Gilded Beetle
stance movement speed +% final [120]
SpectreY
Tags2HSharpMetal_onhit_audio, allows_inc_aoe, construct, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, very_slow_movement
Packs
  • Gilded Beetle
  • พลังชีวิต
    185%
    เกราะ
    +100%
    Ailment Threshold
    %
    ค่าต้านทาน
    0 0 0 0
    Damage
    185%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    5 ~ 13
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    185%
    Model Size
    100%
    Type
    EtchedBeetleLarge
    Metadata
    LargeEtchedBeetle_
    เลเวล
    68
    พลังชีวิต
    14,350
    เกราะ
    6,902
    การหลบหลีก
    477
    Energy Shield
    0
    Damage
    431
    ความเสียหายเวท
    431
    ความแม่นยำ
    1,090
    Attack Time
    1.5
    ค่าประสบการณ์
    52,973
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีพื้นฐาน
    Base Damage: 345–518
    โอกาส[Critical|ปะทะคริติคอล]: 5%
    Attack Time: 1.5 {วิ}
    skill can fire wand projectiles [1]
    LargeScarabBuff
    Buff, Area, Duration, Warcry, Cooldown
    คำรามเรียกพรรคพวก
    คูลดาวน์: 12 {วิ}
    ทำการคำรามเพื่อเพิ่มความเสียหายและการ ฟื้นฟูมานา ของผู้ใช้และเพื่อนที่อยู่ใกล้หากมีศัตรูที่อยู่ใกล้ การเพิ่มความเสียหายขึ้นอยู่กับจำนวนศัตรูรอบตัว ใช้งานคูลดาวน์ร่วมกับสกิล คำราม อื่นๆ
    เพิ่มความเสียหาย 35%
    active skill area of effect radius +% final [100]
    base deal no damage [1]
    base skill effect duration [4500]
    EGLargeBeetleBuff
    Triggerable
    คูลดาวน์: 5 {วิ}
    base skill effect duration [10000]
    GSLargeBeetleLightningNova
    Triggerable, Spell, Damage
    โอกาสคริติคอล: 6%
    {เวลาร่าย}: 1 {วิ}
    สร้างความเสียหาย สายฟ้า 62.11 ถึง 186.3
    is area damage [1]
    EABeetleNovaCharge
    คูลดาวน์: 7 {วิ}
    DoLiterallyNothing
    ???

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/EtchedBeetles/BeetlePatrolBase"
    
    StateMachine
    {
    	define_shared_state = "buildup"
    	define_shared_state = "discharge"
    	define_shared_state = "charged"
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 5800
    
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/EtchedBeetles/BeetlePatrolBase"
    
    StateMachine
    {
    	on_or_create_state_buildup_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/goliath/buildup.epk' );"
    	on_or_create_state_buildup_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/goliath/buildup.epk' );"
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/goliath/buildup.epk' );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/goliath/buildup.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/EtchedBeetles/LargeEtchedBeetle_"] = {
        name = "Gilded Beetle",
        life = 1.85,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.85,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 13,
        accuracy = 1,
        skillList = {
            "Melee",
            "DoLiterallyNothing",
            "EABeetleNovaCharge",
            "LargeScarabBuff",
            "EGLargeBeetleBuff",
            "GSLargeBeetleLightningNova",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "???",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EABeetleNovaCharge"] = {
        name = "EABeetleNovaCharge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LargeScarabBuff"] = {
        name = "Rallying Cry",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Performs a warcry, granting increased damage and mana regeneration to the user and nearby allies if there are nearby enemies. The damage increase is proportional to the number of surrounding enemies. Shares a cooldown with other Warcry skills.",
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Warcry] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "damage_+%",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {35, 4500, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGLargeBeetleBuff"] = {
        name = "EGLargeBeetleBuff",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {10000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSLargeBeetleLightningNova"] = {
        name = "GSLargeBeetleLightningNova",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    stance movement speed +% final [120]
    IdStanceMovementSpeed120
    FamilyStance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 120 Max: 120 Global
  • IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Gilded Beetle
    stance movement speed +% final [120]
    SpectreY
    Areaบททดสอบแห่งเซ็คเคมา, บททดสอบแห่งเซ็คเคมา
    Tags2HSharpMetal_onhit_audio, allows_inc_aoe, construct, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, sanctum_monster, very_slow_movement
    Packs
  • บททดสอบแห่งเซ็คเคมา, บททดสอบแห่งเซ็คเคมา: Gilded Beetle, Adorned Scarab
  • พลังชีวิต
    185%
    เกราะ
    +100%
    Ailment Threshold
    %
    ค่าต้านทาน
    0 0 0 0
    Damage
    185%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    5 ~ 13
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    185%
    Model Size
    100%
    Type
    EtchedBeetleLargeSanctumTrial
    Metadata
    LargeEtchedBeetleSanctumTrial
    เลเวล
    22
    พลังชีวิต
    751
    เกราะ
    304
    การหลบหลีก
    96
    Energy Shield
    0
    Damage
    76
    ความเสียหายเวท
    76
    ความแม่นยำ
    186
    Attack Time
    1.5
    ค่าประสบการณ์
    1,473
    Melee
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีพื้นฐาน
    Base Damage: 61–92
    โอกาส[Critical|ปะทะคริติคอล]: 5%
    Attack Time: 1.5 {วิ}
    skill can fire wand projectiles [1]
    LargeScarabBuff
    Buff, Area, Duration, Warcry, Cooldown
    คำรามเรียกพรรคพวก
    คูลดาวน์: 12 {วิ}
    ทำการคำรามเพื่อเพิ่มความเสียหายและการ ฟื้นฟูมานา ของผู้ใช้และเพื่อนที่อยู่ใกล้หากมีศัตรูที่อยู่ใกล้ การเพิ่มความเสียหายขึ้นอยู่กับจำนวนศัตรูรอบตัว ใช้งานคูลดาวน์ร่วมกับสกิล คำราม อื่นๆ
    เพิ่มความเสียหาย 35%
    active skill area of effect radius +% final [100]
    base deal no damage [1]
    base skill effect duration [4500]
    EGLargeBeetleBuff
    Triggerable
    คูลดาวน์: 5 {วิ}
    base skill effect duration [10000]
    GSLargeBeetleLightningNova
    Triggerable, Spell, Damage
    โอกาสคริติคอล: 6%
    {เวลาร่าย}: 1 {วิ}
    สร้างความเสียหาย สายฟ้า 27.96 ถึง 83.89
    is area damage [1]
    EABeetleNovaCharge
    คูลดาวน์: 7 {วิ}
    DoLiterallyNothing
    ???

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/EtchedBeetles/BeetlePatrolBase"
    
    StateMachine
    {
    	define_shared_state = "buildup"
    	define_shared_state = "discharge"
    	define_shared_state = "charged"
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 5800
    
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/EtchedBeetles/BeetlePatrolBase"
    
    StateMachine
    {
    	on_or_create_state_buildup_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/goliath/buildup.epk' );"
    	on_or_create_state_buildup_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/goliath/buildup.epk' );"
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/goliath/buildup.epk' );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/goliath/buildup.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/EtchedBeetles/LargeEtchedBeetleSanctumTrial"] = {
        name = "Gilded Beetle",
        life = 1.85,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.85,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 13,
        accuracy = 1,
        skillList = {
            "Melee",
            "DoLiterallyNothing",
            "EABeetleNovaCharge",
            "LargeScarabBuff",
            "EGLargeBeetleBuff",
            "GSLargeBeetleLightningNova",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["Melee"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "???",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EABeetleNovaCharge"] = {
        name = "EABeetleNovaCharge",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["LargeScarabBuff"] = {
        name = "Rallying Cry",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Performs a warcry, granting increased damage and mana regeneration to the user and nearby allies if there are nearby enemies. The damage increase is proportional to the number of surrounding enemies. Shares a cooldown with other Warcry skills.",
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Warcry] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
            area = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "damage_+%",
            "base_skill_effect_duration",
            "active_skill_area_of_effect_radius_+%_final",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {35, 4500, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGLargeBeetleBuff"] = {
        name = "EGLargeBeetleBuff",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {10000, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSLargeBeetleLightningNova"] = {
        name = "GSLargeBeetleLightningNova",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    stance movement speed +% final [120]
    IdStanceMovementSpeed120
    FamilyStance
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: 120 Max: 120 Global
  • IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1