Faridun Swordsman
stance movement speed +% final [-68]
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Packs |
พลังชีวิต
120%
เกราะ
+30%
การหลบหลีก
+65%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
120%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 13
Attack Time
1.395 Second
Damage Spread
±20%
ค่าประสบการณ์
120%
Model Size
110%
Type
MutewindManDualSword
Metadata
MutewindManDualSword
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
9,308
เกราะ
4,486
การหลบหลีก
787
Energy Shield
0
Damage
280
ความเสียหายเวท
280
ความแม่นยำ
1,090
Attack Time
1.395
ค่าประสบการณ์
34,361
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 224–336
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.395 {วิ}
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
WalkEmergeMutewind
walk emerge distance [300]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Mutewind/MutewindAggroAudio" Transitionable {} Actor { slow_animations_go_to_idle = false basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" } Stats { set_base_heavy_stun_duration_ms = 2733 } Functions {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Mutewind/MutewindAggroAudio" Preload { preload_animated_object = "Metadata/Monsters/Mutewind/BanditMan/CorruptedBanditManAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditMan/FaridunSandManAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditMan/GrimBanditManAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditMan/MutewindBanditManAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/OldBandit/CorruptedOldBanditManAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/OldBandit/FaridunSandOldBanditManAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/OldBandit/GrimOldBanditManAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/OldBandit/MutewindOldBanditManAggroAudio.ao" } Functions {}
-- src\Data\Spectres.lua minions["Metadata/Monsters/Mutewind/MutewindManDualSword"] = { name = "Faridun Swordsman", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.395, attackRange = 13, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeedComboTEMP", "WalkEmergeMutewind", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeMutewind"] = { name = "WalkEmergeMutewind", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
stance movement speed +% final [-68]
Id | StanceMovementSpeedNegative68_____ |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
Faridun Swordsman
stance movement speed +% final [-68]
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Packs |
พลังชีวิต
120%
เกราะ
+30%
การหลบหลีก
+65%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
120%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 13
Attack Time
1.395 Second
Damage Spread
±20%
ค่าประสบการณ์
120%
Model Size
110%
Type
MutewindManDualSword
Metadata
MutewindManDualSwordSandCrusted
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
9,308
เกราะ
4,486
การหลบหลีก
787
Energy Shield
0
Damage
280
ความเสียหายเวท
280
ความแม่นยำ
1,090
Attack Time
1.395
ค่าประสบการณ์
34,361
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 224–336
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.395 {วิ}
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
WalkEmergeMutewind
walk emerge distance [300]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Mutewind/MutewindAggroAudio" Transitionable {} Actor { slow_animations_go_to_idle = false basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" } Stats { set_base_heavy_stun_duration_ms = 2733 } Functions {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Mutewind/MutewindAggroAudio" Preload { preload_animated_object = "Metadata/Monsters/Mutewind/BanditMan/CorruptedBanditManAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditMan/FaridunSandManAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditMan/GrimBanditManAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditMan/MutewindBanditManAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/OldBandit/CorruptedOldBanditManAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/OldBandit/FaridunSandOldBanditManAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/OldBandit/GrimOldBanditManAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/OldBandit/MutewindOldBanditManAggroAudio.ao" } Functions {}
-- src\Data\Spectres.lua minions["Metadata/Monsters/Mutewind/MutewindManDualSwordSandCrusted"] = { name = "Faridun Swordsman", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.395, attackRange = 13, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeedComboTEMP", "WalkEmergeMutewind", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeMutewind"] = { name = "WalkEmergeMutewind", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
stance movement speed +% final [-68]
Id | StanceMovementSpeedNegative68_____ |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
Faridun Swordsman
ด่าน: ประตูฮาลานี, เดชาร์, ยอดแหลมแห่งเดชาร์
stance movement speed +% final [-68]
Spectre | Y |
---|---|
Area | ประตูฮาลานี, เดชาร์, ประตูฮาลานี, ยอดแหลมแห่งเดชาร์ |
Tags | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Packs |
พลังชีวิต
120%
เกราะ
+30%
การหลบหลีก
+65%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
120%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 13
Attack Time
1.395 Second
Damage Spread
±20%
ค่าประสบการณ์
120%
Model Size
110%
Type
MutewindManDualSword
Metadata
MutewindManDualSwordCorroded_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
57
พลังชีวิต
5,290
เกราะ
2,324
การหลบหลีก
582
Energy Shield
0
Damage
197
ความเสียหายเวท
197
ความแม่นยำ
752
Attack Time
1.395
ค่าประสบการณ์
16,072
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 158–236
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.395 {วิ}
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
WalkEmergeMutewind
walk emerge distance [300]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Mutewind/MutewindAggroAudio" Transitionable {} Actor { slow_animations_go_to_idle = false basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" } Stats { set_base_heavy_stun_duration_ms = 2733 } Functions {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Mutewind/MutewindAggroAudio" Preload { preload_animated_object = "Metadata/Monsters/Mutewind/BanditMan/CorruptedBanditManAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditMan/FaridunSandManAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditMan/GrimBanditManAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditMan/MutewindBanditManAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/OldBandit/CorruptedOldBanditManAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/OldBandit/FaridunSandOldBanditManAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/OldBandit/GrimOldBanditManAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/OldBandit/MutewindOldBanditManAggroAudio.ao" } Functions {}
-- src\Data\Spectres.lua minions["Metadata/Monsters/Mutewind/MutewindManDualSwordCorroded_"] = { name = "Faridun Swordsman", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.395, attackRange = 13, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeedComboTEMP", "WalkEmergeMutewind", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeMutewind"] = { name = "WalkEmergeMutewind", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
stance movement speed +% final [-68]
Id | StanceMovementSpeedNegative68_____ |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
Faridun Swordsman
stance movement speed +% final [-68]
Spectre | Y |
---|---|
Tags | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Packs |
พลังชีวิต
120%
เกราะ
+30%
การหลบหลีก
+65%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
120%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 13
Attack Time
1.395 Second
Damage Spread
±20%
ค่าประสบการณ์
120%
Model Size
110%
Type
MutewindManDualSword
Metadata
MutewindManDualSwordCorrodedPatrol
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
9,308
เกราะ
4,486
การหลบหลีก
787
Energy Shield
0
Damage
280
ความเสียหายเวท
280
ความแม่นยำ
1,090
Attack Time
1.395
ค่าประสบการณ์
34,361
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 224–336
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.395 {วิ}
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
WalkEmergeMutewind
walk emerge distance [300]
Object Type
version 2 extends "Metadata/Monsters/Mutewind/BanditMan/MutewindBanditMan" extends "Metadata/Monsters/Mutewind/MutewindPatrolBase"
Object Type Codes
version 2 extends "Metadata/Monsters/Mutewind/BanditMan/MutewindBanditMan" extends "Metadata/Monsters/Mutewind/MutewindPatrolBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Mutewind/MutewindManDualSwordCorrodedPatrol"] = { name = "Faridun Swordsman", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.395, attackRange = 13, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeedComboTEMP", "WalkEmergeMutewind", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeMutewind"] = { name = "WalkEmergeMutewind", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
stance movement speed +% final [-68]
Id | StanceMovementSpeedNegative68_____ |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
Faridun Swordsman
stance movement speed +% final [-68]
Spectre | Y |
---|---|
Area | คาราวานประจัญบาน, กองหน้าคาราวานประจัญบาน, ที่หลบภัยซิกกุรัต, คาราวานประจัญบาน, กองหน้าคาราวานประจัญบาน |
Tags | 1HSword_onhit_audio, fast_movement, human, humanoid, melee, not_int, physical_affinity, red_blood |
Packs |
พลังชีวิต
120%
เกราะ
+30%
การหลบหลีก
+65%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
120%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 13
Attack Time
1.395 Second
Damage Spread
±20%
ค่าประสบการณ์
120%
Model Size
110%
Type
MutewindManDualSword
Metadata
MutewindManDualSwordGrim
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
70
พลังชีวิต
10,459
เกราะ
5,040
การหลบหลีก
828
Energy Shield
0
Damage
297
ความเสียหายเวท
297
ความแม่นยำ
1,164
Attack Time
1.395
ค่าประสบการณ์
41,567
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 238–357
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.395 {วิ}
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
WalkEmergeMutewind
walk emerge distance [300]
DTTMutewindManDualSwordGrimLeapslam
[DNT] dash_attack_to_target
คูลดาวน์: 15 {วิ}
ไม่ติดสถานะ สตัน
action attack or cast time uses animation length [1]
leap slam minimum distance [30]
skill cannot be interrupted [1]
skill maximum travel distance [90]
spell maximum action distance +% [-35]
walk emerge extra distance [10]
action attack or cast time uses animation length [1]
leap slam minimum distance [30]
skill cannot be interrupted [1]
skill maximum travel distance [90]
spell maximum action distance +% [-35]
walk emerge extra distance [10]
GAMutewindManDualSwordGrimLeapslamImpact
Triggerable, Attack
Base Damage: 238–357
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.395 {วิ}
action attack or cast time uses animation length [1]
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Mutewind/MutewindAggroAudio" Transitionable {} Actor { slow_animations_go_to_idle = false basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" } Stats { set_base_heavy_stun_duration_ms = 2733 } Functions {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Mutewind/MutewindAggroAudio" Preload { preload_animated_object = "Metadata/Monsters/Mutewind/BanditMan/CorruptedBanditManAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditMan/FaridunSandManAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditMan/GrimBanditManAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/BanditMan/MutewindBanditManAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/OldBandit/CorruptedOldBanditManAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/OldBandit/FaridunSandOldBanditManAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/OldBandit/GrimOldBanditManAggroAudio.ao" preload_animated_object = "Metadata/Monsters/Mutewind/OldBandit/MutewindOldBanditManAggroAudio.ao" } Functions {}
-- src\Data\Spectres.lua minions["Metadata/Monsters/Mutewind/MutewindManDualSwordGrim"] = { name = "Faridun Swordsman", life = 1.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.2, damageSpread = 0.2, attackTime = 1.395, attackRange = 13, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "MeleeAtAnimationSpeedComboTEMP", "GAMutewindManDualSwordGrimLeapslamImpact", "WalkEmergeMutewind", "DTTMutewindManDualSwordGrimLeapslam", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMutewindManDualSwordGrimLeapslamImpact"] = { name = "GAMutewindManDualSwordGrimLeapslamImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeMutewind"] = { name = "WalkEmergeMutewind", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTMutewindManDualSwordGrimLeapslam"] = { name = "[DNT] dash_attack_to_target", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "skill_maximum_travel_distance", "spell_maximum_action_distance_+%", "base_cannot_be_stunned", "skill_cannot_be_interrupted", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {10, 30, 90, -35, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
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Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
stance movement speed +% final [-68]
Id | StanceMovementSpeedNegative68_____ |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |