肥大化した死体
undead description [1]
stance movement speed +% final [148]
Overgrown Dead
Spectre | Y |
---|---|
Tags | Beast_onhit_audio, humanoid, not_dex, not_int, undead, very_slow_movement, zombie |
ライフ
145%
アーマー
+75%
耐性
30
30
0
0
Damage
189%
命中
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
5 ~ 16
アタックタイム
1.5 Second
Damage Spread
±20%
経験値
145%
Model Size
130%
Type
EliteZombie
Metadata
EliteZombie
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
レベル
68
ライフ
11,248
アーマー
6,039
回避力
477
Damage
441
スペルダメージ
441
命中
2,180
アタックタイム
1.5
経験値
41,519
Minion Life
16,356
Minion Damage
3,584
Minion Armour
11,216
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
基本アタック
Base Damage: 352–529
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
PaleHulkTentacleGrab
Spell, Damage, Area, AreaSpell
キャストタイム: 4.733 秒
クールダウン時間: 11 秒
112.3から168.5の物理ダメージを与える
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASPaleHulkTentacleTime
クールダウン時間: 13 秒
action attack or cast time uses animation length [1]
GAPaleHulkTentacleSlam
Triggerable, Attack
Base Damage: 352–529
クリティカルヒット率: 5%
アタックダメージ: 170%
アタックタイム: 1.5 秒
アタックダメージが70%上昇する
is area damage [1]
MPWPaleHulkGrabbyTentacle
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 352–529
クリティカルヒット率: 5%
アタックタイム: 1.5 秒
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1048]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
use scaled contact offset [1]
GAPaleHulkHeadbutt
Triggerable, Attack
Base Damage: 352–529
クリティカルヒット率: 5%
アタックダメージ: 225%
アタックタイム: 1.5 秒
アタックダメージが125%上昇する
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } StateMachine { define_shared_state = "in_water;" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Actor { on_effect_custom_event_projectile_fired_for_MPWPaleHulkGrabbyTentacle = " this.tentacle_beam = MakeBeam( PaleHulkTentacle, projectile, FollowFrom|FollowTo, 58, 0 ); tentacle_beam.PlayAnimation( attach ); tentacle_beam.QueueAnimation( loose2 ); " //on_effect_custom_event_projectile_hit_for_MPWPaleHulkGrabbyTentacle = "tentacle_beam.PlayAttachedEffect( Metadata/Monsters/TarHulk/TarHulkStabTentacle.ao, phys_rope_jntBnd_2 );" on_effect_event_retract_for_PaleHulkTentacleGrab = " tentacle_beam.PlayAnimation( detach_01 ); tentacle_beam.AddOnAnimationEnd( { Delete(); } ); " } Life { on_death = "tentacle_beam.PlayAnimation( detach_01 );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/TarHulk/TarHulkAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/TarHulk/TarHulkAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Zombies/EliteZombie"] = { name = "Overgrown Dead", life = 1.45, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.89, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MPWPaleHulkGrabbyTentacle", "GAPaleHulkTentacleSlam", "GAPaleHulkHeadbutt", "PaleHulkTentacleGrab", "EASPaleHulkTentacleTime", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWPaleHulkGrabbyTentacle"] = { name = "MPWPaleHulkGrabbyTentacle", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_is_projectile", "check_for_targets_between_initiator_and_projectile_source", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_target_distance", "projectile_uses_contact_position", "use_scaled_contact_offset", "base_deal_no_damage", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {1048, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAPaleHulkTentacleSlam"] = { name = "GAPaleHulkTentacleSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAPaleHulkHeadbutt"] = { name = "GAPaleHulkHeadbutt", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 2.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["PaleHulkTentacleGrab"] = { name = "PaleHulkTentacleGrab", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.733, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASPaleHulkTentacleTime"] = { name = "EASPaleHulkTentacleTime", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
undead description [1]
Id | MonsterNecromancerRaisable |
---|---|
Family | MonsterNecromancerRaisable |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Adds Tags | necromancer_raisable |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
stance movement speed +% final [148]
Id | StanceTarHulkRun |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | ユニーク (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.