Espírito da Serpente
Morto-vivo
Spirit Of The Serpent
| Spectre | |
|---|---|
| Tags | ghost, medium_movement, Unarmed_onhit_audio, undead |
Vida
100%
Resistência
Damage
100%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
5 ~ 14
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
TormentedSpirit
Metadata
TormentedSpiritoftheSerpentPrimal
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
8,257
2,413
708
Damage
233
Dano Mágico
233
Precisão
2,502
Tempo de Ataque
1.5
Experiência
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HauntPrimal
Tempo de Recarga: 3 s
SpiritBurstPrimal
active skill base area of effect radius [80]
Object Type
version 2
extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase"
Stats
{
// set_base_heavy_stun_duration_ms = REPLACE_WITH_HEAVY_STUN_ANIM_LENGTH
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheSerpentPrimal"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Spirit Of The Serpent",
life = 1,
damage = 1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"HauntPrimal",
"SpiritBurstPrimal",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["HauntPrimal"] = {
name = "HauntPrimal",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SpiritBurstPrimal"] = {
name = "SpiritBurstPrimal",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_area_of_effect_radius",
},
levels = {
[1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Espírito da Serpente
Morto-vivo
Spirit Of The Serpent
| Spectre | |
|---|---|
| Tags | ghost, medium_movement, Unarmed_onhit_audio, undead |
Vida
100%
Resistência
Damage
100%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
5 ~ 14
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
100%
Type
TormentedSpiritViper
Metadata
TormentedSpiritoftheSerpentPrimalViper
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
8,257
2,413
708
Damage
233
Dano Mágico
233
Precisão
2,502
Tempo de Ataque
1.5
Experiência
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HauntPrimal
Tempo de Recarga: 3 s
SpiritBurstPrimal
active skill base area of effect radius [80]
Object Type
version 2
abstract
extends "Metadata/Monsters/Daemon/AbstractDaemon"
StateMachine
{
define_shared_state =
"
active;
wisp_time;
"
}
Actor
{
basic_action = "DoNothing"
basic_action = "MoveForced"
basic_action = "FollowPath"
basic_action = "ChangeToStance1"
}
Animated
{
serialise_animation_progress = true
}
Pathfinding
{
immobile = false
}
ControlZone
{}
Positioned
{
object_size = 0
blocking = false
}
Functions
{
update_base_speed = "SetBaseSpeed( arg1 );"
}
Stats
{
set_monster_no_drops_if_death_timer_expired = 1
set_is_tormented_spirit = 1
set_suppress_phasing_visual = 1
set_cannot_be_tagged_by_sentinel = 1
set_cannot_be_afflicted = 1
set_base_phasing_without_visual = 1
}
Life
{
corpse_usable = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheSerpentPrimalViper"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Spirit Of The Serpent",
life = 1,
damage = 1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"HauntPrimal",
"SpiritBurstPrimal",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["HauntPrimal"] = {
name = "HauntPrimal",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SpiritBurstPrimal"] = {
name = "SpiritBurstPrimal",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_area_of_effect_radius",
},
levels = {
[1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Espírito da Serpente
Morto-vivois rate limited daemon [1]
monster no drops or experience [1]
monster no drops or experience [1]
Spirit Of The Serpent
| Spectre | |
|---|---|
| Tags | ghost, medium_movement, Unarmed_onhit_audio, undead |
Vida
100%
Resistência
Damage
66%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
6 ~ 50
Tempo de Ataque
1.5 Second
Damage Spread
±20%
Experiência
100%
Model Size
75%
Type
TormentedSpiritDaemon
Metadata
TormentedSpiritoftheSerpentPrimalPossesedDaemon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
8,257
2,413
708
Damage
154
Dano Mágico
154
Precisão
2,502
Tempo de Ataque
1.5
Experiência
28,634
Minion Life
6,930
Minion Damage
639
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EAASerpentSpiritSnakeBarrage
Attack
Base Damage: 123—185
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1.5 s
Tempo de Recarga: 2.5 s
Não pode sofrer empurrão
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
GASerpentSpiritSnakeBarrage
Triggerable, Attack, AttackInPlace
Base Damage: 123—185
Chance de Golpe Crítico: 5%
Dano de Ataque: 110%
Tempo de Ataque: 1.5 s
Causa +10% de dano de ataque
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
Object Type
version 2
abstract
extends "Metadata/Monsters/Daemon/AbstractDaemon"
extends "Metadata/Monsters/TormentedSpirits/SpiritFadeIn"
Stats
{
is_hidden_monster = 0
}
Actor
{
/* basic_action = "FaceLastTarget" */
leveled_starting_effects = "FaceLastTarget"
leveled_starting_effects = "ChangeToStance1"
}
StateMachine
{
define_shared_state =
"
render;
skill_time;
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheSerpentPrimalPossesedDaemon"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Spirit Of The Serpent",
life = 1,
damage = 0.66,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 50,
accuracy = 1,
skillList = {
"GASerpentSpiritSnakeBarrage",
"EAASerpentSpiritSnakeBarrage",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GASerpentSpiritSnakeBarrage"] = {
name = "GASerpentSpiritSnakeBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_chance_to_poison_on_hit_%",
"is_area_damage",
},
levels = {
[1] = {0, 20, 200, 50, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAASerpentSpiritSnakeBarrage"] = {
name = "EAASerpentSpiritSnakeBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_knocked_back",
},
levels = {
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
is rate limited daemon [1]
| Family | RateLimitedDaemon |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
Espírito da Serpente
Morto-vivois rate limited daemon [1]
monster no drops or experience [1]
monster no drops or experience [1]
Spirit Of The Serpent
| Spectre | |
|---|---|
| Tags | ghost, medium_movement, Unarmed_onhit_audio, undead |
Vida
100%
Resistência
Damage
66%
Precisão
100%
Golpes Críticos Chance
5%
Attack Distance
6 ~ 50
Tempo de Ataque
1 Second
Damage Spread
±20%
Experiência
100%
Model Size
75%
Type
TormentedSpiritDaemonPlayer
Metadata
TormentedSpiritoftheSerpentPrimalPossesedDaemonPlayer
IsSummoned
Y
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
8,257
2,413
708
Damage
154
Dano Mágico
154
Precisão
2,502
Tempo de Ataque
1
Experiência
28,634
Minion Life
6,930
Minion Damage
639
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EAASerpentSpiritSnakeBarragePlayer
Attack
Base Damage: 123—185
Chance de Golpe Crítico: 5%
Tempo de Ataque: 1 s
Tempo de Recarga: 2.5 s
Não pode sofrer empurrão
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
GASerpentSpiritSnakeBarragePlayer
Triggerable, Attack, AttackInPlace
Base Damage: 123—185
Chance de Golpe Crítico: 5%
Dano de Ataque: 440%
Tempo de Ataque: 1 s
Causa +340% de dano de ataque
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheSerpentPrimalPossesedDaemonPlayer"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Spirit Of The Serpent",
life = 1,
damage = 0.66,
damageSpread = 0.2,
attackTime = 1,
attackRange = 50,
accuracy = 1,
skillList = {
"GASerpentSpiritSnakeBarragePlayer",
"EAASerpentSpiritSnakeBarragePlayer",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GASerpentSpiritSnakeBarragePlayer"] = {
name = "GASerpentSpiritSnakeBarragePlayer",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_chance_to_poison_on_hit_%",
"is_area_damage",
},
levels = {
[1] = {0, 20, 200, 50, baseMultiplier = 4.4, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAASerpentSpiritSnakeBarragePlayer"] = {
name = "EAASerpentSpiritSnakeBarragePlayer",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_knocked_back",
},
levels = {
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
is rate limited daemon [1]
| Family | RateLimitedDaemon |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | Monster (3) |
| GenerationType | único (3) |
| Req. level | 1 |
| Stats |
SpiritOfTheSerpentPossessedPlayer Ref /0
Espírito da Serpente
Jogadores possuídos pelo Espírito da Serpente fazem com que todo o dano dos ataques contribua para a intensidade do envenenamento, sempre infligem envenenamento ao atingir e têm dano aumentado em 80%.
Os jogadores também serão acompanhados por serpentes espirituais que atacam inimigos periodicamente.
Os jogadores também serão acompanhados por serpentes espirituais que atacam inimigos periodicamente.
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












