IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Esprit du Serpent
CategoryUndeadMort-vivant
Spirit Of The Serpent
Spectre
Tagsghost, medium_movement, Unarmed_onhit_audio, undead
Vie
100%
Résistance
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
100%
Précision
100%
Attack Distance
5 ~ 14
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
TormentedSpirit
Metadata
TormentedSpiritoftheSerpentPrimal
Niveau
68
Vie
8,257
2,413
Damage
233
Dégâts des sorts
233
Précision
2,502
Temps d'attaque
1.5
Expérience
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
HauntPrimal
Temps de recharge: 3 sec.
SpiritBurstPrimal
active skill base area of effect radius [80]

Object Type

version 2
extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase"

Stats
{
	// set_base_heavy_stun_duration_ms = REPLACE_WITH_HEAVY_STUN_ANIM_LENGTH
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheSerpentPrimal"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Spirit Of The Serpent",
    life = 1,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "HauntPrimal",
        "SpiritBurstPrimal",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HauntPrimal"] = {
    name = "HauntPrimal",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiritBurstPrimal"] = {
    name = "SpiritBurstPrimal",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
    },
    levels = {
        [1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Esprit du Serpent
CategoryUndeadMort-vivant
Spirit Of The Serpent
Spectre
Tagsghost, medium_movement, Unarmed_onhit_audio, undead
Vie
100%
Résistance
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
100%
Précision
100%
Attack Distance
5 ~ 14
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
100%
Model Size
100%
Type
TormentedSpiritViper
Metadata
TormentedSpiritoftheSerpentPrimalViper
Niveau
68
Vie
8,257
2,413
Damage
233
Dégâts des sorts
233
Précision
2,502
Temps d'attaque
1.5
Expérience
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
HauntPrimal
Temps de recharge: 3 sec.
SpiritBurstPrimal
active skill base area of effect radius [80]

Object Type

version 2
abstract
extends "Metadata/Monsters/Daemon/AbstractDaemon"

StateMachine
{
	define_shared_state =
	"
		active;
		wisp_time;
	"
}

Actor
{
	basic_action = "DoNothing"
	basic_action = "MoveForced"
	basic_action = "FollowPath"
	basic_action = "ChangeToStance1"
}

Animated
{
	serialise_animation_progress = true
}

Pathfinding
{
	immobile = false
}

ControlZone
{}

Positioned
{
	object_size = 0
	blocking = false
}

Functions
{
	update_base_speed = "SetBaseSpeed( arg1 );"
}

Stats
{
	set_monster_no_drops_if_death_timer_expired = 1
	set_is_tormented_spirit = 1
	set_suppress_phasing_visual = 1
	set_cannot_be_tagged_by_sentinel = 1
	set_cannot_be_afflicted = 1
	set_base_phasing_without_visual = 1
}

Life
{
	corpse_usable = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheSerpentPrimalViper"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Spirit Of The Serpent",
    life = 1,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "HauntPrimal",
        "SpiritBurstPrimal",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HauntPrimal"] = {
    name = "HauntPrimal",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SpiritBurstPrimal"] = {
    name = "SpiritBurstPrimal",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_area_of_effect_radius",
    },
    levels = {
        [1] = {80, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Esprit du Serpent
CategoryUndeadMort-vivant
is rate limited daemon [1]
monster no drops or experience [1]
Spirit Of The Serpent
Spectre
Tagsghost, medium_movement, Unarmed_onhit_audio, undead
Vie
100%
Résistance
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
66%
Précision
100%
Attack Distance
6 ~ 50
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
100%
Model Size
75%
Type
TormentedSpiritDaemon
Metadata
TormentedSpiritoftheSerpentPrimalPossesedDaemon
Niveau
68
Vie
8,257
2,413
Damage
154
Dégâts des sorts
154
Précision
2,502
Temps d'attaque
1.5
Expérience
28,634
Minion Life
6,930
Minion Damage
639
Minion Armour
2,413
EAASerpentSpiritSnakeBarrage
Attack
Base Damage: 123185
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
Temps de recharge: 2.5 sec.
Vous ne pouvez pas être Repoussé(e)
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
GASerpentSpiritSnakeBarrage
Triggerable, Attack, AttackInPlace
Base Damage: 123185
Chances de Touche critique: 5%
Dégâts d'Attaque: 110%
Temps d'attaque: 1.5 sec.
10% Davantage de Dégâts d'Attaque
Convertit 20% des Dégâts Physiques en Dégâts de Foudre
50% de chances d'Empoisonner au Toucher
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]

Object Type

version 2
abstract
extends "Metadata/Monsters/Daemon/AbstractDaemon"
extends "Metadata/Monsters/TormentedSpirits/SpiritFadeIn"

Stats
{
	is_hidden_monster = 0
}

 Actor
{
	/* basic_action = "FaceLastTarget" */
	leveled_starting_effects = "FaceLastTarget"
	leveled_starting_effects = "ChangeToStance1"
}

StateMachine
{
	define_shared_state =
	"
		render;
		skill_time;
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheSerpentPrimalPossesedDaemon"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Spirit Of The Serpent",
    life = 1,
    damage = 0.66,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 50,
    accuracy = 1,
    skillList = {
        "GASerpentSpiritSnakeBarrage",
        "EAASerpentSpiritSnakeBarrage",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GASerpentSpiritSnakeBarrage"] = {
    name = "GASerpentSpiritSnakeBarrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "active_skill_base_physical_damage_%_to_convert_to_lightning",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "base_chance_to_poison_on_hit_%",
        "is_area_damage",
    },
    levels = {
        [1] = {0, 20, 200, 50, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAASerpentSpiritSnakeBarrage"] = {
    name = "EAASerpentSpiritSnakeBarrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
is rate limited daemon [1]
FamilyRateLimitedDaemon
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • is rate limited daemon 1 1 Global
  • monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • Esprit du Serpent
    CategoryUndeadMort-vivant
    is rate limited daemon [1]
    monster no drops or experience [1]
    Spirit Of The Serpent
    Spectre
    Tagsghost, medium_movement, Unarmed_onhit_audio, undead
    Vie
    100%
    Résistance
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    66%
    Précision
    100%
    Attack Distance
    6 ~ 50
    Temps d'attaque
    1 Second
    Damage Spread
    ±20%
    Expérience
    100%
    Model Size
    75%
    Type
    TormentedSpiritDaemonPlayer
    Metadata
    TormentedSpiritoftheSerpentPrimalPossesedDaemonPlayer
    IsSummoned
    Y
    Niveau
    68
    Vie
    8,257
    2,413
    Damage
    154
    Dégâts des sorts
    154
    Précision
    2,502
    Temps d'attaque
    1
    Expérience
    28,634
    Minion Life
    6,930
    Minion Damage
    639
    Minion Armour
    2,413
    EAASerpentSpiritSnakeBarragePlayer
    Attack
    Base Damage: 123185
    Chances de Touche critique: 5%
    Temps d'attaque: 1 sec.
    Temps de recharge: 2.5 sec.
    Vous ne pouvez pas être Repoussé(e)
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-60]
    GASerpentSpiritSnakeBarragePlayer
    Triggerable, Attack, AttackInPlace
    Base Damage: 123185
    Chances de Touche critique: 5%
    Dégâts d'Attaque: 440%
    Temps d'attaque: 1 sec.
    340% Davantage de Dégâts d'Attaque
    Convertit 20% des Dégâts Physiques en Dégâts de Foudre
    50% de chances d'Empoisonner au Toucher
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [200]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheSerpentPrimalPossesedDaemonPlayer"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Spirit Of The Serpent",
        life = 1,
        damage = 0.66,
        damageSpread = 0.2,
        attackTime = 1,
        attackRange = 50,
        accuracy = 1,
        skillList = {
            "GASerpentSpiritSnakeBarragePlayer",
            "EAASerpentSpiritSnakeBarragePlayer",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GASerpentSpiritSnakeBarragePlayer"] = {
        name = "GASerpentSpiritSnakeBarragePlayer",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "base_chance_to_poison_on_hit_%",
            "is_area_damage",
        },
        levels = {
            [1] = {0, 20, 200, 50, baseMultiplier = 4.4, levelRequirement = 1, statInterpolation = {2},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAASerpentSpiritSnakeBarragePlayer"] = {
        name = "EAASerpentSpiritSnakeBarragePlayer",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {-60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    is rate limited daemon [1]
    FamilyRateLimitedDaemon
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • is rate limited daemon 1 1 Global
  • monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • SpiritOfTheSerpentPossessedPlayer Ref /0
    Esprit du Serpent
    Les joueurs possédés par l'Esprit du Serpent ont Tous les dégâts au Toucher Contribuent à l'Amplitude du Poison, Empoisonnent toujours au Toucher et 80% d'augmentation des Dégâts.
    Les joueurs sont également accompagnés par des Serpents spirituels qui frappent périodiquement les ennemis.
    Edit

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