Overgrown Dead
undead description [1]
stance movement speed +% final [148]
Spectre | Y |
---|---|
Tags | Beast_onhit_audio, humanoid, not_dex, not_int, undead, very_slow_movement, zombie |
พลังชีวิต
145%
ค่าเกราะ
+75%
ค่าต้านทาน
30
30
0
0
Damage
189%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
โบนัสความเสียหายคริติคอล
+30%
Attack Distance
5 ~ 16
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
145%
Model Size
130%
Type
EliteZombie
Metadata
EliteZombie
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
11,248
ค่าเกราะ
6,039
อัตราการหลบหลีก
477
Damage
441
ความเสียหายเวท
441
ความแม่นยำ
2,180
Attack Time
1.5
ค่าประสบการณ์
41,519
Minion Life
16,356
Minion Damage
3,584
Minion Armour
11,216
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 352–529
โอกาสปะทะคริติคอล: 5%
Attack Time: 1.5 {วิ}
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
PaleHulkTentacleGrab
Spell, Damage, Area, AreaSpell
คูลดาวน์: 11 {วิ}
สร้างความเสียหาย กายภาพ 112.3 ถึง 168.5
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASPaleHulkTentacleTime
คูลดาวน์: 13 {วิ}
action attack or cast time uses animation length [1]
GAPaleHulkTentacleSlam
Triggerable, Attack
Base Damage: 352–529
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 170%
Attack Time: 1.5 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 70%
is area damage [1]
MPWPaleHulkGrabbyTentacle
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 352–529
โอกาสปะทะคริติคอล: 5%
Attack Time: 1.5 {วิ}
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1048]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
use scaled contact offset [1]
GAPaleHulkHeadbutt
Triggerable, Attack
Base Damage: 352–529
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 225%
Attack Time: 1.5 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 125%
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } StateMachine { define_shared_state = "in_water;" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Actor { on_effect_custom_event_projectile_fired_for_MPWPaleHulkGrabbyTentacle = " this.tentacle_beam = MakeBeam( PaleHulkTentacle, projectile, FollowFrom|FollowTo, 58, 0 ); tentacle_beam.PlayAnimation( attach ); tentacle_beam.QueueAnimation( loose2 ); " //on_effect_custom_event_projectile_hit_for_MPWPaleHulkGrabbyTentacle = "tentacle_beam.PlayAttachedEffect( Metadata/Monsters/TarHulk/TarHulkStabTentacle.ao, phys_rope_jntBnd_2 );" on_effect_event_retract_for_PaleHulkTentacleGrab = " tentacle_beam.PlayAnimation( detach_01 ); tentacle_beam.AddOnAnimationEnd( { Delete(); } ); " } Life { on_death = "tentacle_beam.PlayAnimation( detach_01 );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/TarHulk/TarHulkAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/TarHulk/TarHulkAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Zombies/EliteZombie"] = { name = "Overgrown Dead", life = 1.45, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.89, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MPWPaleHulkGrabbyTentacle", "GAPaleHulkTentacleSlam", "GAPaleHulkHeadbutt", "PaleHulkTentacleGrab", "EASPaleHulkTentacleTime", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWPaleHulkGrabbyTentacle"] = { name = "MPWPaleHulkGrabbyTentacle", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_is_projectile", "check_for_targets_between_initiator_and_projectile_source", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_target_distance", "projectile_uses_contact_position", "use_scaled_contact_offset", "base_deal_no_damage", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {1048, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAPaleHulkTentacleSlam"] = { name = "GAPaleHulkTentacleSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAPaleHulkHeadbutt"] = { name = "GAPaleHulkHeadbutt", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 2.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PaleHulkTentacleGrab"] = { name = "PaleHulkTentacleGrab", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.733, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASPaleHulkTentacleTime"] = { name = "EASPaleHulkTentacleTime", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
stance movement speed +% final [148]
Id | StanceTarHulkRun |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.