凍った泉のラフィク
コンストラクト
stance movement speed +% final [-25]
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Rafiq of the Frozen Spring
SpectreN
Areaセケマの試練
Tags2HBluntWood_onhit_audio, construct, not_dex, not_int, sanctum_monster, stone_construct, very_slow_movement
ライフ
150%
アーマー
+100%
耐性
-30 75 0 0
Damage
313%
命中力
100%
クリティカルヒット Chance
5%
クリティカルダメージボーナス
+30%
Attack Distance
9 ~ 23
アタックタイム
2.325 Second
Damage Spread
±10%
経験値
250%
Model Size
150%
Type
SanctumSentinelMaceBoss
Metadata
SentinelMaceBoss__
レベル
22
ライフ
458
アーマー
212
回避力
96
Damage
129
スペルダメージ
129
命中力
372
アタックタイム
2.325
経験値
1,990
Minion Life
1,511
Minion Damage
186
Minion Armour
424
MeleeAtAnimationSpeedCold
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
基本アタック
Base Damage: 116–142
クリティカルヒット率: 5%
アタックタイム: 2.325 秒
物理ダメージの40%を冷気ダメージに変換する
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAMarakethSentinelMaceBossBasicSlam
Triggerable, Attack
Base Damage: 116–142
クリティカルヒット率: 5%
アタックダメージ: 200%
アタックタイム: 2.325 秒
アタックダメージが100%上昇する
物理ダメージの40%を冷気ダメージに変換する
attack maximum action distance + [20]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
voll slam damage +% final at centre [50]
GAMarakethMaceBossHeavySlam
Triggerable, Attack
Base Damage: 116–142
クリティカルヒット率: 5%
アタックダメージ: 300%
アタックタイム: 2.325 秒
クールダウン時間: 12 秒
アタックダメージが200%上昇する
物理ダメージの80%を冷気ダメージに変換する
attack maximum action distance + [16]
is area damage [1]
voll slam damage +% final at centre [50]
EAAMarakethSentinelMaceBossMarkerSlam
クールダウン時間: 20 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [30]
GTMarakethSentinelMaceBossIceMarkers
Triggerable
GTMarakethSentinelMaceBossIceMarkersBig
Triggerable
SOMarakethSentinelMaceBossIceSpike
Triggerable
action attack or cast time uses animation length [1]
GSMarakethSentinalMaceBossIceSpikeExplode
Triggerable, Spell, Damage
クリティカルヒット率: 7%
キャストタイム: 1 秒
117から143冷気ダメージを与える
物理ダメージの60%を冷気ダメージに変換する
is area damage [1]
GAMarakethSentinalMaceBossMarkerSlamImpact
Triggerable, Attack
Base Damage: 116–142
クリティカルヒット率: 5%
アタックダメージ: 170%
アタックタイム: 2.325 秒
アタックダメージが70%上昇する
敵をノックバックする
is area damage [1]
EAAMarakethSentinelMaceBossEnrage
action attack or cast time uses animation length [1]
EAAMarakethSentinelMaceBossMultiSlam
action attack or cast time uses animation length [1]
MPWMarakethSentinalMaceBossMultiSlamImpact
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 116–142
クリティカルヒット率: 5%
アタックダメージ: 130%
アタックタイム: 2.325 秒
アタックダメージが30%上昇する
物理ダメージの60%を冷気ダメージに変換する
投射物を追加で個放つ
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1142]
projectile uses contact position [1]
projectiles nova [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
GAMarakethSentinelMaceBossFootStepSlam
Triggerable, Attack
Base Damage: 116–142
クリティカルヒット率: 5%
アタックダメージ: 75%
アタックタイム: 2.325 秒
アタックダメージが25%低下する
is area damage [1]
GAMarakethSentinelMaceBossMultiSlam
Triggerable, Attack
Base Damage: 116–142
クリティカルヒット率: 5%
アタックダメージ: 170%
アタックタイム: 2.325 秒
クールダウン時間: 30 秒
アタックダメージが70%上昇する
物理ダメージの40%を冷気ダメージに変換する
attack maximum action distance + [20]
is area damage [1]
voll slam damage +% final at centre [50]
GAMarakethSentinalMaceBossMarkerWaveOut
Triggerable, Spell, Damage
キャストタイム: 1 秒
action attack or cast time uses animation length [1]
base deal no damage [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/MarakethSanctumTrial/Boss/SanctumBossBase"

StateMachine
{
	define_shared_state =
	"
		active;
		phase;
		enraged;
	"
}

Actor
{
	basic_action = "ChangeToStance1"
}

Stats
{
	base_sanctum_gold_to_drop = 240
	base_sanctum_gold_piles = 15
	is_sanctum_floor_boss = 1
	monster_no_drops_or_experience = 1
	set_base_heavy_stun_duration_ms = 8933
	set_monster_delay_item_drops_millis = 5500
	set_check_for_targets_between_initiator_and_projectile_source = 0
}

BaseEvents
{
	on_construction_complete =
	"
		globals.sentinelmaceboss += this;
		globals.always_serialised += this;
	"
}
Life
{
	on_death = "globals.sentinelmaceboss = null;"
}
//triggeres hazzards
Animated
{
	on_event_death =
	"
		globals.coldstatuedaemon.SetStateTo( triggercold, 1 );
		globals.firestatuedaemon.SetStateTo( triggercold, 1 );
	"
}

Object Type Codes

version 2
extends "Metadata/Monsters/MarakethSanctumTrial/Boss/SanctumBossBase"

Positioned
{
	on_initial_position_set = "CreateCameraZoomNode( 2.5, 9.5, 1.45 );"
}

StateMachine
{
	on_state_active_1 =
	"
		Delay( 4, { ClearCameraZoomNodes(); } );
	"
}

Functions
{
	CreateLightOn = "SetLightState( on );"
	TurnLightOn = "SetLightState( on, 1 );"
	CreateLightOff = "SetLightState( off );"
	TurnLightOff = "SetLightState( off, 1 );"
}

Render
{
	use_ao_lights = true
	selection_size_override = "150,150,300"
}

/* ------------------------------------------------------------------------------------------------------------------- */
/* Enrage */
/* ------------------------------------------------------------------------------------------------------------------- */
Life
{
	on_death =
	"
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Sanctum/TheExperimets/epk/fieryAura.epk' );
		Delay( 1,
		{
			IfState( phase, 1,
			{
				TriggerBracket( arena_sector_destruction, GetState( arena_sector_id ) );
				PlayCharacterAudioEvent( AscendancyA2SentinelBossBothDefeat );
			} );
			PlayCharacterAudioEvent( AscendancyA2SentinelBossFirstDefeat );
		} );
	"
}

Animated
{
	on_event_death =
	"
		globals.sentinelunarmedboss.AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Sanctum/TheExperimets/epk/frozenAura.epk' );
		AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Sanctum/TheExperimets/epk/ice_death_01.epk' );
		HideMeshSegments( L_straps_armShape, L_upperarm_Shape1, L_upperarm_Shape2, L_upperarm_Shape3, R_upperarm_Shape1, R_upperarm_Shape2, R_upperarm_Shape3, helm1Shape, neckShape );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MarakethSanctumTrial/Boss/SentinelMaceBoss__"] = {
    name = "Rafiq of the Frozen Spring",
    life = 1.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 3.13,
    damageSpread = 0.1,
    attackTime = 2.325,
    attackRange = 23,
    accuracy = 1,
    weaponType1 = "Two Hand Mace",
    skillList = {
        "MeleeAtAnimationSpeedCold",
        "GAMarakethSentinelMaceBossBasicSlam",
        "GAMarakethMaceBossHeavySlam",
        "GSMarakethSentinalMaceBossIceSpikeExplode",
        "GAMarakethSentinalMaceBossMarkerSlamImpact",
        "MPWMarakethSentinalMaceBossMultiSlamImpact",
        "GAMarakethSentinelMaceBossFootStepSlam",
        "GAMarakethSentinelMaceBossMultiSlam",
        "EAAMarakethSentinelMaceBossMarkerSlam",
        "EAAMarakethSentinelMaceBossEnrage",
        "EAAMarakethSentinelMaceBossMultiSlam",
        "SOMarakethSentinelMaceBossIceSpike",
        "GTMarakethSentinelMaceBossIceMarkers",
        "GTMarakethSentinelMaceBossIceMarkersBig",
        "GAMarakethSentinalMaceBossMarkerWaveOut",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedCold"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAMarakethSentinelMaceBossBasicSlam"] = {
    name = "GAMarakethSentinelMaceBossBasicSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.33,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {40, 20, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAMarakethMaceBossHeavySlam"] = {
    name = "GAMarakethMaceBossHeavySlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.3,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {80, 16, 50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSMarakethSentinalMaceBossIceSpikeExplode"] = {
    name = "GSMarakethSentinalMaceBossIceSpikeExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 60, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAMarakethSentinalMaceBossMarkerSlamImpact"] = {
    name = "GAMarakethSentinalMaceBossMarkerSlamImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWMarakethSentinalMaceBossMultiSlamImpact"] = {
    name = "MPWMarakethSentinalMaceBossMultiSlamImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_additional_projectiles",
        "monster_projectile_variation",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectiles_travel_at_fixed_height",
        "projectiles_nova",
    },
    levels = {
        [1] = {50, 1142, 60, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAMarakethSentinelMaceBossFootStepSlam"] = {
    name = "GAMarakethSentinelMaceBossFootStepSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAMarakethSentinelMaceBossMultiSlam"] = {
    name = "GAMarakethSentinelMaceBossMultiSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.33,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {40, 20, 50, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAMarakethSentinelMaceBossMarkerSlam"] = {
    name = "EAAMarakethSentinelMaceBossMarkerSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.833,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAMarakethSentinelMaceBossEnrage"] = {
    name = "EAAMarakethSentinelMaceBossEnrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAMarakethSentinelMaceBossMultiSlam"] = {
    name = "EAAMarakethSentinelMaceBossMultiSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8.9,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOMarakethSentinelMaceBossIceSpike"] = {
    name = "SOMarakethSentinelMaceBossIceSpike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTMarakethSentinelMaceBossIceMarkers"] = {
    name = "GTMarakethSentinelMaceBossIceMarkers",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTMarakethSentinelMaceBossIceMarkersBig"] = {
    name = "GTMarakethSentinelMaceBossIceMarkersBig",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAMarakethSentinalMaceBossMarkerWaveOut"] = {
    name = "GAMarakethSentinalMaceBossMarkerWaveOut",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
IdNothing
FamilyNothing
DomainsMonster (3)
GenerationTypeユニーク (3)
Req. level1
IdNothing
FamilyNothing
DomainsMonster (3)
GenerationTypeユニーク (3)
Req. level1
stance movement speed +% final [-25]
IdStanceMovementSpeedNegative25
FamilyStance
DomainsMonster (3)
GenerationTypeユニーク (3)
Req. level1
Stats
  • stance movement speed +% final Min: -25 Max: -25 Global
  • monster dropped item rarity +% [2700]
    monster slain experience +% [0]
    unique monster guarantee one rare [0]
    IdMonsterUniqueT2Boss
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeユニーク (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 2700 Max: 2700 Global
  • unique monster guarantee one rare Min: 0 Max: 0 Global
  • Edit

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