Geist der Schlange

Spirit Of The Serpent
Spectre | N |
---|---|
Tags | ghost, medium_movement, Unarmed_onhit_audio, undead |
Leben
100%
Widerstand




Damage
100%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
5 ~ 14
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
TormentedSpirit
Metadata
TormentedSpiritoftheSerpentPrimal
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,757
2,413
708
Damage
233
Zauberschaden
233
Genauigkeit
2,464
Angriffszeit
1.5
Erfahrung
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HauntPrimal
Abklingzeit: 3 Sek.
SpiritBurstPrimal
active skill base area of effect radius [80]
Object Type
version 2 extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase" Stats { // set_base_heavy_stun_duration_ms = REPLACE_WITH_HEAVY_STUN_ANIM_LENGTH }
Object Type Codes
version 2 extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase" Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/spirit_animals/epk/primalspirit_skin_01.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheSerpentPrimal"] = { name = "Spirit Of The Serpent", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "HauntPrimal", "SpiritBurstPrimal", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HauntPrimal"] = { name = "HauntPrimal", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiritBurstPrimal"] = { name = "SpiritBurstPrimal", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_area_of_effect_radius", }, levels = { [1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Geist der Schlange

Spirit Of The Serpent
Spectre | N |
---|---|
Tags | ghost, medium_movement, Unarmed_onhit_audio, undead |
Leben
100%
Widerstand




Damage
100%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
5 ~ 14
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
TormentedSpiritViper
Metadata
TormentedSpiritoftheSerpentPrimalViper
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,757
2,413
708
Damage
233
Zauberschaden
233
Genauigkeit
2,464
Angriffszeit
1.5
Erfahrung
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HauntPrimal
Abklingzeit: 3 Sek.
SpiritBurstPrimal
active skill base area of effect radius [80]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheSerpentPrimalViper"] = { name = "Spirit Of The Serpent", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "HauntPrimal", "SpiritBurstPrimal", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["HauntPrimal"] = { name = "HauntPrimal", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SpiritBurstPrimal"] = { name = "SpiritBurstPrimal", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_area_of_effect_radius", }, levels = { [1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Geist der Schlange

Spirit Of The Serpent
Spectre | N |
---|---|
Tags | ghost, medium_movement, Unarmed_onhit_audio, undead |
Leben
100%
Widerstand




Damage
66%
Genauigkeit
100%
Kritische Treffer Chance
5%
Attack Distance
6 ~ 50
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
75%
Type
TormentedSpiritDaemon
Metadata
TormentedSpiritoftheSerpentPrimalPossesedDaemon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
7,757
2,413
708
Damage
154
Zauberschaden
154
Genauigkeit
2,464
Angriffszeit
1.5
Erfahrung
28,634
Minion Life
6,930
Minion Damage
639
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EAASerpentSpiritSnakeBarrage
Abklingzeit: 2.5 Sek.
Kann nicht zurückgestoßen werden
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
GASerpentSpiritSnakeBarrage
Triggerable, Attack
Base Damage: 123–185
Angriffsschaden: 110%
Angriffszeit: 1.5 Sek.
Verursacht 10% mehr Angriffsschaden
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
Object Type
version 2 abstract extends "Metadata/Monsters/Daemon/AbstractDaemon" extends "Metadata/Monsters/TormentedSpirits/SpiritFadeIn" Stats { is_hidden_monster = 0 } Actor { /* basic_action = "FaceLastTarget" */ leveled_starting_effects = "FaceLastTarget" leveled_starting_effects = "ChangeToStance1" } StateMachine { define_shared_state = " render; skill_time; " }
Object Type Codes
version 2 extends "Metadata/Monsters/Daemon/AbstractDaemon" extends "Metadata/Monsters/TormentedSpirits/SpiritFadeIn" BaseEvents { on_construction_complete = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/monster_mods/tormented_spirits/spirit_of_the_serpent/epk/SNAKE_primalspirit_skin_01.epk' );" } Render { disable_rendering = true } StateMachine { on_state_render_1 = "EnableRendering();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheSerpentPrimalPossesedDaemon"] = { name = "Spirit Of The Serpent", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.66, damageSpread = 0.2, attackTime = 1.5, attackRange = 50, accuracy = 1, skillList = { "GASerpentSpiritSnakeBarrage", "EAASerpentSpiritSnakeBarrage", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["GASerpentSpiritSnakeBarrage"] = { name = "GASerpentSpiritSnakeBarrage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", "active_skill_base_physical_damage_%_to_convert_to_lightning", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_chance_to_poison_on_hit_%", "is_area_damage", }, levels = { [1] = {0, 20, 200, 50, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASerpentSpiritSnakeBarrage"] = { name = "EAASerpentSpiritSnakeBarrage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
SpiritOfTheSerpentPossessedPlayer Ref /0
Geist der Schlange
Spieler, die vom Geist der Schlange besessen sind, profitieren von folgenden Vorteilen:
- Sämtlicher Schaden von Treffern trägt zur Magnitude von Gift bei
- Vergiftet immer bei Treffer
- 80% erhöhter Schaden
Spieler werden außerdem von geisterhaften Schlangen begleitet, die in regelmäßigen Abständen Gegner angreifen.
- Sämtlicher Schaden von Treffern trägt zur Magnitude von Gift bei
- Vergiftet immer bei Treffer
- 80% erhöhter Schaden
Spieler werden außerdem von geisterhaften Schlangen begleitet, die in regelmäßigen Abständen Gegner angreifen.
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.