Rafiq der gefrorenen Quelle
KonstruktGebiet: Prüfung der Sekhemas
stance movement speed +% final [100]
stance movement speed +% final [100]
stance movement speed +% final [-78]
stance movement speed +% final [100]
stance movement speed +% final [-78]
monster dropped item rarity +% [6000]
monster slain experience +% [250]
monster slain experience +% [250]
Rafiq of the Frozen Spring
| Spectre | N |
|---|---|
| Area | Prüfung der Sekhemas |
| Tags | 2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement |
Leben
150%
+100%
Widerstand
Damage
313%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
9 ~ 23
Angriffszeit
2.325 Second
Damage Spread
±10%
Erfahrung
250%
Model Size
150%
Type
SanctumSentinelMaceBoss
Metadata
SentinelMaceBoss__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
22
Leben
458
212
176
Damage
129
Zauberschaden
129
Genauigkeit
316
Angriffszeit
2.325
Erfahrung
1,990
Minion Life
1,511
Minion Damage
186
Minion Armour
424
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedCold
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 116–142
Angriffszeit: 2.325 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAMarakethSentinelMaceBossBasicSlam
Triggerable, Attack
Base Damage: 116–142
Angriffsschaden: 200%
Angriffszeit: 2.325 Sek.
Verursacht 100% mehr Angriffsschaden
attack maximum action distance + [20]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
voll slam damage +% final at centre [50]
GAMarakethMaceBossHeavySlam
Triggerable, Attack
Base Damage: 116–142
Angriffsschaden: 300%
Angriffszeit: 2.325 Sek.
Abklingzeit: 12 Sek.
Verursacht 200% mehr Angriffsschaden
attack maximum action distance + [16]
is area damage [1]
voll slam damage +% final at centre [50]
EAAMarakethSentinelMaceBossMarkerSlam
Abklingzeit: 20 Sek.
action attack or cast time uses animation length [1]
attack maximum action distance + [30]
GTMarakethSentinelMaceBossIceMarkers
Triggerable
GTMarakethSentinelMaceBossIceMarkersBig
Triggerable
SOMarakethSentinelMaceBossIceSpike
Triggerable
action attack or cast time uses animation length [1]
GSMarakethSentinalMaceBossIceSpikeExplode
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
is area damage [1]
EAAMarakethSentinelMaceBossEnrage
action attack or cast time uses animation length [1]
EAAMarakethSentinelMaceBossMultiSlam
action attack or cast time uses animation length [1]
MPWMarakethSentinalMaceBossMultiSlamImpact
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 116–142
Angriffsschaden: 130%
Angriffszeit: 2.325 Sek.
Unterstützte Fertigkeiten feuern Projektile in einem Kreis
Verursacht 30% mehr Angriffsschaden
Feuert 50 zusätzliche Projektile
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1142]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
GAMarakethSentinelMaceBossFootStepSlam
Triggerable, Attack
Base Damage: 116–142
Angriffsschaden: 75%
Angriffszeit: 2.325 Sek.
Verursacht 25% weniger Angriffsschaden
is area damage [1]
GAMarakethSentinelMaceBossMultiSlam
Triggerable, Attack
Base Damage: 116–142
Angriffsschaden: 170%
Angriffszeit: 2.325 Sek.
Abklingzeit: 30 Sek.
Verursacht 70% mehr Angriffsschaden
attack maximum action distance + [20]
is area damage [1]
voll slam damage +% final at centre [50]
GAMarakethSentinalMaceBossMarkerWaveOut
Triggerable, Spell, Damage
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
base deal no damage [1]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/MarakethSanctumTrial/Boss/SanctumBossBase"
StateMachine
{
define_shared_state =
"
active;
phase;
enraged;
"
}
Actor
{
basic_action = "ChangeToStance1"
}
Stats
{
base_sanctum_gold_to_drop = 240
base_sanctum_gold_piles = 15
is_sanctum_floor_boss = 1
monster_no_drops_or_experience = 1
set_base_heavy_stun_duration_ms = 8933
set_monster_delay_item_drops_millis = 5500
set_check_for_targets_between_initiator_and_projectile_source = 0
}
BaseEvents
{
on_construction_complete =
"
globals.sentinelmaceboss += this;
globals.always_serialised += this;
"
}
Life
{
on_death = "globals.sentinelmaceboss = null;"
}
//triggeres hazzards
Animated
{
on_event_death =
"
globals.coldstatuedaemon.SetStateTo( triggercold, 1 );
globals.firestatuedaemon.SetStateTo( triggercold, 1 );
"
}Object Type Codes
version 2
extends "Metadata/Monsters/MarakethSanctumTrial/Boss/SanctumBossBase"
Positioned
{
on_initial_position_set = "CreateCameraZoomNode( 2.5, 9.5, 1.45 );"
}
StateMachine
{
on_state_active_1 =
"
Delay( 4, { ClearCameraZoomNodes(); } );
"
}
Functions
{
CreateLightOn = "SetLightState( on );"
TurnLightOn = "SetLightState( on, 1 );"
CreateLightOff = "SetLightState( off );"
TurnLightOff = "SetLightState( off, 1 );"
}
Render
{
use_ao_lights = true
selection_size_override = "150,150,300"
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Enrage */
/* ------------------------------------------------------------------------------------------------------------------- */
Life
{
on_death =
"
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Sanctum/TheExperimets/epk/fieryAura.epk' );
Delay( 1,
{
IfState( phase, 1,
{
TriggerBracket( arena_sector_destruction, GetState( arena_sector_id ) );
PlayCharacterAudioEvent( AscendancyA2SentinelBossBothDefeat );
} );
PlayCharacterAudioEvent( AscendancyA2SentinelBossFirstDefeat );
} );
"
}
Animated
{
on_event_death =
"
globals.sentinelunarmedboss.AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Sanctum/TheExperimets/epk/frozenAura.epk' );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Sanctum/TheExperimets/epk/ice_death_01.epk' );
HideMeshSegments( L_straps_armShape, L_upperarm_Shape1, L_upperarm_Shape2, L_upperarm_Shape3, R_upperarm_Shape1, R_upperarm_Shape2, R_upperarm_Shape3, helm1Shape, neckShape );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MarakethSanctumTrial/Boss/SentinelMaceBoss__"] = {
name = "Rafiq of the Frozen Spring",
life = 1.5,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 3.13,
damageSpread = 0.1,
attackTime = 2.325,
attackRange = 23,
accuracy = 1,
weaponType1 = "Two Hand Mace",
skillList = {
"MeleeAtAnimationSpeedCold",
"GAMarakethSentinelMaceBossBasicSlam",
"GAMarakethMaceBossHeavySlam",
"GSMarakethSentinalMaceBossIceSpikeExplode",
"GAMarakethSentinalMaceBossMarkerSlamImpact",
"MPWMarakethSentinalMaceBossMultiSlamImpact",
"GAMarakethSentinelMaceBossFootStepSlam",
"GAMarakethSentinelMaceBossMultiSlam",
"EAAMarakethSentinelMaceBossMarkerSlam",
"EAAMarakethSentinelMaceBossEnrage",
"EAAMarakethSentinelMaceBossMultiSlam",
"SOMarakethSentinelMaceBossIceSpike",
"GTMarakethSentinelMaceBossIceMarkers",
"GTMarakethSentinelMaceBossIceMarkersBig",
"GAMarakethSentinalMaceBossMarkerWaveOut",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedCold"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_cold",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAMarakethSentinelMaceBossBasicSlam"] = {
name = "GAMarakethSentinelMaceBossBasicSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.33,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_cold",
"attack_maximum_action_distance_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {40, 20, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAMarakethMaceBossHeavySlam"] = {
name = "GAMarakethMaceBossHeavySlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.3,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_cold",
"attack_maximum_action_distance_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {80, 16, 50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSMarakethSentinalMaceBossIceSpikeExplode"] = {
name = "GSMarakethSentinalMaceBossIceSpikeExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, 60, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAMarakethSentinalMaceBossMarkerSlamImpact"] = {
name = "GAMarakethSentinalMaceBossMarkerSlamImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"global_knockback",
},
levels = {
[1] = {baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWMarakethSentinalMaceBossMultiSlamImpact"] = {
name = "MPWMarakethSentinalMaceBossMultiSlamImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_additional_projectiles",
"monster_projectile_variation",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_travel_at_fixed_height",
"projectiles_nova",
},
levels = {
[1] = {50, 1142, 60, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAMarakethSentinelMaceBossFootStepSlam"] = {
name = "GAMarakethSentinelMaceBossFootStepSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAMarakethSentinelMaceBossMultiSlam"] = {
name = "GAMarakethSentinelMaceBossMultiSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.33,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_cold",
"attack_maximum_action_distance_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {40, 20, 50, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAMarakethSentinelMaceBossMarkerSlam"] = {
name = "EAAMarakethSentinelMaceBossMarkerSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.833,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAMarakethSentinelMaceBossEnrage"] = {
name = "EAAMarakethSentinelMaceBossEnrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAMarakethSentinelMaceBossMultiSlam"] = {
name = "EAAMarakethSentinelMaceBossMultiSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 8.9,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOMarakethSentinelMaceBossIceSpike"] = {
name = "SOMarakethSentinelMaceBossIceSpike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTMarakethSentinelMaceBossIceMarkers"] = {
name = "GTMarakethSentinelMaceBossIceMarkers",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTMarakethSentinelMaceBossIceMarkersBig"] = {
name = "GTMarakethSentinelMaceBossIceMarkersBig",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAMarakethSentinalMaceBossMarkerWaveOut"] = {
name = "GAMarakethSentinalMaceBossMarkerWaveOut",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
stance movement speed +% final [-78]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Einzigartig (3) |
| Req. level | 1 |
| Stats |
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | einzigartig (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.