Rafiq, del Manantial helado
ConstructoÁrea: Prueba de las sekhemas
stance movement speed +% final [-25]
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Rafiq of the Frozen Spring
| Spectre | N |
|---|---|
| Area | Prueba de las sekhemas |
| Tags | 2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement |
Vida
150%
+100%
Resistencia
Damage
313%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
9 ~ 23
Tiempo de ataque
2.325 Second
Damage Spread
±10%
Experiencia
250%
Model Size
150%
Type
SanctumSentinelMaceBoss
Metadata
SentinelMaceBoss__
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
22
Vida
458
212
176
Damage
129
Daño de hechizos
129
Precisión
316
Tiempo de ataque
2.325
Experiencia
1,990
Minion Life
1,511
Minion Damage
186
Minion Armour
424
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedCold
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque básico
Base Damage: 116—142
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 2.325 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAMarakethSentinelMaceBossBasicSlam
Triggerable, Attack, AttackInPlace
Base Damage: 116—142
Probabilidad de impacto crítico: 5%
Daño de ataque: 200%
Tiempo de ataque: 2.325 seg
Inflige un 100% más de daño de ataques
attack maximum action distance + [20]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
voll slam damage +% final at centre [50]
GAMarakethMaceBossHeavySlam
Triggerable, Attack, AttackInPlace
Base Damage: 116—142
Probabilidad de impacto crítico: 5%
Daño de ataque: 300%
Tiempo de ataque: 2.325 seg
Tiempo de recarga: 12 seg
Inflige un 200% más de daño de ataques
attack maximum action distance + [16]
is area damage [1]
voll slam damage +% final at centre [50]
EAAMarakethSentinelMaceBossMarkerSlam
Tiempo de recarga: 20 seg
action attack or cast time uses animation length [1]
attack maximum action distance + [30]
GTMarakethSentinelMaceBossIceMarkers
Spell, Triggerable, AttackInPlace
Tiempo de lanzamiento: 1 seg
GTMarakethSentinelMaceBossIceMarkersBig
Spell, Triggerable, AttackInPlace
Tiempo de lanzamiento: 1 seg
SOMarakethSentinelMaceBossIceSpike
Triggerable, AttackInPlace
action attack or cast time uses animation length [1]
GSMarakethSentinalMaceBossIceSpikeExplode
Triggerable, Spell, Damage, AttackInPlace
Probabilidad de impacto crítico: 7%
Tiempo de lanzamiento: 1 seg
is area damage [1]
GAMarakethSentinalMaceBossMarkerSlamImpact
Triggerable, Attack, AttackInPlace
Base Damage: 116—142
Probabilidad de impacto crítico: 5%
Daño de ataque: 170%
Tiempo de ataque: 2.325 seg
Inflige un 70% más de daño de ataques
Empuja a los enemigos
is area damage [1]
EAAMarakethSentinelMaceBossEnrage
action attack or cast time uses animation length [1]
EAAMarakethSentinelMaceBossMultiSlam
action attack or cast time uses animation length [1]
MPWMarakethSentinalMaceBossMultiSlamImpact
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 116—142
Probabilidad de impacto crítico: 5%
Daño de ataque: 130%
Tiempo de ataque: 2.325 seg
Las habilidades asistidas disparan los proyectiles en forma de círculo
Inflige un 30% más de daño de ataques
Dispara 50 proyectiles adicionales
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1142]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
GAMarakethSentinelMaceBossFootStepSlam
Triggerable, Attack, AttackInPlace
Base Damage: 116—142
Probabilidad de impacto crítico: 5%
Daño de ataque: 75%
Tiempo de ataque: 2.325 seg
Inflige un 25% menos de daño de ataques
is area damage [1]
GAMarakethSentinelMaceBossMultiSlam
Triggerable, Attack, AttackInPlace
Base Damage: 116—142
Probabilidad de impacto crítico: 5%
Daño de ataque: 170%
Tiempo de ataque: 2.325 seg
Tiempo de recarga: 30 seg
Inflige un 70% más de daño de ataques
attack maximum action distance + [20]
is area damage [1]
voll slam damage +% final at centre [50]
GAMarakethSentinalMaceBossMarkerWaveOut
Triggerable, Spell, Damage, AttackInPlace
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
base deal no damage [1]
is area damage [1]
Object Type
version 2
extends "Metadata/Monsters/MarakethSanctumTrial/Boss/SanctumBossBase"
StateMachine
{
define_shared_state =
"
active;
phase;
enraged;
"
}
Actor
{
basic_action = "ChangeToStance1"
}
Stats
{
base_sanctum_gold_to_drop = 240
base_sanctum_gold_piles = 15
is_sanctum_floor_boss = 1
monster_no_drops_or_experience = 1
set_base_heavy_stun_duration_ms = 8933
set_monster_delay_item_drops_millis = 5500
set_check_for_targets_between_initiator_and_projectile_source = 0
}
BaseEvents
{
on_construction_complete =
"
globals.sentinelmaceboss += this;
globals.always_serialised += this;
"
}
Life
{
on_death = "globals.sentinelmaceboss = null;"
}
//triggeres hazzards
Animated
{
on_event_death =
"
globals.coldstatuedaemon.SetStateTo( triggercold, 1 );
globals.firestatuedaemon.SetStateTo( triggercold, 1 );
"
}Object Type Codes
version 2
extends "Metadata/Monsters/MarakethSanctumTrial/Boss/SanctumBossBase"
Positioned
{
on_initial_position_set = "CreateCameraZoomNode( 2.5, 9.5, 1.45 );"
}
StateMachine
{
on_state_active_1 =
"
Delay( 4, { ClearCameraZoomNodes(); } );
"
}
Functions
{
CreateLightOn = "SetLightState( on );"
TurnLightOn = "SetLightState( on, 1 );"
CreateLightOff = "SetLightState( off );"
TurnLightOff = "SetLightState( off, 1 );"
}
Render
{
use_ao_lights = true
selection_size_override = "150,150,300"
}
/* ------------------------------------------------------------------------------------------------------------------- */
/* Enrage */
/* ------------------------------------------------------------------------------------------------------------------- */
Life
{
on_death =
"
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Sanctum/TheExperimets/epk/fieryAura.epk' );
Delay( 1,
{
IfState( phase, 1,
{
TriggerBracket( arena_sector_destruction, GetState( arena_sector_id ) );
PlayCharacterAudioEvent( AscendancyA2SentinelBossBothDefeat );
} );
PlayCharacterAudioEvent( AscendancyA2SentinelBossFirstDefeat );
} );
"
}
Animated
{
on_event_death =
"
globals.sentinelunarmedboss.AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Sanctum/TheExperimets/epk/frozenAura.epk' );
AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Sanctum/TheExperimets/epk/ice_death_01.epk' );
HideMeshSegments( L_straps_armShape, L_upperarm_Shape1, L_upperarm_Shape2, L_upperarm_Shape3, R_upperarm_Shape1, R_upperarm_Shape2, R_upperarm_Shape3, helm1Shape, neckShape );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MarakethSanctumTrial/Boss/SentinelMaceBoss__"] = {
name = "Rafiq of the Frozen Spring",
life = 1.5,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 3.13,
damageSpread = 0.1,
attackTime = 2.325,
attackRange = 23,
accuracy = 1,
weaponType1 = "Two Hand Mace",
skillList = {
"MeleeAtAnimationSpeedCold",
"GAMarakethSentinelMaceBossBasicSlam",
"GAMarakethMaceBossHeavySlam",
"GSMarakethSentinalMaceBossIceSpikeExplode",
"GAMarakethSentinalMaceBossMarkerSlamImpact",
"MPWMarakethSentinalMaceBossMultiSlamImpact",
"GAMarakethSentinelMaceBossFootStepSlam",
"GAMarakethSentinelMaceBossMultiSlam",
"EAAMarakethSentinelMaceBossMarkerSlam",
"EAAMarakethSentinelMaceBossEnrage",
"EAAMarakethSentinelMaceBossMultiSlam",
"SOMarakethSentinelMaceBossIceSpike",
"GTMarakethSentinelMaceBossIceMarkers",
"GTMarakethSentinelMaceBossIceMarkersBig",
"GAMarakethSentinalMaceBossMarkerWaveOut",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedCold"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_cold",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAMarakethSentinelMaceBossBasicSlam"] = {
name = "GAMarakethSentinelMaceBossBasicSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.33,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_cold",
"attack_maximum_action_distance_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {40, 20, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAMarakethMaceBossHeavySlam"] = {
name = "GAMarakethMaceBossHeavySlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.3,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_cold",
"attack_maximum_action_distance_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {80, 16, 50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSMarakethSentinalMaceBossIceSpikeExplode"] = {
name = "GSMarakethSentinalMaceBossIceSpikeExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, 60, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAMarakethSentinalMaceBossMarkerSlamImpact"] = {
name = "GAMarakethSentinalMaceBossMarkerSlamImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"global_knockback",
},
levels = {
[1] = {baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWMarakethSentinalMaceBossMultiSlamImpact"] = {
name = "MPWMarakethSentinalMaceBossMultiSlamImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_additional_projectiles",
"monster_projectile_variation",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_travel_at_fixed_height",
"projectiles_nova",
},
levels = {
[1] = {50, 1142, 60, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAMarakethSentinelMaceBossFootStepSlam"] = {
name = "GAMarakethSentinelMaceBossFootStepSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAMarakethSentinelMaceBossMultiSlam"] = {
name = "GAMarakethSentinelMaceBossMultiSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.33,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_cold",
"attack_maximum_action_distance_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {40, 20, 50, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAMarakethSentinelMaceBossMarkerSlam"] = {
name = "EAAMarakethSentinelMaceBossMarkerSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.833,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAMarakethSentinelMaceBossEnrage"] = {
name = "EAAMarakethSentinelMaceBossEnrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAMarakethSentinelMaceBossMultiSlam"] = {
name = "EAAMarakethSentinelMaceBossMultiSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 8.9,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOMarakethSentinelMaceBossIceSpike"] = {
name = "SOMarakethSentinelMaceBossIceSpike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTMarakethSentinelMaceBossIceMarkers"] = {
name = "GTMarakethSentinelMaceBossIceMarkers",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTMarakethSentinelMaceBossIceMarkersBig"] = {
name = "GTMarakethSentinelMaceBossIceMarkersBig",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAMarakethSentinalMaceBossMarkerWaveOut"] = {
name = "GAMarakethSentinalMaceBossMarkerWaveOut",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
stance movement speed +% final [-25]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Rafiq, del Manantial helado
Constructostance movement speed +% final [-25]
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Rafiq of the Frozen Spring
| Spectre | N |
|---|---|
| Tags | 2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement |
Vida
150%
+100%
Resistencia
Damage
313%
Precisión
100%
Impactos críticos Chance
5%
Attack Distance
9 ~ 23
Tiempo de ataque
2.325 Second
Damage Spread
±10%
Experiencia
250%
Model Size
150%
Type
SanctumSentinelMaceBossSTANDALONE
Metadata
SentinelMaceBossSTANDALONE
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
11,636
4,826
708
Damage
730
Daño de hechizos
730
Precisión
2,502
Tiempo de ataque
2.325
Experiencia
71,585
Minion Life
10,395
Minion Damage
3,032
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedCold
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque básico
Base Damage: 657—803
Probabilidad de impacto crítico: 5%
Tiempo de ataque: 2.325 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAMarakethSentinelMaceBossBasicSlam
Triggerable, Attack, AttackInPlace
Base Damage: 657—803
Probabilidad de impacto crítico: 5%
Daño de ataque: 200%
Tiempo de ataque: 2.325 seg
Inflige un 100% más de daño de ataques
attack maximum action distance + [20]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
voll slam damage +% final at centre [50]
GAMarakethMaceBossHeavySlam
Triggerable, Attack, AttackInPlace
Base Damage: 657—803
Probabilidad de impacto crítico: 5%
Daño de ataque: 300%
Tiempo de ataque: 2.325 seg
Tiempo de recarga: 12 seg
Inflige un 200% más de daño de ataques
attack maximum action distance + [16]
is area damage [1]
voll slam damage +% final at centre [50]
EAAMarakethSentinelMaceBossMarkerSlam
Tiempo de recarga: 20 seg
action attack or cast time uses animation length [1]
attack maximum action distance + [30]
GTMarakethSentinelMaceBossIceMarkers
Spell, Triggerable, AttackInPlace
Tiempo de lanzamiento: 1 seg
GTMarakethSentinelMaceBossIceMarkersBig
Spell, Triggerable, AttackInPlace
Tiempo de lanzamiento: 1 seg
SOMarakethSentinelMaceBossIceSpike
Triggerable, AttackInPlace
action attack or cast time uses animation length [1]
GSMarakethSentinalMaceBossIceSpikeExplode
Triggerable, Spell, Damage, AttackInPlace
Probabilidad de impacto crítico: 7%
Tiempo de lanzamiento: 1 seg
is area damage [1]
GAMarakethSentinalMaceBossMarkerSlamImpact
Triggerable, Attack, AttackInPlace
Base Damage: 657—803
Probabilidad de impacto crítico: 5%
Daño de ataque: 170%
Tiempo de ataque: 2.325 seg
Inflige un 70% más de daño de ataques
Empuja a los enemigos
is area damage [1]
EAAMarakethSentinelMaceBossEnrage
action attack or cast time uses animation length [1]
EAAMarakethSentinelMaceBossMultiSlam
action attack or cast time uses animation length [1]
MPWMarakethSentinalMaceBossMultiSlamImpact
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 657—803
Probabilidad de impacto crítico: 5%
Daño de ataque: 130%
Tiempo de ataque: 2.325 seg
Las habilidades asistidas disparan los proyectiles en forma de círculo
Inflige un 30% más de daño de ataques
Dispara 50 proyectiles adicionales
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1142]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
GAMarakethSentinelMaceBossFootStepSlam
Triggerable, Attack, AttackInPlace
Base Damage: 657—803
Probabilidad de impacto crítico: 5%
Daño de ataque: 75%
Tiempo de ataque: 2.325 seg
Inflige un 25% menos de daño de ataques
is area damage [1]
GAMarakethSentinelMaceBossMultiSlam
Triggerable, Attack, AttackInPlace
Base Damage: 657—803
Probabilidad de impacto crítico: 5%
Daño de ataque: 170%
Tiempo de ataque: 2.325 seg
Tiempo de recarga: 30 seg
Inflige un 70% más de daño de ataques
attack maximum action distance + [20]
is area damage [1]
voll slam damage +% final at centre [50]
GAMarakethSentinalMaceBossMarkerWaveOut
Triggerable, Spell, Damage, AttackInPlace
Tiempo de lanzamiento: 1 seg
action attack or cast time uses animation length [1]
base deal no damage [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MarakethSanctumTrial/Boss/SentinelMaceBossSTANDALONE"] = {
name = "Rafiq of the Frozen Spring",
life = 1.5,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 3.13,
damageSpread = 0.1,
attackTime = 2.325,
attackRange = 23,
accuracy = 1,
weaponType1 = "Two Hand Mace",
skillList = {
"MeleeAtAnimationSpeedCold",
"GAMarakethSentinelMaceBossBasicSlam",
"GAMarakethMaceBossHeavySlam",
"GSMarakethSentinalMaceBossIceSpikeExplode",
"GAMarakethSentinalMaceBossMarkerSlamImpact",
"MPWMarakethSentinalMaceBossMultiSlamImpact",
"GAMarakethSentinelMaceBossFootStepSlam",
"GAMarakethSentinelMaceBossMultiSlam",
"EAAMarakethSentinelMaceBossMarkerSlam",
"EAAMarakethSentinelMaceBossEnrage",
"EAAMarakethSentinelMaceBossMultiSlam",
"SOMarakethSentinelMaceBossIceSpike",
"GTMarakethSentinelMaceBossIceMarkers",
"GTMarakethSentinelMaceBossIceMarkersBig",
"GAMarakethSentinalMaceBossMarkerWaveOut",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedCold"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_cold",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAMarakethSentinelMaceBossBasicSlam"] = {
name = "GAMarakethSentinelMaceBossBasicSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.33,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_cold",
"attack_maximum_action_distance_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"base_skill_can_be_blocked",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {40, 20, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAMarakethMaceBossHeavySlam"] = {
name = "GAMarakethMaceBossHeavySlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.3,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_cold",
"attack_maximum_action_distance_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {80, 16, 50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSMarakethSentinalMaceBossIceSpikeExplode"] = {
name = "GSMarakethSentinalMaceBossIceSpikeExplode",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"is_area_damage",
},
levels = {
[1] = {0.89999997615814, 1.1000000238419, 60, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAMarakethSentinalMaceBossMarkerSlamImpact"] = {
name = "GAMarakethSentinalMaceBossMarkerSlamImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"global_knockback",
},
levels = {
[1] = {baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWMarakethSentinalMaceBossMultiSlamImpact"] = {
name = "MPWMarakethSentinalMaceBossMultiSlamImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_additional_projectiles",
"monster_projectile_variation",
"active_skill_base_physical_damage_%_to_convert_to_cold",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectiles_travel_at_fixed_height",
"projectiles_nova",
},
levels = {
[1] = {50, 1142, 60, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAMarakethSentinelMaceBossFootStepSlam"] = {
name = "GAMarakethSentinelMaceBossFootStepSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
},
levels = {
[1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAMarakethSentinelMaceBossMultiSlam"] = {
name = "GAMarakethSentinelMaceBossMultiSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.33,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_cold",
"attack_maximum_action_distance_+",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
},
levels = {
[1] = {40, 20, 50, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAMarakethSentinelMaceBossMarkerSlam"] = {
name = "EAAMarakethSentinelMaceBossMarkerSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.833,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAMarakethSentinelMaceBossEnrage"] = {
name = "EAAMarakethSentinelMaceBossEnrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAMarakethSentinelMaceBossMultiSlam"] = {
name = "EAAMarakethSentinelMaceBossMultiSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 8.9,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOMarakethSentinelMaceBossIceSpike"] = {
name = "SOMarakethSentinelMaceBossIceSpike",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTMarakethSentinelMaceBossIceMarkers"] = {
name = "GTMarakethSentinelMaceBossIceMarkers",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTMarakethSentinelMaceBossIceMarkersBig"] = {
name = "GTMarakethSentinelMaceBossIceMarkersBig",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAMarakethSentinalMaceBossMarkerWaveOut"] = {
name = "GAMarakethSentinalMaceBossMarkerWaveOut",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
stance movement speed +% final [-25]
| Family | Stance |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.