วิญญาณงูใหญ่
อันเดด
Spirit Of The Serpent
SpectreN
Tagsghost, medium_movement, Unarmed_onhit_audio, undead
พลังชีวิต
100%
ค่าต้านทาน
0 0 0 0
Damage
100%
ความแม่นยำ
100%
Attack Distance
5 ~ 14
{เวลาโจมตี}
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
TormentedSpirit
Metadata
TormentedSpiritoftheSerpentPrimal
เลเวล
68
พลังชีวิต
7,757
Damage
233
ความเสียหายเวท
233
ความแม่นยำ
2,464
{เวลาโจมตี}
1.5
ค่าประสบการณ์
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
HauntPrimal
คูลดาวน์: 3 {วิ}
SpiritBurstPrimal
active skill base area of effect radius [80]

Object Type

version 2
extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase"

Stats
{
	// set_base_heavy_stun_duration_ms = REPLACE_WITH_HEAVY_STUN_ANIM_LENGTH
}

Object Type Codes

version 2
extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase"

Preload
{
	preload_epk = "Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/spirit_animals/epk/primalspirit_skin_01.epk"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheSerpentPrimal"] = {
    name = "Spirit Of The Serpent",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "HauntPrimal",
        "SpiritBurstPrimal",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HauntPrimal"] = {
    name = "HauntPrimal",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiritBurstPrimal"] = {
    name = "SpiritBurstPrimal",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
    },
    levels = {
        [1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
วิญญาณงูใหญ่
อันเดด
Spirit Of The Serpent
SpectreN
Tagsghost, medium_movement, Unarmed_onhit_audio, undead
พลังชีวิต
100%
ค่าต้านทาน
0 0 0 0
Damage
100%
ความแม่นยำ
100%
Attack Distance
5 ~ 14
{เวลาโจมตี}
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
100%
Type
TormentedSpiritViper
Metadata
TormentedSpiritoftheSerpentPrimalViper
เลเวล
68
พลังชีวิต
7,757
Damage
233
ความเสียหายเวท
233
ความแม่นยำ
2,464
{เวลาโจมตี}
1.5
ค่าประสบการณ์
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
HauntPrimal
คูลดาวน์: 3 {วิ}
SpiritBurstPrimal
active skill base area of effect radius [80]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheSerpentPrimalViper"] = {
    name = "Spirit Of The Serpent",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "HauntPrimal",
        "SpiritBurstPrimal",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HauntPrimal"] = {
    name = "HauntPrimal",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiritBurstPrimal"] = {
    name = "SpiritBurstPrimal",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
    },
    levels = {
        [1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
วิญญาณงูใหญ่
อันเดด
Spirit Of The Serpent
SpectreN
Tagsghost, medium_movement, Unarmed_onhit_audio, undead
พลังชีวิต
100%
ค่าต้านทาน
0 0 0 0
Damage
66%
ความแม่นยำ
100%
Attack Distance
6 ~ 50
{เวลาโจมตี}
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
75%
Type
TormentedSpiritDaemon
Metadata
TormentedSpiritoftheSerpentPrimalPossesedDaemon
เลเวล
68
พลังชีวิต
7,757
Damage
154
ความเสียหายเวท
154
ความแม่นยำ
2,464
{เวลาโจมตี}
1.5
ค่าประสบการณ์
28,634
Minion Life
6,930
Minion Damage
639
Minion Armour
2,413
EAASerpentSpiritSnakeBarrage
คูลดาวน์: 2.5 {วิ}
ไม่ถูก ผลักออกไป
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
GASerpentSpiritSnakeBarrage
Triggerable, Attack
Base Damage: 123–185
ความเสียหายโจมตี: 110%
{เวลาโจมตี}: 1.5 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 10%
แปลงความเสียหาย กายภาพ 20% เป็น สายฟ้า
มีโอกาสสร้างสถานะ พิษ 50% เมื่อปะทะ
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]

Object Type

version 2
abstract
extends "Metadata/Monsters/Daemon/AbstractDaemon"
extends "Metadata/Monsters/TormentedSpirits/SpiritFadeIn"

Stats
{
	is_hidden_monster = 0
}

 Actor
{
	/* basic_action = "FaceLastTarget" */
	leveled_starting_effects = "FaceLastTarget"
	leveled_starting_effects = "ChangeToStance1"
}

StateMachine
{
	define_shared_state =
	"
		render;
		skill_time;
	"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Daemon/AbstractDaemon"
extends "Metadata/Monsters/TormentedSpirits/SpiritFadeIn"

BaseEvents
{
	on_construction_complete = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/spirit_of_the_serpent/epk/SNAKE_primalspirit_skin_01.epk' );"
}

Render
{
	disable_rendering = true
}

StateMachine
{
	on_state_render_1 = "EnableRendering();"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheSerpentPrimalPossesedDaemon"] = {
    name = "Spirit Of The Serpent",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.66,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 50,
    accuracy = 1,
    skillList = {
        "GASerpentSpiritSnakeBarrage",
        "EAASerpentSpiritSnakeBarrage",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GASerpentSpiritSnakeBarrage"] = {
    name = "GASerpentSpiritSnakeBarrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_chance_to_poison_on_hit_%",
        "is_area_damage",
    },
    levels = {
        [1] = {0, 20, 200, 50, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAASerpentSpiritSnakeBarrage"] = {
    name = "EAASerpentSpiritSnakeBarrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
SpiritOfTheSerpentPossessedPlayer Ref /0
วิญญาณงูใหญ่
ผู้เล่นที่ถูก วิญญาณงูใหญ่ เข้าสิง ทำให้ความเสียหาย ปะทะ ทุกชนิด ส่งผลต่อ จำนวนค่าของสถานะ พิษ, สร้างสถานะ พิษ เสมอเมื่อปะทะ และมีความเสียหาย เพิ่มขึ้น 80%
นอกจากนี้ผู้เล่นจะมีวิญญาณงูใหญ่ห้อมล้อมที่คอยจู่โจมศัตรูเป็นระยะอีกด้วย
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