ราฟิค ฤดูใบไม้ผลิเยือกแข็ง


ด่าน: บททดสอบแห่งเซ็คเคมา
stance movement speed +% final [-25]
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Rafiq of the Frozen Spring
Spectre | N |
---|---|
Area | บททดสอบแห่งเซ็คเคมา |
Tags | 2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement |
พลังชีวิต
150%
ค่าเกราะ
+100%
ค่าต้านทาน




Damage
313%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
โบนัสความเสียหายคริติคอล
+30%
Attack Distance
9 ~ 23
2.325 Second
Damage Spread
±10%
ค่าประสบการณ์
250%
Model Size
150%
Type
SanctumSentinelMaceBoss
Metadata
SentinelMaceBoss__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
22
พลังชีวิต
458
ค่าเกราะ
212
อัตราการหลบหลีก
96
Damage
129
ความเสียหายเวท
129
ความแม่นยำ
372
2.325
ค่าประสบการณ์
1,990
Minion Life
1,334
Minion Damage
130
Minion Armour
424
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedCold
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 116–142
โอกาสปะทะคริติคอล: 5%
แปลงความเสียหาย กายภาพ 40% เป็น น้ำแข็ง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GAMarakethSentinelMaceBossBasicSlam
Triggerable, Attack
Base Damage: 116–142
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 200%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 100%
แปลงความเสียหาย กายภาพ 40% เป็น น้ำแข็ง
attack maximum action distance + [20]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
voll slam damage +% final at centre [50]
GAMarakethMaceBossHeavySlam
Triggerable, Attack
Base Damage: 116–142
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 300%
คูลดาวน์: 12 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 200%
แปลงความเสียหาย กายภาพ 80% เป็น น้ำแข็ง
attack maximum action distance + [16]
is area damage [1]
voll slam damage +% final at centre [50]
EAAMarakethSentinelMaceBossMarkerSlam
คูลดาวน์: 20 {วิ}
action attack or cast time uses animation length [1]
attack maximum action distance + [30]
GTMarakethSentinelMaceBossIceMarkers
Triggerable
GTMarakethSentinelMaceBossIceMarkersBig
Triggerable
SOMarakethSentinelMaceBossIceSpike
Triggerable
action attack or cast time uses animation length [1]
GSMarakethSentinalMaceBossIceSpikeExplode
Triggerable, Spell, Damage
โอกาสปะทะคริติคอล: 7%
สร้างความเสียหาย น้ำแข็ง 117 ถึง 143
แปลงความเสียหาย กายภาพ 60% เป็น น้ำแข็ง
is area damage [1]
GAMarakethSentinalMaceBossMarkerSlamImpact
Triggerable, Attack
Base Damage: 116–142
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 170%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 70%
ผลักศัตรูออกไป
is area damage [1]
EAAMarakethSentinelMaceBossEnrage
action attack or cast time uses animation length [1]
EAAMarakethSentinelMaceBossMultiSlam
action attack or cast time uses animation length [1]
MPWMarakethSentinalMaceBossMultiSlamImpact
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 116–142
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 130%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 30%
แปลงความเสียหาย กายภาพ 60% เป็น น้ำแข็ง
ยิงโพรเจกไทล์ เพิ่มเติม 50 ลูก
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1142]
projectile uses contact position [1]
projectiles nova [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
GAMarakethSentinelMaceBossFootStepSlam
Triggerable, Attack
Base Damage: 116–142
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 75%
สร้างความเสียหาย โจมตี ลดลง อีก 25%
is area damage [1]
GAMarakethSentinelMaceBossMultiSlam
Triggerable, Attack
Base Damage: 116–142
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 170%
คูลดาวน์: 30 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 70%
แปลงความเสียหาย กายภาพ 40% เป็น น้ำแข็ง
attack maximum action distance + [20]
is area damage [1]
voll slam damage +% final at centre [50]
GAMarakethSentinalMaceBossMarkerWaveOut
Triggerable, Spell, Damage
action attack or cast time uses animation length [1]
base deal no damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/MarakethSanctumTrial/Boss/SanctumBossBase" StateMachine { define_shared_state = " active; phase; enraged; " } Actor { basic_action = "ChangeToStance1" } Stats { base_sanctum_gold_to_drop = 240 base_sanctum_gold_piles = 15 is_sanctum_floor_boss = 1 monster_no_drops_or_experience = 1 set_base_heavy_stun_duration_ms = 8933 set_monster_delay_item_drops_millis = 5500 set_check_for_targets_between_initiator_and_projectile_source = 0 } BaseEvents { on_construction_complete = " globals.sentinelmaceboss += this; globals.always_serialised += this; " } Life { on_death = "globals.sentinelmaceboss = null;" } //triggeres hazzards Animated { on_event_death = " globals.coldstatuedaemon.SetStateTo( triggercold, 1 ); globals.firestatuedaemon.SetStateTo( triggercold, 1 ); " }
Object Type Codes
version 2 extends "Metadata/Monsters/MarakethSanctumTrial/Boss/SanctumBossBase" Positioned { on_initial_position_set = "CreateCameraZoomNode( 2.5, 9.5, 1.45 );" } StateMachine { on_state_active_1 = " Delay( 4, { ClearCameraZoomNodes(); } ); " } Functions { CreateLightOn = "SetLightState( on );" TurnLightOn = "SetLightState( on, 1 );" CreateLightOff = "SetLightState( off );" TurnLightOff = "SetLightState( off, 1 );" } Render { use_ao_lights = true selection_size_override = "150,150,300" } /* ------------------------------------------------------------------------------------------------------------------- */ /* Enrage */ /* ------------------------------------------------------------------------------------------------------------------- */ Life { on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Sanctum/TheExperimets/epk/fieryAura.epk' ); Delay( 1, { IfState( phase, 1, { TriggerBracket( arena_sector_destruction, GetState( arena_sector_id ) ); PlayCharacterAudioEvent( AscendancyA2SentinelBossBothDefeat ); } ); PlayCharacterAudioEvent( AscendancyA2SentinelBossFirstDefeat ); } ); " } Animated { on_event_death = " globals.sentinelunarmedboss.AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Sanctum/TheExperimets/epk/frozenAura.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Sanctum/TheExperimets/epk/ice_death_01.epk' ); HideMeshSegments( L_straps_armShape, L_upperarm_Shape1, L_upperarm_Shape2, L_upperarm_Shape3, R_upperarm_Shape1, R_upperarm_Shape2, R_upperarm_Shape3, helm1Shape, neckShape ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/MarakethSanctumTrial/Boss/SentinelMaceBoss__"] = { name = "Rafiq of the Frozen Spring", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3.13, damageSpread = 0.1, attackTime = 2.325, attackRange = 23, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeAtAnimationSpeedCold", "GAMarakethSentinelMaceBossBasicSlam", "GAMarakethMaceBossHeavySlam", "GSMarakethSentinalMaceBossIceSpikeExplode", "GAMarakethSentinalMaceBossMarkerSlamImpact", "MPWMarakethSentinalMaceBossMultiSlamImpact", "GAMarakethSentinelMaceBossFootStepSlam", "GAMarakethSentinelMaceBossMultiSlam", "EAAMarakethSentinelMaceBossMarkerSlam", "EAAMarakethSentinelMaceBossEnrage", "EAAMarakethSentinelMaceBossMultiSlam", "SOMarakethSentinelMaceBossIceSpike", "GTMarakethSentinelMaceBossIceMarkers", "GTMarakethSentinelMaceBossIceMarkersBig", "GAMarakethSentinalMaceBossMarkerWaveOut", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedCold"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMarakethSentinelMaceBossBasicSlam"] = { name = "GAMarakethSentinelMaceBossBasicSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "attack_maximum_action_distance_+", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {40, 20, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMarakethMaceBossHeavySlam"] = { name = "GAMarakethMaceBossHeavySlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "attack_maximum_action_distance_+", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {80, 16, 50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSMarakethSentinalMaceBossIceSpikeExplode"] = { name = "GSMarakethSentinalMaceBossIceSpikeExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_base_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 60, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMarakethSentinalMaceBossMarkerSlamImpact"] = { name = "GAMarakethSentinalMaceBossMarkerSlamImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "global_knockback", }, levels = { [1] = {baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWMarakethSentinalMaceBossMultiSlamImpact"] = { name = "MPWMarakethSentinalMaceBossMultiSlamImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_additional_projectiles", "monster_projectile_variation", "active_skill_base_physical_damage_%_to_convert_to_cold", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectiles_travel_at_fixed_height", "projectiles_nova", }, levels = { [1] = {50, 1142, 60, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMarakethSentinelMaceBossFootStepSlam"] = { name = "GAMarakethSentinelMaceBossFootStepSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMarakethSentinelMaceBossMultiSlam"] = { name = "GAMarakethSentinelMaceBossMultiSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "attack_maximum_action_distance_+", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {40, 20, 50, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAMarakethSentinelMaceBossMarkerSlam"] = { name = "EAAMarakethSentinelMaceBossMarkerSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.833, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAMarakethSentinelMaceBossEnrage"] = { name = "EAAMarakethSentinelMaceBossEnrage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAMarakethSentinelMaceBossMultiSlam"] = { name = "EAAMarakethSentinelMaceBossMultiSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 8.9, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOMarakethSentinelMaceBossIceSpike"] = { name = "SOMarakethSentinelMaceBossIceSpike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTMarakethSentinelMaceBossIceMarkers"] = { name = "GTMarakethSentinelMaceBossIceMarkers", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTMarakethSentinelMaceBossIceMarkersBig"] = { name = "GTMarakethSentinelMaceBossIceMarkersBig", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMarakethSentinalMaceBossMarkerWaveOut"] = { name = "GAMarakethSentinalMaceBossMarkerWaveOut", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
stance movement speed +% final [-25]
Id | StanceMovementSpeedNegative25 |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Id | MonsterUniqueT2Boss |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.