Micelio rastrero
Mycelium Crawler
Spectre | Y |
---|---|
Tags | beast, humanoid, insect, medium_movement, not_dex, Unarmed_onhit_audio |
Vida
125%
Energy Shield From Life
15%
Armadura
+25%
Resistencia
0
0
0
0
Damage
125%
Precisión
100%
Impactos críticos Chance
5%
Bonificación de daño crítico
+30%
Attack Distance
4 ~ 12
Tiempo de ataque
1.5 Second
Damage Spread
±20%
Experiencia
125%
Model Size
150%
Type
RootedGuy5
Metadata
RootedGuy5
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
8,242
Armadura
4,314
Evasión
477
Escudo de energía
1,454
Damage
291
Daño de hechizos
291
Precisión
2,180
Tiempo de ataque
1.5
Experiencia
35,793
Minion Life
11,985
Minion Energy Shield
2,115
Minion Damage
2,371
Minion Armour
6,039
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 233–350
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 1.5 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPSRootedHeadProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Tiempo de lanzamiento: 1 seg
Inflige de 2766 a 4150 de daño físico
Inflige de 2766 a 4150 de daño de caos
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1071]
projectile ballistic angle from reference event [1]
projectile spread radius [5]
projectile uses contact position [1]
spell maximum action distance +% [-50]
MPSRootedRootProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 20 seg
base is projectile [1]
monster projectile variation [1072]
projectile uses contact position [1]
spell maximum action distance +% [-40]
SSMRootedRootPrison
Spell, Multicastable, Triggerable
Tiempo de lanzamiento: 1 seg
alternate minion [1039]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-95]
summoned monsters are minions [1]
EGRootedRevive
Triggerable
generic skill trigger % [0]
generic skill trigger id [0]
GTRootedRootPrisonLeft
Triggerable
GTRootedRootPrisonRight
Triggerable
TBRootedRevive
Spell, Triggerable, Attack, Damage
Base Damage: 233–350
Tiempo de lanzamiento: 1 seg
Tiempo de ataque: 1.5 seg
generic skill trigger skills with id [1]
EGRootedReviveDeath
Triggerable
RSMRootedGuyRevive
Spell, Area, Triggerable, AreaSpell
Tiempo de lanzamiento: 1 seg
active skill area of effect radius +% final [-90]
generic skill trigger % [100]
generic skill trigger id [1]
RootedGrowingGround
Spell, Area, Damage, Triggerable, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige 1152.6 de daño de fuego base por segundo
85% menos de área de efecto
base skill effect duration [10000]
ground fire art variation [1001]
is area damage [1]
GSRootedHeadProjectileImpact
Triggerable, Spell, Damage
Tiempo de lanzamiento: 1 seg
Inflige de 6455 a 9682 de daño de caos
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "prison_collapsed; death;" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_state_death_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act5_FOUR/RootedGuys/general_epk/on_death/fadeout_glow.epk' ); DetachAllContainingText( head_glow );" create_state_death_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act5_FOUR/RootedGuys/general_epk/on_death/glow_off.epk' );" on_state_death_2 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act5_FOUR/RootedGuys/general_epk/on_death/fadeout_glow.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act5_FOUR/RootedGuys/general_epk/on_death/glow_off.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act5_FOUR/RootedGuys/general_epk/on_death/fadein_glow.epk' ); " } Animated { preload_animated_object = "Metadata/Monsters/RootedGuys/RootedGuy05/RootedGuy5AggroAudio.ao" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/RootedGuys/RootedGuy05/RootedGuy5AggroAudio.ao' ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/RootedGuys/RootedGuy05/RootedGuy5"] = { name = "Mycelium Crawler", life = 1.25, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.25, damageSpread = 0.2, attackTime = 1.5, attackRange = 12, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "SSMRootedRootPrison", "MPSRootedHeadProjectile", "MPSRootedRootProjectile", "RootedGrowingGround", "GSRootedHeadProjectileImpact", "TBRootedRevive", "EGRootedRevive", "EGRootedReviveDeath", "GTRootedRootPrisonLeft", "GTRootedRootPrisonRight", "RSMRootedGuyRevive", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMRootedRootPrison"] = { name = "SSMRootedRootPrison", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", }, levels = { [1] = {1039, 1, -95, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSRootedHeadProjectile"] = { name = "MPSRootedHeadProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "monster_projectile_variation", "projectile_spread_radius", "base_is_projectile", "projectile_ballistic_angle_from_reference_event", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 0.40000000596046, 0.60000002384186, -50, 1071, 5, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSRootedRootProjectile"] = { name = "MPSRootedRootProjectile", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {1072, -40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RootedGrowingGround"] = { name = "RootedGrowingGround", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_fire_art_variation", "active_skill_area_of_effect_+%_final", "is_area_damage", }, levels = { [1] = {6, 10000, 1001, -85, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSRootedHeadProjectileImpact"] = { name = "GSRootedHeadProjectileImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_chaos_damage", "spell_maximum_base_chaos_damage", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TBRootedRevive"] = { name = "TBRootedRevive", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, [SkillType.Attack] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_skills_with_id", }, levels = { [1] = {1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGRootedRevive"] = { name = "EGRootedRevive", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_id", "generic_skill_trigger_%", }, levels = { [1] = {0, 0, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGRootedReviveDeath"] = { name = "EGRootedReviveDeath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTRootedRootPrisonLeft"] = { name = "GTRootedRootPrisonLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTRootedRootPrisonRight"] = { name = "GTRootedRootPrisonRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["RSMRootedGuyRevive"] = { name = "RSMRootedGuyRevive", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "generic_skill_trigger_id", "generic_skill_trigger_%", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {1, 100, -90, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.