Mycelium Crawler
Spectre | Y |
---|---|
Tags | beast, humanoid, insect, medium_movement, not_dex, Unarmed_onhit_audio |
พลังชีวิต
125%
Energy Shield From Life
15%
เกราะ
+25%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
125%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
125%
Model Size
150%
Type
RootedGuy5
Metadata
RootedGuy5
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
9,696
เกราะ
4,314
การหลบหลีก
477
Energy Shield
1,164
Damage
291
ความเสียหายเวท
291
ความแม่นยำ
1,090
Attack Time
1.5
ค่าประสบการณ์
35,793
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 233–350
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSRootedHeadProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
สร้างความเสียหาย กายภาพ 14.91 ถึง 22.36
สร้างความเสียหาย เคออส 14.91 ถึง 22.36
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1071]
projectile ballistic angle from reference event [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-50]
สร้างความเสียหาย เคออส 14.91 ถึง 22.36
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1071]
projectile ballistic angle from reference event [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-50]
MPSRootedRootProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
คูลดาวน์: 20 {วิ}
base is projectile [1]
monster projectile variation [1072]
projectile uses contact position [1]
spell maximum action distance +% [-40]
monster projectile variation [1072]
projectile uses contact position [1]
spell maximum action distance +% [-40]
SSMRootedRootPrison
Spell, Multicastable, Triggerable
alternate minion [1039]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
EGRootedRevive
Triggerable
generic skill trigger % [0]
generic skill trigger id [0]
generic skill trigger id [0]
GTRootedRootPrisonLeft
Triggerable
GTRootedRootPrisonRight
Triggerable
TBRootedRevive
Spell, Triggerable, Attack, Damage
Base Damage: 233–350
Attack Time: 1.5 {วิ}
generic skill trigger skills with id [1]
EGRootedReviveDeath
Triggerable
RSMRootedGuyRevive
Spell, Area, Triggerable, AreaSpell
active skill area of effect radius +% final [-90]
generic skill trigger % [100]
generic skill trigger id [1]
generic skill trigger % [100]
generic skill trigger id [1]
RootedGrowingGround
Spell, Area, Damage, Triggerable, AreaSpell
สร้างความเสียหาย ไฟ พื้นฐาน 6.2 ต่อวินาที
ลดพื้นที่ส่งผล อีก 85%
base skill effect duration [10000]
ground fire art variation [1001]
is area damage [1]
ลดพื้นที่ส่งผล อีก 85%
base skill effect duration [10000]
ground fire art variation [1001]
is area damage [1]
GSRootedHeadProjectileImpact
Triggerable, Spell, Damage
สร้างความเสียหาย เคออส 34.78 ถึง 52.18
base is projectile [1]
is area damage [1]
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "prison_collapsed; death;" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_state_death_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act5_FOUR/RootedGuys/general_epk/on_death/fadeout_glow.epk' ); DetachAllContainingText( head_glow );" create_state_death_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act5_FOUR/RootedGuys/general_epk/on_death/glow_off.epk' );" on_state_death_2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act5_FOUR/RootedGuys/general_epk/on_death/fadeout_glow.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act5_FOUR/RootedGuys/general_epk/on_death/glow_off.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act5_FOUR/RootedGuys/general_epk/on_death/fadein_glow.epk' ); " } Animated { preload_animated_object = "Metadata/Monsters/RootedGuys/RootedGuy05/RootedGuy5AggroAudio.ao" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/RootedGuys/RootedGuy05/RootedGuy5AggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RootedGuys/RootedGuy05/RootedGuy5"] = { name = "Mycelium Crawler", life = 1.25, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "SSMRootedRootPrison", "MPSRootedHeadProjectile", "MPSRootedRootProjectile", "RootedGrowingGround", "GSRootedHeadProjectileImpact", "TBRootedRevive", "EGRootedRevive", "EGRootedReviveDeath", "GTRootedRootPrisonLeft", "GTRootedRootPrisonRight", "RSMRootedGuyRevive", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMRootedRootPrison"] = { name = "SSMRootedRootPrison", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", }, levels = { [1] = {1039, 1, -95, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSRootedHeadProjectile"] = { name = "MPSRootedHeadProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "monster_projectile_variation", "projectile_spread_radius", "base_is_projectile", "projectile_ballistic_angle_from_reference_event", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, -50, 1071, 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSRootedRootProjectile"] = { name = "MPSRootedRootProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {1072, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RootedGrowingGround"] = { name = "RootedGrowingGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_fire_art_variation", "active_skill_area_of_effect_+%_final", "is_area_damage", }, levels = { [1] = {6, 10000, 1001, -85, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSRootedHeadProjectileImpact"] = { name = "GSRootedHeadProjectileImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBRootedRevive"] = { name = "TBRootedRevive", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_skills_with_id", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGRootedRevive"] = { name = "EGRootedRevive", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_id", "generic_skill_trigger_%", }, levels = { [1] = {0, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGRootedReviveDeath"] = { name = "EGRootedReviveDeath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTRootedRootPrisonLeft"] = { name = "GTRootedRootPrisonLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTRootedRootPrisonRight"] = { name = "GTRootedRootPrisonRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RSMRootedGuyRevive"] = { name = "RSMRootedGuyRevive", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_id", "generic_skill_trigger_%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, 100, -90, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }