蛇之灵
亡灵
Spirit Of The Serpent
| Spectre | |
|---|---|
| Tags | ghost, medium_movement, Unarmed_onhit_audio, undead |
生命
100%
抗性
伤害
100%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
5 ~ 14
攻击时间
1.5 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
TormentedSpirit
Metadata
TormentedSpiritoftheSerpentPrimal
Spectre Reservation
50%
Companion Reservation
30%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HauntPrimal
冷却时间: 3 秒
SpiritBurstPrimal
active skill base area of effect radius [80]
Object Type
version 2
extends "Metadata/Monsters/TormentedSpirits/TormentedSpiritBase"
Stats
{
// set_base_heavy_stun_duration_ms = REPLACE_WITH_HEAVY_STUN_ANIM_LENGTH
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheSerpentPrimal"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Spirit Of The Serpent",
life = 1,
damage = 1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"HauntPrimal",
"SpiritBurstPrimal",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["HauntPrimal"] = {
name = "HauntPrimal",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SpiritBurstPrimal"] = {
name = "SpiritBurstPrimal",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_area_of_effect_radius",
},
levels = {
[1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
蛇之灵
亡灵
Spirit Of The Serpent
| Spectre | |
|---|---|
| Tags | ghost, medium_movement, Unarmed_onhit_audio, undead |
生命
100%
抗性
伤害
100%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
5 ~ 14
攻击时间
1.5 Second
Damage Spread
±20%
经验值
100%
Model Size
100%
Type
TormentedSpiritViper
Metadata
TormentedSpiritoftheSerpentPrimalViper
Spectre Reservation
50%
Companion Reservation
30%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
HauntPrimal
冷却时间: 3 秒
SpiritBurstPrimal
active skill base area of effect radius [80]
Object Type
version 2
abstract
extends "Metadata/Monsters/Daemon/AbstractDaemon"
StateMachine
{
define_shared_state =
"
active;
wisp_time;
"
}
Actor
{
basic_action = "DoNothing"
basic_action = "MoveForced"
basic_action = "FollowPath"
basic_action = "ChangeToStance1"
}
Animated
{
serialise_animation_progress = true
}
Pathfinding
{
immobile = false
}
ControlZone
{}
Positioned
{
object_size = 0
blocking = false
}
Functions
{
update_base_speed = "SetBaseSpeed( arg1 );"
}
Stats
{
set_monster_no_drops_if_death_timer_expired = 1
set_is_tormented_spirit = 1
set_suppress_phasing_visual = 1
set_cannot_be_tagged_by_sentinel = 1
set_cannot_be_afflicted = 1
set_base_phasing_without_visual = 1
}
Life
{
corpse_usable = false
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheSerpentPrimalViper"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Spirit Of The Serpent",
life = 1,
damage = 1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 14,
accuracy = 1,
skillList = {
"HauntPrimal",
"SpiritBurstPrimal",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["HauntPrimal"] = {
name = "HauntPrimal",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SpiritBurstPrimal"] = {
name = "SpiritBurstPrimal",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_area_of_effect_radius",
},
levels = {
[1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
蛇之灵
亡灵is rate limited daemon [1]
monster no drops or experience [1]
monster no drops or experience [1]
Spirit Of The Serpent
| Spectre | |
|---|---|
| Tags | ghost, medium_movement, Unarmed_onhit_audio, undead |
生命
100%
抗性
伤害
66%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
6 ~ 50
攻击时间
1.5 Second
Damage Spread
±20%
经验值
100%
Model Size
75%
Type
TormentedSpiritDaemon
Metadata
TormentedSpiritoftheSerpentPrimalPossesedDaemon
Spectre Reservation
50%
Companion Reservation
30%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EAASerpentSpiritSnakeBarrage
攻击
Base Damage: 123—185
暴击率: 5%
攻击时间: 1.5 秒
冷却时间: 2.5 秒
无法被击退
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
Object Type
version 2
abstract
extends "Metadata/Monsters/Daemon/AbstractDaemon"
extends "Metadata/Monsters/TormentedSpirits/SpiritFadeIn"
Stats
{
is_hidden_monster = 0
}
Actor
{
/* basic_action = "FaceLastTarget" */
leveled_starting_effects = "FaceLastTarget"
leveled_starting_effects = "ChangeToStance1"
}
StateMachine
{
define_shared_state =
"
render;
skill_time;
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheSerpentPrimalPossesedDaemon"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Spirit Of The Serpent",
life = 1,
damage = 0.66,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 50,
accuracy = 1,
skillList = {
"GASerpentSpiritSnakeBarrage",
"EAASerpentSpiritSnakeBarrage",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GASerpentSpiritSnakeBarrage"] = {
name = "GASerpentSpiritSnakeBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_chance_to_poison_on_hit_%",
"is_area_damage",
},
levels = {
[1] = {0, 20, 200, 50, baseMultiplier = 1.1, levelRequirement = 1, statInterpolation = {1}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAASerpentSpiritSnakeBarrage"] = {
name = "EAASerpentSpiritSnakeBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_knocked_back",
},
levels = {
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
is rate limited daemon [1]
| Family | RateLimitedDaemon |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
蛇之灵
亡灵is rate limited daemon [1]
monster no drops or experience [1]
monster no drops or experience [1]
Spirit Of The Serpent
| Spectre | |
|---|---|
| Tags | ghost, medium_movement, Unarmed_onhit_audio, undead |
生命
100%
抗性
伤害
66%
命中
100%
暴击 Chance
5%
+30%
Attack Distance
6 ~ 50
攻击时间
1 Second
Damage Spread
±20%
经验值
100%
Model Size
75%
Type
TormentedSpiritDaemonPlayer
Metadata
TormentedSpiritoftheSerpentPrimalPossesedDaemonPlayer
IsSummoned
Y
Spectre Reservation
50%
Companion Reservation
30%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EAASerpentSpiritSnakeBarragePlayer
攻击
Base Damage: 123—185
暴击率: 5%
攻击时间: 1 秒
冷却时间: 2.5 秒
无法被击退
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TormentedSpirits/TormentedSpiritoftheSerpentPrimalPossesedDaemonPlayer"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Spirit Of The Serpent",
life = 1,
damage = 0.66,
damageSpread = 0.2,
attackTime = 1,
attackRange = 50,
accuracy = 1,
skillList = {
"GASerpentSpiritSnakeBarragePlayer",
"EAASerpentSpiritSnakeBarragePlayer",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GASerpentSpiritSnakeBarragePlayer"] = {
name = "GASerpentSpiritSnakeBarragePlayer",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"active_skill_base_physical_damage_%_to_convert_to_lightning",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"base_chance_to_poison_on_hit_%",
"is_area_damage",
},
levels = {
[1] = {0, 20, 200, 50, baseMultiplier = 4.4, levelRequirement = 1, statInterpolation = {2}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAASerpentSpiritSnakeBarragePlayer"] = {
name = "EAASerpentSpiritSnakeBarragePlayer",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
"cannot_be_knocked_back",
},
levels = {
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
is rate limited daemon [1]
| Family | RateLimitedDaemon |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













