แวสต์เวลด์ องครักษ์มหึมา
ชีวิตประดิษฐ์ด่าน: Forge
เพิ่มความยากในการติดสถานะ สตัน 300%
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Vastweld, the Colossal Guardian
| Spectre | N |
|---|---|
| Area | Forge |
| Tags | 1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss |
พลังชีวิต
300%
+100%
ค่าต้านทาน
Damage
313%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
Attack Distance
6 ~ 80
6 Second
Damage Spread
±20%
ค่าประสบการณ์
250%
Model Size
100%
Type
TitanBossMap
Metadata
TitanBossMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
65
พลังชีวิต
19,539
4,046
Damage
665
ความเสียหายเวท
665
ความแม่นยำ
2,228
6
ค่าประสบการณ์
53,768
Minion Life
18,846
Minion Damage
2,595
Minion Armour
8,092
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MAASTitanBossSwordOuter
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 532—798
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 125%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 25%
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [80]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASTitanBossSwordMid
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 532—798
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 125%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 25%
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [30]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASTitanBossSwordInner
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 532—798
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 125%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 25%
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [80]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASTitanBossArmSweepSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 532—798
โอกาสปะทะคริติคอล: 5%
คูลดาวน์: 15 {วิ}
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [80]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASTitanBossArmSweepSlamLeft
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 532—798
โอกาสปะทะคริติคอล: 5%
คูลดาวน์: 15 {วิ}
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [5]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASTitanBossSwordThrustLeft
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 532—798
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 125%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 25%
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [80]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASTitanBossSwordThrustMid
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 532—798
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 125%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 25%
action attack or cast time uses animation length [1]
action do not face target [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASTitanBossSwordThrustRight
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 532—798
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 125%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 25%
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [160]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASTitanBossSwordThrustMidRight
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 532—798
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 125%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 25%
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [160]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASTitanBossHammerFistLeft
action attack or cast time uses animation length [1]
action do not face target [1]
EASTitanBossHammerFistMid
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [-15]
EASTitanBossHammerFistRight
action attack or cast time uses animation length [1]
action do not face target [1]
EASTitanBossMultiStabLeft
คูลดาวน์: 3 {วิ}
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [-15]
EASTitanBossMultiStabRight
คูลดาวน์: 3 {วิ}
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [-15]
EASTitanBossFlameWalkLeft
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
EASTitanBossFlameWalkRight
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
EASTitanBossLaserBeam
คูลดาวน์: 20 {วิ}
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
EASTitanBossLaserBeamRoof
คูลดาวน์: 30 {วิ}
action attack or cast time uses animation length [1]
action do not face target [1]
spell maximum action distance +% [200]
EASTitanFissueSlam
คูลดาวน์: 12.5 {วิ}
action attack or cast time uses animation length [1]
action do not face target [1]
spell maximum action distance +% [200]
EASTitanBossWalkRight
action attack or cast time uses animation length [1]
EASTitanBossWalkLeft
action attack or cast time uses animation length [1]
EASTitanSweepEndToIdle
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 532—798
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASTitanSweepEndToSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 532—798
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GATitanBossStab
Triggerable, Attack, AttackInPlace
Base Damage: 532—798
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 225%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 125%
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
GATitanBossSlap
Triggerable, Attack, AttackInPlace
Base Damage: 532—798
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 180%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 80%
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
TitanBossMultiStabImpact
Triggerable, Attack, AttackInPlace
Base Damage: 532—798
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 225%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 125%
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
TitanBossArmSweepStabImpact
Triggerable, Attack, AttackInPlace
Base Damage: 532—798
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 200%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 100%
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
TitanBossHammerSlamImpact
Triggerable, Attack, AttackInPlace
Base Damage: 532—798
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 200%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 100%
เพิ่มระยะทางของการ ผลักออกไป 300%
ผลักศัตรูออกไป
base skill cannot be avoided by dodge roll or evaded or blocked [1]
is area damage [1]
GTTitanBossFlameWalkFire
Spell, Triggerable, AttackInPlace
GTTitanBossRoofFall
Spell, Triggerable, AttackInPlace
action do not face target [1]
MPSTitanBossFlameWalkFire
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
โอกาสปะทะคริติคอล: 6%
ชิ่ง 15 ครั้ง
action do not face target [1]
base is projectile [1]
base skill cannot be avoided by dodge roll or evaded or blocked [1]
monster projectile variation [1025]
num chains applies to max num ballistic bounces [1]
projectile ballistic angle from reference event [1]
projectile spread radius [150]
projectile uses contact position [1]
use scaled contact offset [1]
MDTitanBossLaserTarget
Multicastable, Triggerable, AttackInPlace
action do not face target [1]
SOTitanBossStalagmite
Triggerable, AttackInPlace
MDTitanBossLaserTargetLeftBack
Multicastable, Triggerable, AttackInPlace
action do not face target [1]
GATitanBossRockFall
Triggerable, Attack, AttackInPlace
Base Damage: 532—798
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
GSTitanBossMegaBlast
Triggerable, Spell, Damage, AttackInPlace
โอกาสปะทะคริติคอล: 5%
คูลดาวน์: 30 {วิ}
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
GATitanBossFissureDamage
Triggerable, Attack, AttackInPlace
Base Damage: 532—798
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 10%
สร้างความเสียหาย โจมตี ลดลง อีก 90%
is area damage [1]
GATitanArmSlam
Triggerable, Attack, AttackInPlace
Base Damage: 532—798
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 220%
คูลดาวน์: 8 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 120%
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [60]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
EGTitanBossSpawnWisps
Triggerable, AttackInPlace
action attack or cast time uses animation length [1]
GATitanArmSlam2
Triggerable, Attack, AttackInPlace
Base Damage: 532—798
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 213%
คูลดาวน์: 8 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 113%
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [60]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
GATitanArmSlam3
Triggerable, Attack, AttackInPlace
Base Damage: 532—798
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 213%
คูลดาวน์: 8 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 113%
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [60]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
GATitanBossChiselSlam
Triggerable, Attack, AttackInPlace
Base Damage: 532—798
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 200%
คูลดาวน์: 9 {วิ}
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 100%
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [60]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
GATitanBossRockFallLarge
Triggerable, Attack, AttackInPlace
Base Damage: 532—798
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
GTTitanBossRoofFallShatter
Spell, Triggerable, AttackInPlace
action do not face target [1]
GTTitanBossThrustRockSpray
Spell, Triggerable, AttackInPlace
action attack or cast time uses animation length [1]
MPWTitanBossRockSpray
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 532—798
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 80%
สร้างความเสียหาย โจมตี ลดลง อีก 20%
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1122]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
spell maximum action distance +% [80]
CGETitanBossFissureFire
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
สร้างความเสียหาย ไฟ 729.8 ต่อวินาที
active skill area of effect radius +% final [-80]
base skill effect duration [1000]
ground fire art variation [1001]
MPWTitanBossRockThrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 532—798
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 80%
คูลดาวน์: 10 {วิ}
สร้างความเสียหาย โจมตี ลดลง อีก 20%
action attack or cast time uses animation length [1]
action do not face target [1]
active skill projectile speed +% variation final [30]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1123]
projectile ballistic angle from reference event [1]
projectile spread radius [15]
projectile uses contact position [1]
spell maximum action distance +% [100]
use scaled contact offset [1]
GPATitanRockSpray
Triggerable, Attack, AttackInPlace
Base Damage: 532—798
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 15%
สร้างความเสียหาย โจมตี ลดลง อีก 85%
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [150]
base is projectile [1]
projectile ballistic angle from reference event [1]
projectile spread radius [32]
projectile uses contact position [1]
use scaled contact offset [1]
SOStationaryLaserTarget
Triggerable, AttackInPlace
คูลดาวน์: 10 {วิ}
action do not face target [1]
GSTitanBossLaserImpact
Triggerable, Spell, Damage, AttackInPlace
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
skill can be active blocked from all directions [1]
MDTitanBossLaserTargetBackRight
Multicastable, Triggerable, AttackInPlace
action do not face target [1]
EASTitanBossLaserTargetBackRight
action attack or cast time uses animation length [1]
EASTitanBossLaserTargetBackLeft
action attack or cast time uses animation length [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
Positioned
{
update_max_entity_size = true
force_placement = true
/* collision_hull_type = "projectile" */
}
Pathfinding
{
immobile = false
}
Stats
{
set_cannot_be_knocked_back = 1
set_immune_vaal_lighting_warp = 1
set_curse_orb_additional_height = -500
set_curse_orb_additional_radius = 200
set_monster_delay_item_drops_millis = 4800
set_check_for_targets_between_initiator_and_projectile_source = 0
}
Life
{
corpse_usable = false
}
Actor
{
basic_action = "Emerge"
basic_action = "Emerge2"
}
StateMachine
{
define_shared_state = "emerged;"
}
BaseEvents
{
}
Functions
{
lock_height = "LockHeight( arg1 );"
}
Preload
{
preload_misc_beam = "TitanBossRoofBeam"
preload_misc_object = "TitanBossFissureLineStart"
preload_misc_object = "TitanBossFissureLine"
preload_misc_object = "TitanBossFissureLineEnd"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
Render
{
selection_height_override = 600.0
allow_attached_arrows = false
visual_size_index = 3
use_ao_lights = true
}
Targetable
{
no_highlight = true
}
BaseEvents {}
StateMachine
{
create_state_emerged_0 = "SetRangeCheckingForGlobalAudioParams( False );"
create_state_emerged_1 =
"
Delay( 0.1, { SetStaticLifeBarVisibilty( True ); } );
"
on_state_emerged_1 = "SetRangeCheckingForGlobalAudioParams( True );"
}
Actor
{
on_end_Emerge = "SetStaticLifeBarVisibilty( True );"
on_effect_custom_event_projectile_fired_for_MPWTitanBossRockThrow =
"
projectile.Do( ()
{
SetRandomYaw();
SetRandomRoll();
SetXYTilt( Random( 360 ), Random( 360 ) );
} );
"
}
GlobalAudioParamEvents
{
player_in_range_param = "TitanInRange"
life_percent_param = "TitanLifePercentage"
range = 150
life_percent_is_boolean = true
}
Preload
{
preload_environment = "G2_7_boss"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/TitanBoss/TitanBossMap"] = {
name = "Vastweld, the Colossal Guardian",
life = 3,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 3.13,
damageSpread = 0.2,
attackTime = 6,
attackRange = 80,
accuracy = 1,
weaponType1 = "One Hand Sword",
skillList = {
"MAASTitanBossArmSweepSlamLeft",
"MAASTitanBossArmSweepSlam",
"MAASTitanBossSwordThrustLeft",
"MAASTitanBossSwordThrustMid",
"MAASTitanBossSwordThrustMidRight",
"MAASTitanBossSwordThrustRight",
"MAASTitanBossSwordOuter",
"MAASTitanBossSwordMid",
"MAASTitanBossSwordInner",
"GPATitanRockSpray",
"MPWTitanBossRockSpray",
"MPWTitanBossRockThrow",
"CGETitanBossFissureFire",
"GATitanBossRockFall",
"GATitanBossRockFallLarge",
"GSTitanBossMegaBlast",
"GATitanBossFissureDamage",
"GATitanArmSlam",
"GSTitanBossLaserImpact",
"GATitanArmSlam2",
"GATitanArmSlam3",
"GATitanBossChiselSlam",
"EASTitanBossLaserBeamRoof",
"EASTitanFissueSlam",
"EASTitanBossWalkRight",
"EASTitanBossWalkLeft",
"EASTitanBossMultiStabRight",
"EASTitanBossHammerFistLeft",
"EASTitanBossHammerFistMid",
"EASTitanBossHammerFistRight",
"EASTitanSweepEndToIdle",
"EASTitanSweepEndToSlam",
"EASTitanBossLaserTargetBackRight",
"EASTitanBossLaserTargetBackLeft",
"MDTitanBossLaserTargetBackRight",
"EGTitanBossSpawnWisps",
"SOStationaryLaserTarget",
"GTTitanBossRoofFallShatter",
"GTTitanBossThrustRockSpray",
"EASTitanBossMultiStabLeft",
"EASTitanBossFlameWalkLeft",
"EASTitanBossFlameWalkRight",
"EASTitanBossLaserBeam",
"GATitanBossStab",
"GATitanBossSlap",
"TitanBossMultiStabImpact",
"TitanBossArmSweepStabImpact",
"TitanBossHammerSlamImpact",
"MPSTitanBossFlameWalkFire",
"GTTitanBossFlameWalkFire",
"GTTitanBossRoofFall",
"SOTitanBossStalagmite",
"MDTitanBossLaserTarget",
"MDTitanBossLaserTargetLeftBack",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MAASTitanBossArmSweepSlamLeft"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_do_not_face_target",
},
levels = {
[1] = {5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASTitanBossArmSweepSlam"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_do_not_face_target",
},
levels = {
[1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASTitanBossSwordThrustLeft"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_do_not_face_target",
},
levels = {
[1] = {80, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASTitanBossSwordThrustMid"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_do_not_face_target",
},
levels = {
[1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASTitanBossSwordThrustMidRight"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_do_not_face_target",
},
levels = {
[1] = {160, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASTitanBossSwordThrustRight"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_do_not_face_target",
},
levels = {
[1] = {160, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASTitanBossSwordOuter"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_do_not_face_target",
},
levels = {
[1] = {80, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASTitanBossSwordMid"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_do_not_face_target",
},
levels = {
[1] = {30, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MAASTitanBossSwordInner"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_do_not_face_target",
},
levels = {
[1] = {80, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPATitanRockSpray"] = {
name = "GPATitanRockSpray",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_projectile_speed_+%_variation_final",
"projectile_spread_radius",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
},
levels = {
[1] = {150, 32, baseMultiplier = 0.15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWTitanBossRockSpray"] = {
name = "MPWTitanBossRockSpray",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_target_distance",
},
levels = {
[1] = {1122, 80, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWTitanBossRockThrow"] = {
name = "MPWTitanBossRockThrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"active_skill_projectile_speed_+%_variation_final",
"projectile_spread_radius",
"base_number_of_projectiles",
"base_is_projectile",
"projectile_uses_contact_position",
"maintain_projectile_direction_when_using_contact_position",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"action_do_not_face_target",
"use_scaled_contact_offset",
},
levels = {
[1] = {1123, 100, 30, 15, 1, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CGETitanBossFissureFire"] = {
name = "CGETitanBossFissureFire",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_fire_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_fire_art_variation",
},
levels = {
[1] = {1, -80, 1000, 1001, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATitanBossRockFall"] = {
name = "GATitanBossRockFall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {150, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATitanBossRockFallLarge"] = {
name = "GATitanBossRockFallLarge",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {150, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTitanBossMegaBlast"] = {
name = "GSTitanBossMegaBlast",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATitanBossFissureDamage"] = {
name = "GATitanBossFissureDamage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"is_area_damage",
},
levels = {
[1] = {60, baseMultiplier = 0.1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATitanArmSlam"] = {
name = "GATitanArmSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, 150, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSTitanBossLaserImpact"] = {
name = "GSTitanBossLaserImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATitanArmSlam2"] = {
name = "GATitanArmSlam2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, 150, baseMultiplier = 2.13, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATitanArmSlam3"] = {
name = "GATitanArmSlam3",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {60, 150, baseMultiplier = 2.13, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATitanBossChiselSlam"] = {
name = "GATitanBossChiselSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {60, 100, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTitanBossLaserBeamRoof"] = {
name = "EASTitanBossLaserBeamRoof",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTitanFissueSlam"] = {
name = "EASTitanFissueSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTitanBossWalkRight"] = {
name = "EASTitanBossWalkRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTitanBossWalkLeft"] = {
name = "EASTitanBossWalkLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTitanBossMultiStabRight"] = {
name = "EASTitanBossMultiStabRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {-15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTitanBossHammerFistLeft"] = {
name = "EASTitanBossHammerFistLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTitanBossHammerFistMid"] = {
name = "EASTitanBossHammerFistMid",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {-15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTitanBossHammerFistRight"] = {
name = "EASTitanBossHammerFistRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTitanSweepEndToIdle"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.5,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_do_not_face_target",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTitanSweepEndToSlam"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.5,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_do_not_face_target",
},
levels = {
[1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTitanBossLaserTargetBackRight"] = {
name = "EASTitanBossLaserTargetBackRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTitanBossLaserTargetBackLeft"] = {
name = "EASTitanBossLaserTargetBackLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDTitanBossLaserTargetBackRight"] = {
name = "MDTitanBossLaserTargetBackRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EGTitanBossSpawnWisps"] = {
name = "EGTitanBossSpawnWisps",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOStationaryLaserTarget"] = {
name = "SOStationaryLaserTarget",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTTitanBossRoofFallShatter"] = {
name = "GTTitanBossRoofFallShatter",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTTitanBossThrustRockSpray"] = {
name = "GTTitanBossThrustRockSpray",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTitanBossMultiStabLeft"] = {
name = "EASTitanBossMultiStabLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 4.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"action_attack_or_cast_time_uses_animation_length",
"action_do_not_face_target",
},
levels = {
[1] = {-15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTitanBossFlameWalkLeft"] = {
name = "EASTitanBossFlameWalkLeft",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 9,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_cannot_be_interrupted",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTitanBossFlameWalkRight"] = {
name = "EASTitanBossFlameWalkRight",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 9,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
"skill_cannot_be_interrupted",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASTitanBossLaserBeam"] = {
name = "EASTitanBossLaserBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3.5,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_do_not_face_target",
"action_attack_or_cast_time_uses_animation_length",
"skill_cannot_be_interrupted",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATitanBossStab"] = {
name = "GATitanBossStab",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {150, baseMultiplier = 2.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GATitanBossSlap"] = {
name = "GATitanBossSlap",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {150, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TitanBossMultiStabImpact"] = {
name = "TitanBossMultiStabImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {150, baseMultiplier = 2.25, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TitanBossArmSweepStabImpact"] = {
name = "TitanBossArmSweepStabImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {150, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TitanBossHammerSlamImpact"] = {
name = "TitanBossHammerSlamImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"knockback_distance_+%",
"is_area_damage",
"global_knockback",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {300, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPSTitanBossFlameWalkFire"] = {
name = "MPSTitanBossFlameWalkFire",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"projectile_spread_radius",
"monster_projectile_variation",
"number_of_chains",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"base_is_projectile",
"projectile_ballistic_angle_from_reference_event",
"action_do_not_face_target",
"num_chains_applies_to_max_num_ballistic_bounces",
"base_skill_cannot_be_avoided_by_dodge_roll_or_evaded_or_blocked",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 150, 1025, 15, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTTitanBossFlameWalkFire"] = {
name = "GTTitanBossFlameWalkFire",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTTitanBossRoofFall"] = {
name = "GTTitanBossRoofFall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SOTitanBossStalagmite"] = {
name = "SOTitanBossStalagmite",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDTitanBossLaserTarget"] = {
name = "MDTitanBossLaserTarget",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDTitanBossLaserTargetLeftBack"] = {
name = "MDTitanBossLaserTargetLeftBack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_do_not_face_target",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
เพิ่มความยากในการติดสถานะ สตัน 300%
| Family | LargeBossLightStunThreshold |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.