悼靈之妻.伊莎貝爾
Isabel, Mourning Wife
Spectre | Y |
---|---|
Tags | 2HBluntWood_onhit_audio, fast_movement, ghost, ghost_blood, not_dex, not_str |
生命
200%
Energy Shield From Life
50%
Ailment Threshold
%
抗性
0
0
0
0
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
經驗值
200%
Model Size
100%
Type
BitterGuyWifeGhost
Metadata
BitterGuyWifeGhost
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
15,514
護甲
3,451
閃避值
477
能量護盾
0
傷害
466
法術傷害
466
命中
0
Attack Time
1.5
經驗值
57,268
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
BitterGuyWifeSpiral
BitterGuyWifeDamage2
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 29.81 至 44.72 物理傷害
將 40% 的物理傷害轉換為冰冷傷害
base skill effect duration [2000]
is area damage [1]
將 40% 的物理傷害轉換為冰冷傷害
base skill effect duration [2000]
is area damage [1]
BitterGuyWifeSlam
可觸發, 攻擊
Base Damage: 373–559
[Critical|暴擊]率: 5%
攻擊傷害: 300%
Attack Time: 1.5 秒
造成 200% 更多攻擊傷害
base skill effect duration [2000]
is area damage [1]
base skill effect duration [2000]
is area damage [1]
CGEBitterGuyColdGroundDegen
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 27.6 基礎冰冷傷害
施加之冰緩具有 100% 更多幅度
active skill area of effect radius +% final [-30]
base skill effect duration [30000]
ground maelstrom art variation [1010]
施加之冰緩具有 100% 更多幅度
active skill area of effect radius +% final [-30]
base skill effect duration [30000]
ground maelstrom art variation [1010]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable {} Positioned { object_size = 0 blocking = false locked_orientation = true } Pathfinding { immobile = true }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" /* StateMachine { on_timer_groundtremor = " StartStateTimer( groundtremor, 0.2 ); PlayEffect( Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/wife_travelling.ao ); " } */ BaseEvents { on_construction_complete = "DisableRendering();" } Transitionable { /* create_untransitioned = "StartStateTimer( groundtremor, 0.2 );" */ on_transition = " /* CancelStateTimer( groundtremor ); */ owner.PlayAttachedEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/circleAoE.ao', base_jnt, 0 ); owner.PlayAttachedEffect( 'Metadata/Monsters/BitterGuy/BitterGuyWifeGhostSpiralEffect.ao', base_jnt, 2 ); " } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/wife_travelling.ao" on_event_groundimpact = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/ripples.ao' );" on_event_ripple = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/ripples.ao' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BitterGuy/BitterGuyWifeGhost"] = { name = "Isabel, Mourning Wife", life = 2, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "CGEBitterGuyColdGroundDegen", "BitterGuyWifeSlam", "BitterGuyWifeSpiral", "BitterGuyWifeDamage2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["CGEBitterGuyColdGroundDegen"] = { name = "CGEBitterGuyColdGroundDegen", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "ground_maelstrom_art_variation", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "active_skill_chill_effect_+%_final", }, levels = { [1] = {1, 1010, 30000, -30, 100, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuyWifeSlam"] = { name = "BitterGuyWifeSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "is_area_damage", }, levels = { [1] = {2000, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuyWifeSpiral"] = { name = "BitterGuyWifeSpiral", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 7, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuyWifeDamage2"] = { name = "BitterGuyWifeDamage2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "active_skill_base_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2000, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
悼靈之妻.伊莎貝爾
Isabel, Mourning Wife
Spectre | Y |
---|---|
Tags | 2HBluntWood_onhit_audio, fast_movement, ghost, ghost_blood, not_dex, not_str |
生命
200%
Energy Shield From Life
50%
Ailment Threshold
%
抗性
0
0
0
0
傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
經驗值
200%
Model Size
100%
Type
BitterGuyWifeGhost
Metadata
BitterGuyWifeSurge
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
15,514
護甲
3,451
閃避值
477
能量護盾
0
傷害
466
法術傷害
466
命中
0
Attack Time
1.5
經驗值
57,268
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
BitterGuyWifeSwim
BitterGuyWifeDamage
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 99.38 至 149.1 物理傷害
將 40% 的物理傷害轉換為冰冷傷害
base skill effect duration [2000]
is area damage [1]
將 40% 的物理傷害轉換為冰冷傷害
base skill effect duration [2000]
is area damage [1]
CGEBitterGuyColdGroundDegen
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 27.6 基礎冰冷傷害
施加之冰緩具有 100% 更多幅度
active skill area of effect radius +% final [-30]
base skill effect duration [30000]
ground maelstrom art variation [1010]
施加之冰緩具有 100% 更多幅度
active skill area of effect radius +% final [-30]
base skill effect duration [30000]
ground maelstrom art variation [1010]
Object Type
version 2 extends "Metadata/Monsters/Monster" Positioned { blocking = false } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/wall_ripples.ao" on_event_rippleend = "PlayEffect( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/wall_ripples.ao', 0, 1, 1, 130, inherit, 1723, 0, inherit );" on_event_disintegrate = "AddEffectPack('Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/wifeDisintegrate.epk');" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/wifeDisintegrate.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BitterGuy/BitterGuyWifeSurge"] = { name = "Isabel, Mourning Wife", life = 2, energyShield = 0.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "CGEBitterGuyColdGroundDegen", "BitterGuyWifeSwim", "BitterGuyWifeDamage", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["CGEBitterGuyColdGroundDegen"] = { name = "CGEBitterGuyColdGroundDegen", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_cold_damage_to_deal_per_minute", "ground_maelstrom_art_variation", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "active_skill_chill_effect_+%_final", }, levels = { [1] = {1, 1010, 30000, -30, 100, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuyWifeSwim"] = { name = "BitterGuyWifeSwim", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.67, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BitterGuyWifeDamage"] = { name = "BitterGuyWifeDamage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_effect_duration", "active_skill_base_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 2000, 40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }