Vastweld, der kolossale Wächter
Gebiet: Schmiede
300% erhöhte Betäubungsschwelle
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [4000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [4000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Vastweld, the Colossal Guardian
Spectre | N |
---|---|
Area | Schmiede |
Tags | 1HSword_onhit_audio, construct, humanoid, immobile, mud_blood, not_dex, not_int, titan_boss |
Leben
300%
Rüstung
+100%
Ailment Threshold
%
Widerstand
75
-50
0
0
Damage
313%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritische Treffer
+130%
Attack Distance
6 ~ 80
Attack Time
6 Second
Damage Spread
±20%
Erfahrung
250%
Model Size
100%
Type
TitanBossMap
Metadata
TitanBossMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
65
Leben
19,539
Rüstung
2,893
Ausweichen
440
Energieschild
0
Damage
665
Zauberschaden
665
Genauigkeit
0
Attack Time
6
Erfahrung
53,768
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MAASTitanBossSwordOuter
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 532–798
[Critical|Kritische Trefferchance]: 5%
Angriffsschaden: 125%
Attack Time: 6 Sek.
Verursacht 25% mehr Angriffsschaden
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [80]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [80]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASTitanBossSwordMid
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 532–798
[Critical|Kritische Trefferchance]: 5%
Angriffsschaden: 125%
Attack Time: 6 Sek.
Verursacht 25% mehr Angriffsschaden
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [80]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [80]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASTitanBossSwordInner
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 532–798
[Critical|Kritische Trefferchance]: 5%
Angriffsschaden: 125%
Attack Time: 6 Sek.
Verursacht 25% mehr Angriffsschaden
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [80]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [80]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASTitanBossArmSweepSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 532–798
[Critical|Kritische Trefferchance]: 5%
Attack Time: 6 Sek.
Abklingzeit: 15 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [80]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action do not face target [1]
attack maximum action distance + [80]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASTitanBossArmSweepSlamLeft
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 532–798
[Critical|Kritische Trefferchance]: 5%
Attack Time: 6 Sek.
Abklingzeit: 15 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [80]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action do not face target [1]
attack maximum action distance + [80]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASTitanBossSwordThrustLeft
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 532–798
[Critical|Kritische Trefferchance]: 5%
Angriffsschaden: 125%
Attack Time: 6 Sek.
Verursacht 25% mehr Angriffsschaden
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [80]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [80]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASTitanBossSwordThrustMid
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 532–798
[Critical|Kritische Trefferchance]: 5%
Angriffsschaden: 125%
Attack Time: 6 Sek.
Verursacht 25% mehr Angriffsschaden
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [160]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [160]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASTitanBossSwordThrustRight
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 532–798
[Critical|Kritische Trefferchance]: 5%
Angriffsschaden: 125%
Attack Time: 6 Sek.
Verursacht 25% mehr Angriffsschaden
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [160]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [160]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MAASTitanBossSwordThrustMidRight
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 532–798
[Critical|Kritische Trefferchance]: 5%
Angriffsschaden: 125%
Attack Time: 6 Sek.
Verursacht 25% mehr Angriffsschaden
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [160]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [160]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASTitanBossHammerFistLeft
action attack or cast time uses animation length [1]
action do not face target [1]
action do not face target [1]
EASTitanBossHammerFistMid
action attack or cast time uses animation length [1]
action do not face target [1]
action do not face target [1]
EASTitanBossHammerFistRight
action attack or cast time uses animation length [1]
action do not face target [1]
action do not face target [1]
EASTitanBossMultiStabLeft
Abklingzeit: 3 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
action do not face target [1]
EASTitanBossMultiStabRight
Abklingzeit: 3 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
action do not face target [1]
EASTitanBossFlameWalkLeft
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be interrupted [1]
EASTitanBossFlameWalkRight
action attack or cast time uses animation length [1]
skill cannot be interrupted [1]
skill cannot be interrupted [1]
EASTitanBossLaserBeam
Abklingzeit: 20 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
skill cannot be interrupted [1]
action do not face target [1]
skill cannot be interrupted [1]
EASTitanBossLaserBeamRoof
Abklingzeit: 30 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
spell maximum action distance +% [200]
action do not face target [1]
spell maximum action distance +% [200]
EASTitanFissueSlam
Abklingzeit: 12.5 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
spell maximum action distance +% [200]
action do not face target [1]
spell maximum action distance +% [200]
EASTitanBossWalkRight
action attack or cast time uses animation length [1]
EASTitanBossWalkLeft
action attack or cast time uses animation length [1]
EASTitanSweepEndToIdle
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 532–798
[Critical|Kritische Trefferchance]: 5%
Attack Time: 6 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action do not face target [1]
attack maximum action distance + [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASTitanSweepEndToSlam
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basisangriff
Base Damage: 532–798
[Critical|Kritische Trefferchance]: 5%
Attack Time: 6 Sek.
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
action do not face target [1]
attack maximum action distance + [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GATitanBossStab
Triggerable, Attack
Base Damage: 532–798
[Critical|Kritische Trefferchance]: 5%
Angriffsschaden: 225%
Attack Time: 6 Sek.
Verursacht 125% mehr Angriffsschaden
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
GATitanBossSlap
Triggerable, Attack
Base Damage: 532–798
[Critical|Kritische Trefferchance]: 5%
Angriffsschaden: 180%
Attack Time: 6 Sek.
Verursacht 80% mehr Angriffsschaden
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
TitanBossMultiStabImpact
Triggerable, Attack
Base Damage: 532–798
[Critical|Kritische Trefferchance]: 5%
Angriffsschaden: 225%
Attack Time: 6 Sek.
Verursacht 125% mehr Angriffsschaden
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
TitanBossArmSweepStabImpact
Triggerable, Attack
Base Damage: 532–798
[Critical|Kritische Trefferchance]: 5%
Angriffsschaden: 200%
Attack Time: 6 Sek.
Verursacht 100% mehr Angriffsschaden
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
TitanBossHammerSlamImpact
Triggerable, Attack
Base Damage: 532–798
[Critical|Kritische Trefferchance]: 5%
Angriffsschaden: 200%
Attack Time: 6 Sek.
Verursacht 100% mehr Angriffsschaden
300% erhöhte Rückstoßdistanz
Stoßt Gegner bei Treffer zurück
is area damage [1]
300% erhöhte Rückstoßdistanz
Stoßt Gegner bei Treffer zurück
is area damage [1]
GTTitanBossFlameWalkFire
Triggerable
GTTitanBossRoofFall
Triggerable
action do not face target [1]
MPSTitanBossFlameWalkFire
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Kritische Trefferchance: 6%
Zauberzeit: 1 Sek.
Verursacht 6.993 bis 10.49 Feuerschaden
Verursacht 4.37 bis 13.11 Blitzschaden
Verkettet sich 15 Mal
action do not face target [1]
base is projectile [1]
base skill cannot be avoided by dodge roll [1]
monster projectile variation [1025]
num chains applies to max num ballistic bounces [1]
projectile ballistic angle from reference event [1]
projectile spread radius [150]
projectile uses contact position [1]
use scaled contact offset [1]
Verursacht 4.37 bis 13.11 Blitzschaden
Verkettet sich 15 Mal
action do not face target [1]
base is projectile [1]
base skill cannot be avoided by dodge roll [1]
monster projectile variation [1025]
num chains applies to max num ballistic bounces [1]
projectile ballistic angle from reference event [1]
projectile spread radius [150]
projectile uses contact position [1]
use scaled contact offset [1]
MDTitanBossLaserTarget
Multicastable, Triggerable
action do not face target [1]
SOTitanBossStalagmite
Triggerable
MDTitanBossLaserTargetLeftBack
Multicastable, Triggerable
action do not face target [1]
GATitanBossRockFall
Triggerable, Attack
Base Damage: 532–798
[Critical|Kritische Trefferchance]: 5%
Attack Time: 6 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
GSTitanBossMegaBlast
Triggerable, Spell, Damage
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Abklingzeit: 30 Sek.
Verursacht 9.091 bis 13.64 Feuerschaden
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
action attack or cast time uses animation length [1]
action do not face target [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
GATitanBossFissureDamage
Triggerable, Attack
Base Damage: 532–798
[Critical|Kritische Trefferchance]: 5%
Angriffsschaden: 10%
Attack Time: 6 Sek.
Verursacht 90% weniger Angriffsschaden
Wandelt 60% des physischen Schadens in Feuerschaden um
is area damage [1]
Wandelt 60% des physischen Schadens in Feuerschaden um
is area damage [1]
GATitanArmSlam
Triggerable, Attack
Base Damage: 532–798
[Critical|Kritische Trefferchance]: 5%
Angriffsschaden: 220%
Attack Time: 6 Sek.
Abklingzeit: 8 Sek.
Verursacht 120% mehr Angriffsschaden
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [60]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [60]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
EGTitanBossSpawnWisps
Triggerable
action attack or cast time uses animation length [1]
GATitanArmSlam2
Triggerable, Attack
Base Damage: 532–798
[Critical|Kritische Trefferchance]: 5%
Angriffsschaden: 213%
Attack Time: 6 Sek.
Abklingzeit: 8 Sek.
Verursacht 113% mehr Angriffsschaden
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [60]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [60]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
GATitanArmSlam3
Triggerable, Attack
Base Damage: 532–798
[Critical|Kritische Trefferchance]: 5%
Angriffsschaden: 213%
Attack Time: 6 Sek.
Abklingzeit: 8 Sek.
Verursacht 113% mehr Angriffsschaden
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [60]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [60]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
GATitanBossChiselSlam
Triggerable, Attack
Base Damage: 532–798
[Critical|Kritische Trefferchance]: 5%
Angriffsschaden: 200%
Attack Time: 6 Sek.
Abklingzeit: 9 Sek.
Verursacht 100% mehr Angriffsschaden
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [60]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
action attack or cast time uses animation length [1]
action do not face target [1]
attack maximum action distance + [60]
is area damage [1]
monster penalty against minions damage +% final vs player minions [100]
GATitanBossRockFallLarge
Triggerable, Attack
Base Damage: 532–798
[Critical|Kritische Trefferchance]: 5%
Attack Time: 6 Sek.
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
GTTitanBossRoofFallShatter
Triggerable
action do not face target [1]
GTTitanBossThrustRockSpray
Triggerable
action attack or cast time uses animation length [1]
MPWTitanBossRockSpray
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 532–798
[Critical|Kritische Trefferchance]: 5%
Angriffsschaden: 80%
Attack Time: 6 Sek.
Verursacht 20% weniger Angriffsschaden
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1122]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
spell maximum action distance +% [80]
action attack or cast time uses animation length [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1122]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
spell maximum action distance +% [80]
CGETitanBossFissureFire
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Zauberzeit: 1 Sek.
Verursacht 28.1 Basis-Feuerschaden pro Sekunde
active skill area of effect radius +% final [-80]
base skill effect duration [1000]
ground fire art variation [1001]
active skill area of effect radius +% final [-80]
base skill effect duration [1000]
ground fire art variation [1001]
MPWTitanBossRockThrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 532–798
[Critical|Kritische Trefferchance]: 5%
Angriffsschaden: 80%
Attack Time: 6 Sek.
Abklingzeit: 10 Sek.
Verursacht 20% weniger Angriffsschaden
action attack or cast time uses animation length [1]
action do not face target [1]
active skill projectile speed +% variation final [30]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1123]
projectile ballistic angle from reference event [1]
projectile spread radius [15]
projectile uses contact position [1]
spell maximum action distance +% [100]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
action do not face target [1]
active skill projectile speed +% variation final [30]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1123]
projectile ballistic angle from reference event [1]
projectile spread radius [15]
projectile uses contact position [1]
spell maximum action distance +% [100]
use scaled contact offset [1]
GPATitanRockSpray
Triggerable, Attack
Base Damage: 532–798
[Critical|Kritische Trefferchance]: 5%
Angriffsschaden: 60%
Attack Time: 6 Sek.
Verursacht 40% weniger Angriffsschaden
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [150]
base is projectile [1]
projectile ballistic angle from reference event [1]
projectile spread radius [32]
projectile uses contact position [1]
use scaled contact offset [1]
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [150]
base is projectile [1]
projectile ballistic angle from reference event [1]
projectile spread radius [32]
projectile uses contact position [1]
use scaled contact offset [1]
SOStationaryLaserTarget
Triggerable
Abklingzeit: 10 Sek.
action do not face target [1]
GSTitanBossLaserImpact
Triggerable, Spell, Damage
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Verursacht 4.196 bis 6.293 Feuerschaden
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [150]
MDTitanBossLaserTargetBackRight
Multicastable, Triggerable
action do not face target [1]
EASTitanBossLaserTargetBackRight
action attack or cast time uses animation length [1]
EASTitanBossLaserTargetBackLeft
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Positioned { update_max_entity_size = true force_placement = true /* collision_hull_type = "projectile" */ blocking = false } Pathfinding { immobile = false } Stats { set_cannot_be_knocked_back = 1 set_immune_vaal_lighting_warp = 1 set_curse_orb_additional_height = -500 set_curse_orb_additional_radius = 200 set_monster_delay_item_drops_millis = 4800 } Life { corpse_usable = false } Actor { basic_action = "Emerge" basic_action = "Emerge2" } StateMachine { define_shared_state = "emerged;" } BaseEvents { } Functions { lock_height = "LockHeight( arg1 );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Render { selection_height_override = 600.0 allow_attached_arrows = false visual_size_index = 3 use_ao_lights = true } Targetable { no_highlight = true } BaseEvents {} StateMachine { create_state_emerged_0 = "SetRangeCheckingForGlobalAudioParams( False );" create_state_emerged_1 = " Delay( 0.1, { SetStaticLifeBarVisibilty( True ); } ); " on_state_emerged_1 = "SetRangeCheckingForGlobalAudioParams( True );" } Actor { on_start_Emerge = "PlayCharacterAudioEvent( TitanSeenApproaching );" on_end_Emerge = "SetStaticLifeBarVisibilty( True );" on_effect_custom_event_projectile_fired_for_MPWTitanBossRockThrow = " projectile.Do( () { SetRandomYaw(); SetRandomRoll(); SetXYTilt( Random( 360 ), Random( 360 ) ); } ); " } GlobalAudioParamEvents { player_in_range_param = "TitanInRange" life_percent_param = "TitanLifePercentage" range = 150 life_percent_is_boolean = true } Preload { preload_environment = "G2_7_boss" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/TitanBoss/TitanBossMap"] = { name = "Vastweld, the Colossal Guardian", life = 3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3.13, damageSpread = 0.2, attackTime = 6, attackRange = 80, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "MAASTitanBossArmSweepSlamLeft", "MAASTitanBossArmSweepSlam", "MAASTitanBossSwordThrustLeft", "MAASTitanBossSwordThrustMid", "MAASTitanBossSwordThrustMidRight", "MAASTitanBossSwordThrustRight", "MAASTitanBossSwordOuter", "MAASTitanBossSwordMid", "MAASTitanBossSwordInner", "GPATitanRockSpray", "MPWTitanBossRockSpray", "MPWTitanBossRockThrow", "CGETitanBossFissureFire", "GATitanBossRockFall", "GATitanBossRockFallLarge", "GSTitanBossMegaBlast", "GATitanBossFissureDamage", "GATitanArmSlam", "GSTitanBossLaserImpact", "GATitanArmSlam2", "GATitanArmSlam3", "GATitanBossChiselSlam", "EASTitanBossLaserBeamRoof", "EASTitanFissueSlam", "EASTitanBossWalkRight", "EASTitanBossWalkLeft", "EASTitanBossMultiStabRight", "EASTitanBossHammerFistLeft", "EASTitanBossHammerFistMid", "EASTitanBossHammerFistRight", "EASTitanSweepEndToIdle", "EASTitanSweepEndToSlam", "EASTitanBossLaserTargetBackRight", "EASTitanBossLaserTargetBackLeft", "MDTitanBossLaserTargetBackRight", "EGTitanBossSpawnWisps", "SOStationaryLaserTarget", "GTTitanBossRoofFallShatter", "GTTitanBossThrustRockSpray", "EASTitanBossMultiStabLeft", "EASTitanBossFlameWalkLeft", "EASTitanBossFlameWalkRight", "EASTitanBossLaserBeam", "GATitanBossStab", "GATitanBossSlap", "TitanBossMultiStabImpact", "TitanBossArmSweepStabImpact", "TitanBossHammerSlamImpact", "MPSTitanBossFlameWalkFire", "GTTitanBossFlameWalkFire", "GTTitanBossRoofFall", "SOTitanBossStalagmite", "MDTitanBossLaserTarget", "MDTitanBossLaserTargetLeftBack", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MAASTitanBossArmSweepSlamLeft"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", }, levels = { [1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASTitanBossArmSweepSlam"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", }, levels = { [1] = {80, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASTitanBossSwordThrustLeft"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", }, levels = { [1] = {80, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASTitanBossSwordThrustMid"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", }, levels = { [1] = {160, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASTitanBossSwordThrustMidRight"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", }, levels = { [1] = {160, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASTitanBossSwordThrustRight"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", }, levels = { [1] = {160, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASTitanBossSwordOuter"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", }, levels = { [1] = {80, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASTitanBossSwordMid"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", }, levels = { [1] = {80, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASTitanBossSwordInner"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", }, levels = { [1] = {80, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GPATitanRockSpray"] = { name = "GPATitanRockSpray", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_projectile_speed_+%_variation_final", "projectile_spread_radius", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {150, 32, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWTitanBossRockSpray"] = { name = "MPWTitanBossRockSpray", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_target_distance", }, levels = { [1] = {1122, 80, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWTitanBossRockThrow"] = { name = "MPWTitanBossRockThrow", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "active_skill_projectile_speed_+%_variation_final", "projectile_spread_radius", "base_number_of_projectiles", "base_is_projectile", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "action_do_not_face_target", "use_scaled_contact_offset", }, levels = { [1] = {1123, 100, 30, 15, 1, baseMultiplier = 0.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGETitanBossFissureFire"] = { name = "CGETitanBossFissureFire", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_fire_damage_to_deal_per_minute", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", "ground_fire_art_variation", }, levels = { [1] = {1, -80, 1000, 1001, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GATitanBossRockFall"] = { name = "GATitanBossRockFall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GATitanBossRockFallLarge"] = { name = "GATitanBossRockFallLarge", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSTitanBossMegaBlast"] = { name = "GSTitanBossMegaBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_do_not_face_target", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GATitanBossFissureDamage"] = { name = "GATitanBossFissureDamage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {60, baseMultiplier = 0.1, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GATitanArmSlam"] = { name = "GATitanArmSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_do_not_face_target", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, 150, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSTitanBossLaserImpact"] = { name = "GSTitanBossLaserImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 150, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GATitanArmSlam2"] = { name = "GATitanArmSlam2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_do_not_face_target", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, 150, baseMultiplier = 2.13, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GATitanArmSlam3"] = { name = "GATitanArmSlam3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_do_not_face_target", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {60, 150, baseMultiplier = 2.13, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GATitanBossChiselSlam"] = { name = "GATitanBossChiselSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {60, 100, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTitanBossLaserBeamRoof"] = { name = "EASTitanBossLaserBeamRoof", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_do_not_face_target", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTitanFissueSlam"] = { name = "EASTitanFissueSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_do_not_face_target", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTitanBossWalkRight"] = { name = "EASTitanBossWalkRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTitanBossWalkLeft"] = { name = "EASTitanBossWalkLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTitanBossMultiStabRight"] = { name = "EASTitanBossMultiStabRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTitanBossHammerFistLeft"] = { name = "EASTitanBossHammerFistLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTitanBossHammerFistMid"] = { name = "EASTitanBossHammerFistMid", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTitanBossHammerFistRight"] = { name = "EASTitanBossHammerFistRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTitanSweepEndToIdle"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTitanSweepEndToSlam"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_do_not_face_target", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTitanBossLaserTargetBackRight"] = { name = "EASTitanBossLaserTargetBackRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTitanBossLaserTargetBackLeft"] = { name = "EASTitanBossLaserTargetBackLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDTitanBossLaserTargetBackRight"] = { name = "MDTitanBossLaserTargetBackRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGTitanBossSpawnWisps"] = { name = "EGTitanBossSpawnWisps", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOStationaryLaserTarget"] = { name = "SOStationaryLaserTarget", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTTitanBossRoofFallShatter"] = { name = "GTTitanBossRoofFallShatter", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTTitanBossThrustRockSpray"] = { name = "GTTitanBossThrustRockSpray", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTitanBossMultiStabLeft"] = { name = "EASTitanBossMultiStabLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTitanBossFlameWalkLeft"] = { name = "EASTitanBossFlameWalkLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 9, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_interrupted", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTitanBossFlameWalkRight"] = { name = "EASTitanBossFlameWalkRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 9, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_interrupted", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASTitanBossLaserBeam"] = { name = "EASTitanBossLaserBeam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.5, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_interrupted", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GATitanBossStab"] = { name = "GATitanBossStab", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {150, baseMultiplier = 2.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GATitanBossSlap"] = { name = "GATitanBossSlap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {150, baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TitanBossMultiStabImpact"] = { name = "TitanBossMultiStabImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {150, baseMultiplier = 2.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TitanBossArmSweepStabImpact"] = { name = "TitanBossArmSweepStabImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {150, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["TitanBossHammerSlamImpact"] = { name = "TitanBossHammerSlamImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "knockback_distance_+%", "is_area_damage", "global_knockback", }, levels = { [1] = {300, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSTitanBossFlameWalkFire"] = { name = "MPSTitanBossFlameWalkFire", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "projectile_spread_radius", "monster_projectile_variation", "number_of_chains", "use_scaled_contact_offset", "projectile_uses_contact_position", "base_is_projectile", "projectile_ballistic_angle_from_reference_event", "action_do_not_face_target", "num_chains_applies_to_max_num_ballistic_bounces", "base_skill_cannot_be_avoided_by_dodge_roll", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 0.25, 0.75, 150, 1025, 15, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3, 3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTTitanBossFlameWalkFire"] = { name = "GTTitanBossFlameWalkFire", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTTitanBossRoofFall"] = { name = "GTTitanBossRoofFall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOTitanBossStalagmite"] = { name = "SOTitanBossStalagmite", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDTitanBossLaserTarget"] = { name = "MDTitanBossLaserTarget", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MDTitanBossLaserTargetLeftBack"] = { name = "MDTitanBossLaserTargetLeftBack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
300% erhöhte Betäubungsschwelle
Id | LargeBossLightStunThreshold |
---|---|
Family | LargeBossLightStunThreshold |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Id | MonsterUniqueT2Boss |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [4000]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Id | MonsterMapBossT2 |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |