도금된 딱정벌레
stance movement speed +% final [120]
Gilded Beetle
Spectre | Y |
---|---|
Tags | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, very_slow_movement |
Packs |
생명력
185%
방어도
+100%
Ailment Threshold
%
저항
0
-30
30
0
Damage
185%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
5 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
경험치
185%
Model Size
100%
Type
EtchedBeetleLarge
Metadata
LargeEtchedBeetle_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
14,350
방어도
3,451
회피
477
에너지 보호막
0
Damage
431
주문 피해
431
정확도
0
Attack Time
1.5
경험치
52,973
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 345–518
[Critical|치명타 명중] 확률: 5%
Attack Time: 1.5 초
skill can fire wand projectiles [1]
LargeScarabBuff
Buff, Area, Duration, Warcry, Cooldown
집결의 함성
재사용 대기시간: 12 초
함성을 질러, 주변에 적이 있을 경우 시전자 및 주변 동료들의 피해와 마나 재생을 증가시킵니다. 피해 증가는 주변의 적 숫자에 비례합니다. 다른 함성 스킬과 재사용 대기시간을 공유합니다.
피해 35% 증가
active skill area of effect radius +% final [100]
base deal no damage [1]
base skill effect duration [4500]
active skill area of effect radius +% final [100]
base deal no damage [1]
base skill effect duration [4500]
EGLargeBeetleBuff
Triggerable
재사용 대기시간: 5 초
base skill effect duration [10000]
GSLargeBeetleLightningNova
Triggerable, Spell, Damage
치명타 확률: 6%
시전 속도: 1 초
62.11~186.3 번개 피해
is area damage [1]
is area damage [1]
EABeetleNovaCharge
재사용 대기시간: 7 초
DoLiterallyNothing
???
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/EtchedBeetles/BeetlePatrolBase" StateMachine { define_shared_state = "buildup" define_shared_state = "discharge" define_shared_state = "charged" } Stats { set_base_heavy_stun_duration_ms = 5800 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/EtchedBeetles/BeetlePatrolBase" StateMachine { on_or_create_state_buildup_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/goliath/buildup.epk' );" on_or_create_state_buildup_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/goliath/buildup.epk' );" } Life { on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/goliath/buildup.epk' );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/goliath/buildup.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/EtchedBeetles/LargeEtchedBeetle_"] = { name = "Gilded Beetle", life = 1.85, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.85, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, skillList = { "Melee", "DoLiterallyNothing", "EABeetleNovaCharge", "LargeScarabBuff", "EGLargeBeetleBuff", "GSLargeBeetleLightningNova", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "???", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EABeetleNovaCharge"] = { name = "EABeetleNovaCharge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LargeScarabBuff"] = { name = "Rallying Cry", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Performs a warcry, granting increased damage and mana regeneration to the user and nearby allies if there are nearby enemies. The damage increase is proportional to the number of surrounding enemies. Shares a cooldown with other Warcry skills.", skillTypes = { [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Warcry] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "damage_+%", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "base_deal_no_damage", }, levels = { [1] = {35, 4500, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGLargeBeetleBuff"] = { name = "EGLargeBeetleBuff", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {10000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSLargeBeetleLightningNova"] = { name = "GSLargeBeetleLightningNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
stance movement speed +% final [120]
Id | StanceMovementSpeed120 |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
도금된 딱정벌레
지역: 세케마의 시련
stance movement speed +% final [120]
Gilded Beetle
Spectre | Y |
---|---|
Area | 세케마의 시련, 세케마의 시련 |
Tags | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, insect, lightning_affinity, melee, monster_summons_adds, not_dex, not_int, sanctum_monster, very_slow_movement |
Packs |
생명력
185%
방어도
+100%
Ailment Threshold
%
저항
0
-30
30
0
Damage
185%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
5 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
경험치
185%
Model Size
100%
Type
EtchedBeetleLargeSanctumTrial
Metadata
LargeEtchedBeetleSanctumTrial
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
22
생명력
751
방어도
152
회피
96
에너지 보호막
0
Damage
76
주문 피해
76
정확도
0
Attack Time
1.5
경험치
1,473
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 61–92
[Critical|치명타 명중] 확률: 5%
Attack Time: 1.5 초
skill can fire wand projectiles [1]
LargeScarabBuff
Buff, Area, Duration, Warcry, Cooldown
집결의 함성
재사용 대기시간: 12 초
함성을 질러, 주변에 적이 있을 경우 시전자 및 주변 동료들의 피해와 마나 재생을 증가시킵니다. 피해 증가는 주변의 적 숫자에 비례합니다. 다른 함성 스킬과 재사용 대기시간을 공유합니다.
피해 35% 증가
active skill area of effect radius +% final [100]
base deal no damage [1]
base skill effect duration [4500]
active skill area of effect radius +% final [100]
base deal no damage [1]
base skill effect duration [4500]
EGLargeBeetleBuff
Triggerable
재사용 대기시간: 5 초
base skill effect duration [10000]
GSLargeBeetleLightningNova
Triggerable, Spell, Damage
치명타 확률: 6%
시전 속도: 1 초
27.96~83.89 번개 피해
is area damage [1]
is area damage [1]
EABeetleNovaCharge
재사용 대기시간: 7 초
DoLiterallyNothing
???
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/EtchedBeetles/BeetlePatrolBase" StateMachine { define_shared_state = "buildup" define_shared_state = "discharge" define_shared_state = "charged" } Stats { set_base_heavy_stun_duration_ms = 5800 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/EtchedBeetles/BeetlePatrolBase" StateMachine { on_or_create_state_buildup_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/goliath/buildup.epk' );" on_or_create_state_buildup_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/goliath/buildup.epk' );" } Life { on_death = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/goliath/buildup.epk' );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/EtchedBeetle/goliath/buildup.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/EtchedBeetles/LargeEtchedBeetleSanctumTrial"] = { name = "Gilded Beetle", life = 1.85, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.85, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, skillList = { "Melee", "DoLiterallyNothing", "EABeetleNovaCharge", "LargeScarabBuff", "EGLargeBeetleBuff", "GSLargeBeetleLightningNova", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "???", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EABeetleNovaCharge"] = { name = "EABeetleNovaCharge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["LargeScarabBuff"] = { name = "Rallying Cry", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Performs a warcry, granting increased damage and mana regeneration to the user and nearby allies if there are nearby enemies. The damage increase is proportional to the number of surrounding enemies. Shares a cooldown with other Warcry skills.", skillTypes = { [SkillType.Buff] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Warcry] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { area = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "damage_+%", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "base_deal_no_damage", }, levels = { [1] = {35, 4500, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGLargeBeetleBuff"] = { name = "EGLargeBeetleBuff", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {10000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSLargeBeetleLightningNova"] = { name = "GSLargeBeetleLightningNova", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
stance movement speed +% final [120]
Id | StanceMovementSpeed120 |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | 고유 (3) |
Req. level | 1 |