| Area | ประตูฮาลานี, ยอดแหลมแห่งเดชาร์, อ่างเก็บน้ำคีมาห์ |
| Tags | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Packs |
พลังชีวิต
120%
+30%
การหลบหลีก
+50%
ค่าต้านทาน
Damage
120%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
โบนัสความเสียหายคริติคอล
+30%
Attack Distance
6 ~ 20
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
120%
Model Size
110%
Type
MutewindManSpearShield
Metadata
MutewindManSpearShieldCorroded
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
56
พลังชีวิต
4,507
1,529
Damage
191
ความเสียหายเวท
191
ความแม่นยำ
1,588
1.5
ค่าประสบการณ์
15,055
Minion Life
5,540
Minion Damage
615
Minion Armour
2,234
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 153–229
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
WalkEmergeMutewind
walk emerge distance [300]
CTSMutewindSpearShieldStance1
คูลดาวน์: 6 {วิ}
CTSMutewindSpearShieldStance3
คูลดาวน์: 6 {วิ}
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Mutewind/MutewindAggroAudio"
Transitionable {}
Actor
{
slow_animations_go_to_idle = false
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance3"
}
Stats
{
set_base_heavy_stun_duration_ms = 2733
}
Functions {}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Mutewind/MutewindAggroAudio"
Preload
{
preload_animated_object = "Metadata/Monsters/Mutewind/BanditMan/CorruptedBanditManAggroAudio.ao"
preload_animated_object = "Metadata/Monsters/Mutewind/BanditMan/FaridunSandManAggroAudio.ao"
preload_animated_object = "Metadata/Monsters/Mutewind/BanditMan/GrimBanditManAggroAudio.ao"
preload_animated_object = "Metadata/Monsters/Mutewind/BanditMan/MutewindBanditManAggroAudio.ao"
preload_animated_object = "Metadata/Monsters/Mutewind/OldBandit/CorruptedOldBanditManAggroAudio.ao"
preload_animated_object = "Metadata/Monsters/Mutewind/OldBandit/FaridunSandOldBanditManAggroAudio.ao"
preload_animated_object = "Metadata/Monsters/Mutewind/OldBandit/GrimOldBanditManAggroAudio.ao"
preload_animated_object = "Metadata/Monsters/Mutewind/OldBandit/MutewindOldBanditManAggroAudio.ao"
}
Functions {} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Mutewind/MutewindManSpearShieldCorroded"] = {
name = "Faridun Heavy Infantry",
life = 1.2,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 20,
accuracy = 1,
weaponType1 = "Spear",
weaponType2 = "Shield",
skillList = {
"MeleeAtAnimationSpeedComboTEMP",
"WalkEmergeMutewind",
"CTSMutewindSpearShieldStance1",
"CTSMutewindSpearShieldStance3",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeMutewind"] = {
name = "WalkEmergeMutewind",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTSMutewindSpearShieldStance1"] = {
name = "CTSMutewindSpearShieldStance1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTSMutewindSpearShieldStance3"] = {
name = "CTSMutewindSpearShieldStance3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
stance movement speed +% final [-64]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
stance movement speed +% final [-45]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
Faridun Heavy Infantry
| Spectre | Y |
|---|---|
| Tags | cannot_be_monolith, fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Packs |
พลังชีวิต
120%
+30%
การหลบหลีก
+50%
ค่าต้านทาน
Damage
120%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
โบนัสความเสียหายคริติคอล
+30%
Attack Distance
6 ~ 20
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
120%
Model Size
110%
Type
MutewindManSpearShield
Metadata
MutewindManSpearShieldCorrodedPatrol
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
9,308
3,137
1,062
Damage
280
ความเสียหายเวท
280
ความแม่นยำ
2,464
1.5
ค่าประสบการณ์
34,361
Minion Life
8,316
Minion Damage
1,163
Minion Armour
4,585
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 224–336
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
WalkEmergeMutewind
walk emerge distance [300]
CTSMutewindSpearShieldStance1
คูลดาวน์: 6 {วิ}
CTSMutewindSpearShieldStance3
คูลดาวน์: 6 {วิ}
Object Type
version 2 extends "Metadata/Monsters/Mutewind/BanditMan/MutewindBanditMan" extends "Metadata/Monsters/Mutewind/MutewindPatrolBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Mutewind/BanditMan/MutewindBanditMan" extends "Metadata/Monsters/Mutewind/MutewindPatrolBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Mutewind/MutewindManSpearShieldCorrodedPatrol"] = {
name = "Faridun Heavy Infantry",
life = 1.2,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 20,
accuracy = 1,
weaponType1 = "Spear",
weaponType2 = "Shield",
skillList = {
"MeleeAtAnimationSpeedComboTEMP",
"WalkEmergeMutewind",
"CTSMutewindSpearShieldStance1",
"CTSMutewindSpearShieldStance3",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeMutewind"] = {
name = "WalkEmergeMutewind",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTSMutewindSpearShieldStance1"] = {
name = "CTSMutewindSpearShieldStance1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTSMutewindSpearShieldStance3"] = {
name = "CTSMutewindSpearShieldStance3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
stance movement speed +% final [-64]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
stance movement speed +% final [-45]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
Faridun Heavy Infantry
มนุษย์ด่าน: คาราวานประจัญบาน, กองหน้าคาราวานประจัญบาน, Outlands, Oasis, Sacred Reservoir, ที่หลบภัยซิกกุรัต
stance movement speed +% final [-64]
stance movement speed +% final [-45]
stance movement speed +% final [-45]
| Spectre | Y |
|---|---|
| Area | คาราวานประจัญบาน, กองหน้าคาราวานประจัญบาน, Outlands, Oasis, Sacred Reservoir, ที่หลบภัยซิกกุรัต |
| Tags | fast_movement, human, humanoid, melee, monster_blocks_damage, not_int, physical_affinity, red_blood, SpearMetal_onhit_audio |
| Packs |
พลังชีวิต
120%
+30%
การหลบหลีก
+50%
ค่าต้านทาน
Damage
120%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
โบนัสความเสียหายคริติคอล
+30%
Attack Distance
6 ~ 22
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
120%
Model Size
110%
Type
MutewindManSpearShield
Metadata
MutewindManSpearShieldGrim
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
65
พลังชีวิต
7,816
2,630
Damage
255
ความเสียหายเวท
255
ความแม่นยำ
2,214
1.5
ค่าประสบการณ์
25,808
Minion Life
7,538
Minion Damage
995
Minion Armour
3,844
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 204–306
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
WalkEmergeMutewind
walk emerge distance [300]
CTSMutewindSpearShieldStance1
คูลดาวน์: 6 {วิ}
CTSMutewindSpearShieldStance3
คูลดาวน์: 6 {วิ}
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Mutewind/MutewindAggroAudio"
Transitionable {}
Actor
{
slow_animations_go_to_idle = false
basic_action = "ChangeToStance1"
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance3"
}
Stats
{
set_base_heavy_stun_duration_ms = 2733
}
Functions {}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Mutewind/MutewindAggroAudio"
Preload
{
preload_animated_object = "Metadata/Monsters/Mutewind/BanditMan/CorruptedBanditManAggroAudio.ao"
preload_animated_object = "Metadata/Monsters/Mutewind/BanditMan/FaridunSandManAggroAudio.ao"
preload_animated_object = "Metadata/Monsters/Mutewind/BanditMan/GrimBanditManAggroAudio.ao"
preload_animated_object = "Metadata/Monsters/Mutewind/BanditMan/MutewindBanditManAggroAudio.ao"
preload_animated_object = "Metadata/Monsters/Mutewind/OldBandit/CorruptedOldBanditManAggroAudio.ao"
preload_animated_object = "Metadata/Monsters/Mutewind/OldBandit/FaridunSandOldBanditManAggroAudio.ao"
preload_animated_object = "Metadata/Monsters/Mutewind/OldBandit/GrimOldBanditManAggroAudio.ao"
preload_animated_object = "Metadata/Monsters/Mutewind/OldBandit/MutewindOldBanditManAggroAudio.ao"
}
Functions {} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Mutewind/MutewindManSpearShieldGrim"] = {
name = "Faridun Heavy Infantry",
life = 1.2,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 22,
accuracy = 1,
weaponType1 = "Spear",
weaponType2 = "Shield",
skillList = {
"MeleeAtAnimationSpeedComboTEMP",
"WalkEmergeMutewind",
"CTSMutewindSpearShieldStance1",
"CTSMutewindSpearShieldStance3",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeMutewind"] = {
name = "WalkEmergeMutewind",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTSMutewindSpearShieldStance1"] = {
name = "CTSMutewindSpearShieldStance1",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTSMutewindSpearShieldStance3"] = {
name = "CTSMutewindSpearShieldStance3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
stance movement speed +% final [-64]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
stance movement speed +% final [-45]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.