金輝甲蟲
stance movement speed +% final [120]
Gilded Beetle
Spectre | Y |
---|---|
Tags | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, very_slow_movement |
Packs |
生命
185%
護甲
+100%
抗性
0
-30
30
0
傷害
185%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
5 ~ 13
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
185%
Model Size
100%
Type
EtchedBeetleLarge
Metadata
LargeEtchedBeetle_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
14,350
護甲
6,902
閃避值
477
傷害
431
法術傷害
431
命中
2,180
攻擊時間
1.5
經驗值
52,973
Minion Life
20,868
Minion Damage
3,508
Minion Armour
13,804
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 345–518
暴擊率: 5%
攻擊時間: 1.5 秒
skill can fire wand projectiles [1]
LargeScarabBuff
增益, 範圍, 持續時間, 戰吼, 冷卻
激勵戰吼
冷卻時間: 12 秒
施展戰吼,使自身和盟友傷害和魔力恢復增加。 傷害增加量隨著周圍敵人數量提升。 與其他戰吼技能共用技能冷卻。
增加 35% 傷害
active skill area of effect radius +% final [100]
base deal no damage [1]
base skill effect duration [4500]
EGLargeBeetleBuff
可觸發
冷卻時間: 5 秒
base skill effect duration [10000]
GSLargeBeetleLightningNova
可觸發, 法術, 傷害
暴擊率: 6%
施放時間: 1 秒
造成 11526 至 34579 閃電傷害
is area damage [1]
EABeetleNovaCharge
冷卻時間: 7 秒
DoLiterallyNothing
???
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/EtchedBeetles/BeetlePatrolBase" StateMachine { define_shared_state = "buildup" define_shared_state = "discharge" define_shared_state = "charged" } Stats { set_base_heavy_stun_duration_ms = 5800 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/EtchedBeetles/BeetlePatrolBase" StateMachine { on_or_create_state_buildup_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/goliath/buildup.epk' );" on_or_create_state_buildup_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/goliath/buildup.epk' );" } Life { on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/goliath/buildup.epk' );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/goliath/buildup.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/EtchedBeetles/LargeEtchedBeetle_"] = { name = "Gilded Beetle", life = 1.85, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.85, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, skillList = { "Melee", "DoLiterallyNothing", "EABeetleNovaCharge", "LargeScarabBuff", "EGLargeBeetleBuff", "GSLargeBeetleLightningNova", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "???", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EABeetleNovaCharge"] = { name = "EABeetleNovaCharge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LargeScarabBuff"] = { name = "Rallying Cry", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Performs a warcry, granting increased damage and mana regeneration to the user and nearby allies if there are nearby enemies. The damage increase is proportional to the number of surrounding enemies. Shares a cooldown with other Warcry skills.", skillTypes = { [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Warcry] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "damage_+%", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "base_deal_no_damage", }, levels = { [1] = {35, 4500, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGLargeBeetleBuff"] = { name = "EGLargeBeetleBuff", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {10000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSLargeBeetleLightningNova"] = { name = "GSLargeBeetleLightningNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
stance movement speed +% final [120]
Id | StanceMovementSpeed120 |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
金輝甲蟲
地區: 絲克瑪試煉
stance movement speed +% final [120]
Gilded Beetle
Spectre | Y |
---|---|
Area | 絲克瑪試煉, 絲克瑪試煉 |
Tags | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, sanctum_monster, very_slow_movement |
Packs |
生命
185%
護甲
+100%
抗性
0
-30
30
0
傷害
185%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
5 ~ 13
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
185%
Model Size
100%
Type
EtchedBeetleLargeSanctumTrial
Metadata
LargeEtchedBeetleSanctumTrial
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
22
生命
751
護甲
304
閃避值
96
傷害
76
法術傷害
76
命中
372
攻擊時間
1.5
經驗值
1,473
Minion Life
1,954
Minion Damage
114
Minion Armour
608
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 61–92
暴擊率: 5%
攻擊時間: 1.5 秒
skill can fire wand projectiles [1]
LargeScarabBuff
增益, 範圍, 持續時間, 戰吼, 冷卻
激勵戰吼
冷卻時間: 12 秒
施展戰吼,使自身和盟友傷害和魔力恢復增加。 傷害增加量隨著周圍敵人數量提升。 與其他戰吼技能共用技能冷卻。
增加 35% 傷害
active skill area of effect radius +% final [100]
base deal no damage [1]
base skill effect duration [4500]
EGLargeBeetleBuff
可觸發
冷卻時間: 5 秒
base skill effect duration [10000]
GSLargeBeetleLightningNova
可觸發, 法術, 傷害
暴擊率: 6%
施放時間: 1 秒
造成 143.8 至 431.3 閃電傷害
is area damage [1]
EABeetleNovaCharge
冷卻時間: 7 秒
DoLiterallyNothing
???
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/EtchedBeetles/BeetlePatrolBase" StateMachine { define_shared_state = "buildup" define_shared_state = "discharge" define_shared_state = "charged" } Stats { set_base_heavy_stun_duration_ms = 5800 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/EtchedBeetles/BeetlePatrolBase" StateMachine { on_or_create_state_buildup_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/goliath/buildup.epk' );" on_or_create_state_buildup_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/goliath/buildup.epk' );" } Life { on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/goliath/buildup.epk' );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/goliath/buildup.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/EtchedBeetles/LargeEtchedBeetleSanctumTrial"] = { name = "Gilded Beetle", life = 1.85, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.85, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, skillList = { "Melee", "DoLiterallyNothing", "EABeetleNovaCharge", "LargeScarabBuff", "EGLargeBeetleBuff", "GSLargeBeetleLightningNova", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "???", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EABeetleNovaCharge"] = { name = "EABeetleNovaCharge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LargeScarabBuff"] = { name = "Rallying Cry", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Performs a warcry, granting increased damage and mana regeneration to the user and nearby allies if there are nearby enemies. The damage increase is proportional to the number of surrounding enemies. Shares a cooldown with other Warcry skills.", skillTypes = { [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Warcry] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "damage_+%", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "base_deal_no_damage", }, levels = { [1] = {35, 4500, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGLargeBeetleBuff"] = { name = "EGLargeBeetleBuff", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {10000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSLargeBeetleLightningNova"] = { name = "GSLargeBeetleLightningNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
stance movement speed +% final [120]
Id | StanceMovementSpeed120 |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.