Spectre | N |
---|---|
Tags | allows_inc_aoe, นักเวท, fast_movement, human, humanoid, karui, lightning_affinity, melee, not_dex, not_int, physical_affinity, red_blood |
พลังชีวิต
135%
+60%
ค่าต้านทาน




Damage
135%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
Attack Distance
5 ~ 13
0 Second
Damage Spread
±20%
ค่าประสบการณ์
135%
Model Size
100%
Type
AncestralStormGuardStandalone
Metadata
StormGuardStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
10,472
3,861
Damage
315
ความเสียหายเวท
315
ความแม่นยำ
2,464
0
ค่าประสบการณ์
38,656
Minion Life
9,356
Minion Damage
1,308
Minion Armour
6,756
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 252–378
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GSStormGuardCallLightning
Triggerable, Spell, Damage
โอกาสปะทะคริติคอล: 6%
สร้างสถานะ ช็อค ต่อศัตรูราวกับสร้างความเสียหาย เพิ่มขึ้น อีก 100%
action attack or cast time uses animation length [1]
is area damage [1]
GTStormGuardCallLightning
Triggerable
คูลดาวน์: 6 {วิ}
action attack or cast time uses animation length [1]
StormGuardProximityShield
Spell, Area, Duration, Triggerable, AreaSpell
คูลดาวน์: 18 {วิ}
เพิ่มพื้นที่ส่งผล 40%
base skill effect duration [8000]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone" Stats { set_base_heavy_stun_duration_ms = 2283 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueAncestral/StandaloneValako/StormGuardStandalone"] = { name = "Storm Guard", life = 1.35, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.35, damageSpread = 0.2, attackTime = 0, attackRange = 13, accuracy = 1, weaponType1 = "One Hand Axe", weaponType2 = "Shield", skillList = { "MeleeAtAnimationSpeedComboTEMP", "StormGuardProximityShield", "GSStormGuardCallLightning", "GTStormGuardCallLightning", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["StormGuardProximityShield"] = { name = "StormGuardProximityShield", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "base_skill_area_of_effect_+%", }, levels = { [1] = {8000, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSStormGuardCallLightning"] = { name = "GSStormGuardCallLightning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "active_skill_shock_as_though_damage_+%_final", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, 100, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTStormGuardCallLightning"] = { name = "GTStormGuardCallLightning", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.