อีซาเบล ภรรยาผู้ไว้ทุกข์
Isabel, Mourning Wife
SpectreY
Tags2HBluntWood_onhit_audio, fast_movement, ghost, ghost_blood, not_dex, not_str
พลังชีวิต
200%
Energy Shield From Life
50%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
200%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
BitterGuyWifeGhost
Metadata
BitterGuyWifeGhost
เลเวล
68
พลังชีวิต
15,514
เกราะ
3,451
การหลบหลีก
477
Energy Shield
3,879
Damage
466
ความเสียหายเวท
466
ความแม่นยำ
1,090
Attack Time
1.5
ค่าประสบการณ์
57,268
BitterGuyWifeSpiral
BitterGuyWifeDamage2
Triggerable, Spell, Damage
โอกาสคริติคอล: 5%
{เวลาร่าย}: 1 {วิ}
สร้างความเสียหาย กายภาพ 29.81 ถึง 44.72
แปลงความเสียหาย กายภาพ 40% เป็น น้ำแข็ง
base skill effect duration [2000]
is area damage [1]
BitterGuyWifeSlam
Triggerable, Attack
Base Damage: 373–559
โอกาส[Critical|ปะทะคริติคอล]: 5%
ความเสียหายโจมตี: 300%
Attack Time: 1.5 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 200%
base skill effect duration [2000]
is area damage [1]
CGEBitterGuyColdGroundDegen
Spell, Area, Damage, Triggerable, Duration, AreaSpell
{เวลาร่าย}: 1 {วิ}
สร้างความเสียหาย น้ำแข็ง พื้นฐาน 27.6 ต่อวินาที
เพิ่มจำนวนค่าของสถานะ หนาวเย็น ที่สร้าง อีก 100%
active skill area of effect radius +% final [-30]
base skill effect duration [30000]
ground maelstrom art variation [1010]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Transitionable {}

Positioned
{
	object_size = 0
	blocking = false
	locked_orientation = true
}

Pathfinding
{
	immobile = true
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

/* StateMachine
{
	on_timer_groundtremor =
	"
		StartStateTimer( groundtremor, 0.2 );
		PlayEffect( Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/wife_travelling.ao );
	"
} */

BaseEvents
{
	on_construction_complete = "DisableRendering();"
}

Transitionable
{
	/* create_untransitioned = "StartStateTimer( groundtremor, 0.2 );" */

	on_transition =
	"
		/* CancelStateTimer( groundtremor ); */
		owner.PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/circleAoE.ao', base_jnt, 0 );
		owner.PlayAttachedEffect( 'Metadata/Monsters/BitterGuy/BitterGuyWifeGhostSpiralEffect.ao', base_jnt, 2 );
	"
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/wife_travelling.ao"
	on_event_groundimpact = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/ripples.ao' );"
	on_event_ripple = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/ripples.ao' );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BitterGuy/BitterGuyWifeGhost"] = {
    name = "Isabel, Mourning Wife",
    life = 2,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "CGEBitterGuyColdGroundDegen",
        "BitterGuyWifeSlam",
        "BitterGuyWifeSpiral",
        "BitterGuyWifeDamage2",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEBitterGuyColdGroundDegen"] = {
    name = "CGEBitterGuyColdGroundDegen",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cold_damage_to_deal_per_minute",
        "ground_maelstrom_art_variation",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_chill_effect_+%_final",
    },
    levels = {
        [1] = {1, 1010, 30000, -30, 100, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyWifeSlam"] = {
    name = "BitterGuyWifeSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {2000, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyWifeSpiral"] = {
    name = "BitterGuyWifeSpiral",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 7,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyWifeDamage2"] = {
    name = "BitterGuyWifeDamage2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2000, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
อีซาเบล ภรรยาผู้ไว้ทุกข์
Isabel, Mourning Wife
SpectreY
Tags2HBluntWood_onhit_audio, fast_movement, ghost, ghost_blood, not_dex, not_str
พลังชีวิต
200%
Energy Shield From Life
50%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
200%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
100%
Type
BitterGuyWifeGhost
Metadata
BitterGuyWifeSurge
เลเวล
68
พลังชีวิต
15,514
เกราะ
3,451
การหลบหลีก
477
Energy Shield
3,879
Damage
466
ความเสียหายเวท
466
ความแม่นยำ
1,090
Attack Time
1.5
ค่าประสบการณ์
57,268
BitterGuyWifeSwim
BitterGuyWifeDamage
Triggerable, Spell, Damage
โอกาสคริติคอล: 5%
{เวลาร่าย}: 1 {วิ}
สร้างความเสียหาย กายภาพ 99.38 ถึง 149.1
แปลงความเสียหาย กายภาพ 40% เป็น น้ำแข็ง
base skill effect duration [2000]
is area damage [1]
CGEBitterGuyColdGroundDegen
Spell, Area, Damage, Triggerable, Duration, AreaSpell
{เวลาร่าย}: 1 {วิ}
สร้างความเสียหาย น้ำแข็ง พื้นฐาน 27.6 ต่อวินาที
เพิ่มจำนวนค่าของสถานะ หนาวเย็น ที่สร้าง อีก 100%
active skill area of effect radius +% final [-30]
base skill effect duration [30000]
ground maelstrom art variation [1010]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	blocking = false
}

Transitionable
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/wall_ripples.ao"
	on_event_rippleend = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/wall_ripples.ao', 0, 1, 1, 130, inherit, 1723, 0, inherit );"
	on_event_disintegrate = "AddEffectPack('Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/wifeDisintegrate.epk');"
}

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/wifeDisintegrate.epk"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/BitterGuy/BitterGuyWifeSurge"] = {
    name = "Isabel, Mourning Wife",
    life = 2,
    energyShield = 0.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 8,
    accuracy = 1,
    skillList = {
        "CGEBitterGuyColdGroundDegen",
        "BitterGuyWifeSwim",
        "BitterGuyWifeDamage",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEBitterGuyColdGroundDegen"] = {
    name = "CGEBitterGuyColdGroundDegen",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_cold_damage_to_deal_per_minute",
        "ground_maelstrom_art_variation",
        "base_skill_effect_duration",
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_chill_effect_+%_final",
    },
    levels = {
        [1] = {1, 1010, 30000, -30, 100, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyWifeSwim"] = {
    name = "BitterGuyWifeSwim",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.67,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BitterGuyWifeDamage"] = {
    name = "BitterGuyWifeDamage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_effect_duration",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2000, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}