สคารับไล่ระเบิด
stance movement speed +% final [-45]
Volatile Scarab
Spectre | Y |
---|---|
Tags | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, fast_movement, insect, lightning_affinity, melee, sand_blood |
พลังชีวิต
150%
ค่าต้านทาน
0
-30
30
0
Damage
150%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
โบนัสความเสียหายคริติคอล
+30%
Attack Distance
4 ~ 8
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
150%
Model Size
100%
Type
EtchedBeetleMediumPKSummoned
Metadata
MediumEtchedBeetleSummon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
11,636
ค่าเกราะ
3,451
อัตราการหลบหลีก
477
Damage
350
ความเสียหายเวท
350
ความแม่นยำ
2,180
1.5
ค่าประสบการณ์
42,951
Minion Life
16,920
Minion Damage
2,845
Minion Armour
3,451
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 280–420
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSVolatileScarabExplode
Triggerable, Spell, Damage
สร้างความเสียหาย สายฟ้า 70.19 ถึง 210.6
action attack or cast time uses animation length [1]
is area damage [1]
CGEVolatileScarabExplode
Spell, Area, Damage, Triggerable, Duration, AreaSpell
active skill area of effect radius +% final [-25]
ground lightning art variation [1006]
infinite skill effect duration [1]
shock art variation [1001]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" blend_to_idle_time = 0.1 } Stats { set_base_heavy_stun_duration_ms = 2466 } StateMachine { define_shared_state = " visible; collidable; " on_or_create_state_collidable_1 = "MakeCollidable();" on_or_create_state_collidable_0 = "RemoveCollidability();" } Functions {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Functions { get_epkd = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/sandsummon_beetle_fadein.epk', 5 ); Delay( 5, { If( IsAlive(), () { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/sandsummon_beetle_skinoverride.epk' ); } ); } ); " } StateMachine { on_or_create_state_visible_0 = { DisableRendering(); } on_or_create_state_visible_1 = { EnableRendering(); } } Animated { on_event_start_for_charge_sunder_01 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/sandsummon_beetle_skinoverride.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/sandsummon_beetle_charge.epk' ); " on_death_01 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/sandsummon_beetle_fadein.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/sandsummon_beetle_charge.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/sandsummon_beetle_skinoverride.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/sandsummon_beetle_fadeout.epk' ); Delay( 0.1, { Delete(); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/EtchedBeetles/MediumEtchedBeetleSummon"] = { name = "Volatile Scarab", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "CGEVolatileScarabExplode", "GSVolatileScarabExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEVolatileScarabExplode"] = { name = "CGEVolatileScarabExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "ground_lightning_art_variation", "active_skill_area_of_effect_radius_+%_final", "shock_art_variation", "infinite_skill_effect_duration", }, levels = { [1] = {1006, -25, 1001, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVolatileScarabExplode"] = { name = "GSVolatileScarabExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
stance movement speed +% final [-45]
Id | StanceMovementSpeedNegative45 |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.