Volatile Scarab
stance movement speed +% final [-45]
Spectre | Y |
---|---|
Tags | 2HSharpMetal_onhit_audio, allows_inc_aoe, construct, fast_movement, insect, lightning_affinity, melee, sand_blood |
Здоровье
150%
Ailment Threshold
%
Сопротивление
0
-30
30
0
Damage
150%
Меткость
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
4 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
150%
Model Size
100%
Type
EtchedBeetleMediumPKSummoned
Metadata
MediumEtchedBeetleSummon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
11,636
Доспехи
3,451
Уклонение
477
Энерг. щит
0
Damage
350
Урон от чар
350
Меткость
0
Attack Time
1.5
Опыт
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 280–420
Шанс [Critical|крит. попадания]: 5%
Attack Time: 1.5 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSVolatileScarabExplode
Triggerable, Spell, Damage
Время применения: 1 сек.
Наносит от 1.943 до 5.828 урона от молнии
action attack or cast time uses animation length [1]
is area damage [1]
action attack or cast time uses animation length [1]
is area damage [1]
CGEVolatileScarabExplode
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Время применения: 1 сек.
active skill area of effect radius +% final [-25]
ground lightning art variation [1006]
infinite skill effect duration [1]
shock art variation [1001]
ground lightning art variation [1006]
infinite skill effect duration [1]
shock art variation [1001]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" blend_to_idle_time = 0.1 } Stats { set_base_heavy_stun_duration_ms = 2466 } StateMachine { define_shared_state = " visible; collidable; " on_or_create_state_collidable_1 = "MakeCollidable();" on_or_create_state_collidable_0 = "RemoveCollidability();" } Functions {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Functions { get_epkd = " AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/sandsummon_beetle_fadein.epk', 5 ); Delay( 5, { If( IsAlive(), () { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/sandsummon_beetle_skinoverride.epk' ); } ); } ); " } StateMachine { on_or_create_state_visible_0 = { DisableRendering(); } on_or_create_state_visible_1 = { EnableRendering(); } } Animated { on_event_start_for_charge_sunder_01 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/sandsummon_beetle_skinoverride.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/sandsummon_beetle_charge.epk' ); " on_death_01 = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/sandsummon_beetle_fadein.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/sandsummon_beetle_charge.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/sandsummon_beetle_skinoverride.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/PerennialKing/epk/sandsummon_beetle_fadeout.epk' ); Delay( 0.1, { Delete(); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/EtchedBeetles/MediumEtchedBeetleSummon"] = { name = "Volatile Scarab", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "CGEVolatileScarabExplode", "GSVolatileScarabExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEVolatileScarabExplode"] = { name = "CGEVolatileScarabExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "ground_lightning_art_variation", "active_skill_area_of_effect_radius_+%_final", "shock_art_variation", "infinite_skill_effect_duration", }, levels = { [1] = {1006, -25, 1001, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVolatileScarabExplode"] = { name = "GSVolatileScarabExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.5, 1.5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
stance movement speed +% final [-45]
Id | StanceMovementSpeedNegative45 |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |