Expedition2RemnantActiveIncursionAtziriActiveShrineActiveStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Geist der Schlange
CategoryUndeadUntot
Spirit Of The Serpent
Spectre
Tagsghost, medium_movement, Unarmed_onhit_audio, undead
Leben
100%
Widerstand
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
100%
Genauigkeit
100%
Attack Distance
5 ~ 14
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
TormentedSpirit
Metadata
TormentedSpiritoftheSerpentPrimal
Reservierung
50
Widerstand
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Reservierung
30%
Widerstand
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Stufe
68
Leben
8,257
Damage
233
Zauberschaden
233
Genauigkeit
2,502
Angriffszeit
1.5
Erfahrung
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
HauntPrimal
Abklingzeit: 3 Sek.
SpiritBurstPrimal
active skill base area of effect radius [80]

Object Type

version 2
extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase"

Stats
{
	// set_base_heavy_stun_duration_ms = REPLACE_WITH_HEAVY_STUN_ANIM_LENGTH
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheSerpentPrimal"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Spirit Of The Serpent",
    life = 1,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "HauntPrimal",
        "SpiritBurstPrimal",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HauntPrimal"] = {
    name = "HauntPrimal",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiritBurstPrimal"] = {
    name = "SpiritBurstPrimal",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
    },
    levels = {
        [1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Geist der Schlange
CategoryUndeadUntot
Spirit Of The Serpent
Spectre
Tagsghost, medium_movement, Unarmed_onhit_audio, undead
Leben
100%
Widerstand
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
100%
Genauigkeit
100%
Attack Distance
5 ~ 14
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
100%
Type
TormentedSpiritViper
Metadata
TormentedSpiritoftheSerpentPrimalViper
Reservierung
50
Widerstand
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Reservierung
30%
Widerstand
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Stufe
68
Leben
8,257
Damage
233
Zauberschaden
233
Genauigkeit
2,502
Angriffszeit
1.5
Erfahrung
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
HauntPrimal
Abklingzeit: 3 Sek.
SpiritBurstPrimal
active skill base area of effect radius [80]

Object Type

version 2
abstract
extends "Metadata/Monsters/Daemon/AbstractDaemon"

StateMachine
{
	define_shared_state =
	"
		active;
		wisp_time;
	"
}

Actor
{
	basic_action = "DoNothing"
	basic_action = "MoveForced"
	basic_action = "FollowPath"
	basic_action = "ChangeToStance1"
}

Animated
{
	serialise_animation_progress = true
}

Pathfinding
{
	immobile = false
}

ControlZone
{}

Positioned
{
	object_size = 0
	blocking = false
}

Functions
{
	update_base_speed = "SetBaseSpeed( arg1 );"
}

Stats
{
	set_monster_no_drops_if_death_timer_expired = 1
	set_is_tormented_spirit = 1
	set_suppress_phasing_visual = 1
	set_cannot_be_tagged_by_sentinel = 1
	set_cannot_be_afflicted = 1
	set_base_phasing_without_visual = 1
}

Life
{
	corpse_usable = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheSerpentPrimalViper"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Spirit Of The Serpent",
    life = 1,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "HauntPrimal",
        "SpiritBurstPrimal",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HauntPrimal"] = {
    name = "HauntPrimal",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiritBurstPrimal"] = {
    name = "SpiritBurstPrimal",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
    },
    levels = {
        [1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Geist der Schlange
CategoryUndeadUntot
is rate limited daemon [1]
monster no drops or experience [1]
Spirit Of The Serpent
Spectre
Tagsghost, medium_movement, Unarmed_onhit_audio, undead
Leben
100%
Widerstand
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Damage
66%
Genauigkeit
100%
Attack Distance
6 ~ 50
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
100%
Model Size
75%
Type
TormentedSpiritDaemon
Metadata
TormentedSpiritoftheSerpentPrimalPossesedDaemon
Reservierung
50
Widerstand
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Reservierung
30%
Widerstand
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
Stufe
68
Leben
8,257
Damage
154
Zauberschaden
154
Genauigkeit
2,502
Angriffszeit
1.5
Erfahrung
28,634
Minion Life
6,930
Minion Damage
639
Minion Armour
2,413
EAASerpentSpiritSnakeBarrage
Attack
Base Damage: 123—185
Angriffszeit: 1.5 Sek.
Abklingzeit: 2.5 Sek.
Kann nicht zurückgestoßen werden
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
GASerpentSpiritSnakeBarrage
Triggerable, Attack, AttackInPlace
Base Damage: 123—185
Angriffsschaden: 110%
Angriffszeit: 1.5 Sek.
Verursacht 10% mehr Angriffsschaden
Wandelt 20% des physischen Schadens in Blitzschaden um
50% Chance, bei Treffer zu vergiften
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]

Object Type

version 2
abstract
extends "Metadata/Monsters/Daemon/AbstractDaemon"
extends "Metadata/Monsters/TormentedSpirits/SpiritFadeIn"

Stats
{
	is_hidden_monster = 0
}

 Actor
{
	/* basic_action = "FaceLastTarget" */
	leveled_starting_effects = "FaceLastTarget"
	leveled_starting_effects = "ChangeToStance1"
}

StateMachine
{
	define_shared_state =
	"
		render;
		skill_time;
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheSerpentPrimalPossesedDaemon"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Spirit Of The Serpent",
    life = 1,
    damage = 0.66,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 50,
    accuracy = 1,
    skillList = {
        "GASerpentSpiritSnakeBarrage",
        "EAASerpentSpiritSnakeBarrage",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GASerpentSpiritSnakeBarrage"] = {
    name = "GASerpentSpiritSnakeBarrage",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_chance_to_poison_on_hit_%",
        "is_area_damage",
    },
    levels = {
        [1] = {0, 20, 200, 50, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAASerpentSpiritSnakeBarrage"] = {
    name = "EAASerpentSpiritSnakeBarrage",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
is rate limited daemon [1]
FamilyRateLimitedDaemon
DomainsMonster (3)
GenerationTypeeinzigartig (3)
Req. level1
Stats
  • is rate limited daemon 1 — 1 Global
  • monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster no drops or experience 1 — 1 Global — Nicht skalierbarer Wert
  • Geist der Schlange
    CategoryUndeadUntot
    is rate limited daemon [1]
    monster no drops or experience [1]
    Spirit Of The Serpent
    Spectre
    Tagsghost, medium_movement, Unarmed_onhit_audio, undead
    Leben
    100%
    Widerstand
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    66%
    Genauigkeit
    100%
    Attack Distance
    6 ~ 50
    Angriffszeit
    1 Second
    Damage Spread
    ±20%
    Erfahrung
    100%
    Model Size
    75%
    Type
    TormentedSpiritDaemonPlayer
    Metadata
    TormentedSpiritoftheSerpentPrimalPossesedDaemonPlayer
    IsSummoned
    Y
    Reservierung
    50
    Widerstand
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Reservierung
    30%
    Widerstand
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Stufe
    68
    Leben
    8,257
    Damage
    154
    Zauberschaden
    154
    Genauigkeit
    2,502
    Angriffszeit
    1
    Erfahrung
    28,634
    Minion Life
    6,930
    Minion Damage
    639
    Minion Armour
    2,413
    EAASerpentSpiritSnakeBarragePlayer
    Attack
    Base Damage: 123—185
    Angriffszeit: 1 Sek.
    Abklingzeit: 2.5 Sek.
    Kann nicht zurückgestoßen werden
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-60]
    GASerpentSpiritSnakeBarragePlayer
    Triggerable, Attack, AttackInPlace
    Base Damage: 123—185
    Angriffsschaden: 440%
    Angriffszeit: 1 Sek.
    Verursacht 340% mehr Angriffsschaden
    Wandelt 20% des physischen Schadens in Blitzschaden um
    50% Chance, bei Treffer zu vergiften
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [200]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheSerpentPrimalPossesedDaemonPlayer"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Spirit Of The Serpent",
        life = 1,
        damage = 0.66,
        damageSpread = 0.2,
        attackTime = 1,
        attackRange = 50,
        accuracy = 1,
        skillList = {
            "GASerpentSpiritSnakeBarragePlayer",
            "EAASerpentSpiritSnakeBarragePlayer",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASerpentSpiritSnakeBarragePlayer"] = {
        name = "GASerpentSpiritSnakeBarragePlayer",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_chance_to_poison_on_hit_%",
            "is_area_damage",
        },
        levels = {
            [1] = {0, 20, 200, 50, baseMultiplier = 4.4, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAASerpentSpiritSnakeBarragePlayer"] = {
        name = "EAASerpentSpiritSnakeBarragePlayer",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    is rate limited daemon [1]
    FamilyRateLimitedDaemon
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • is rate limited daemon 1 — 1 Global
  • monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeeinzigartig (3)
    Req. level1
    Stats
  • monster no drops or experience 1 — 1 Global — Nicht skalierbarer Wert
  • SpiritOfTheSerpentPossessedPlayer Ref /0
    Geist der Schlange
    Spieler, die vom Geist der Schlange besessen sind, haben: Sämtlicher Schaden von Treffern trägt zur Magnitude von Gift bei, Vergiftet immer bei Treffer und 80% erhöhter Schaden.
    Spieler werden außerdem von geisterhaften Schlangen begleitet, die in regelmäßigen Abständen Gegner angreifen.
    Edit

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