Volatile Scarab
stance movement speed +% final [-45]
Spectre | Y |
---|---|
Tags | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, fast_movement, insect, lightning_affinity, melee, sand_blood |
Life
150%
Ailment Threshold
%
Resistance
0
-30
30
0
Damage
150%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
4 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Experience
150%
Model Size
100%
Type
EtchedBeetleMediumPKSummoned
Metadata
MediumEtchedBeetleSummon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
11,636
Armour
3,451
Evasion
477
Energy Shield
0
Damage
350
Spell Damage
350
Accuracy
0
Attack Time
1.5
Experience
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 280–420
[Critical|Critical Hit] Chance: 5%
Attack Time: 1.5 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSVolatileScarabExplode
Triggerable, Spell, Damage
Cast Time: 1 sec
Deals 1.943 to 5.828 Lightning Damage
action attack or cast time uses animation length [1]
is area damage [1]
action attack or cast time uses animation length [1]
is area damage [1]
CGEVolatileScarabExplode
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Cast Time: 1 sec
active skill area of effect radius +% final [-25]
ground lightning art variation [1006]
infinite skill effect duration [1]
shock art variation [1001]
ground lightning art variation [1006]
infinite skill effect duration [1]
shock art variation [1001]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" blend_to_idle_time = 0.1 } Stats { set_base_heavy_stun_duration_ms = 2466 } StateMachine { define_shared_state = " visible; collidable; " on_or_create_state_collidable_1 = "MakeCollidable();" on_or_create_state_collidable_0 = "RemoveCollidability();" } Functions {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Functions { get_epkd = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/sandsummon_beetle_fadein.epk', 5 ); Delay( 5, { If( IsAlive(), () { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/sandsummon_beetle_skinoverride.epk' ); } ); } ); " } StateMachine { on_or_create_state_visible_0 = { DisableRendering(); } on_or_create_state_visible_1 = { EnableRendering(); } } Animated { on_event_start_for_charge_sunder_01 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/sandsummon_beetle_skinoverride.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/sandsummon_beetle_charge.epk' ); " on_death_01 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/sandsummon_beetle_fadein.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/sandsummon_beetle_charge.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/sandsummon_beetle_skinoverride.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/sandsummon_beetle_fadeout.epk' ); Delay( 0.1, { Delete(); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/EtchedBeetles/MediumEtchedBeetleSummon"] = { name = "Volatile Scarab", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "CGEVolatileScarabExplode", "GSVolatileScarabExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEVolatileScarabExplode"] = { name = "CGEVolatileScarabExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "ground_lightning_art_variation", "active_skill_area_of_effect_radius_+%_final", "shock_art_variation", "infinite_skill_effect_duration", }, levels = { [1] = {1006, -25, 1001, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVolatileScarabExplode"] = { name = "GSVolatileScarabExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [-45]
Id | StanceMovementSpeedNegative45 |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |