Worm-King
Spectre | Y |
---|---|
Tags | insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
Packs |
พลังชีวิต
220%
เกราะ
+70%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
220%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 26
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
220%
Model Size
70%
Type
WormsKing
Metadata
WormsKing_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
17,065
เกราะ
5,867
การหลบหลีก
477
Energy Shield
0
Damage
513
ความเสียหายเวท
513
ความแม่นยำ
1,090
Attack Time
1.5
ค่าประสบการณ์
62,995
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 410–615
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSWormsMaggotSpray
Triggerable, Spell, Damage
คูลดาวน์: 6 {วิ}
สร้างความเสียหาย กายภาพ 16.25 ถึง 24.37
action attack or cast time uses animation length [1]
base deal no damage [1]
is area damage [1]
spell maximum action distance +% [-50]
action attack or cast time uses animation length [1]
base deal no damage [1]
is area damage [1]
spell maximum action distance +% [-50]
CGEWormsMaggotPool
Spell, Area, Damage, Triggerable, Duration, AreaSpell
สร้างความเสียหาย เคออส พื้นฐาน 34.5 ต่อวินาที
เพิ่มพื้นที่ส่งผล อีก 35%
base skill effect duration [4000]
ground sludge art variation [1000]
เพิ่มพื้นที่ส่งผล อีก 35%
base skill effect duration [4000]
ground sludge art variation [1000]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "MoveForced" } BaseEvents { on_construction_complete = " IfInStance( stance2, {PlayAnimation( emerge_below_01 ); PauseAnimation();} ); " } StateMachine { define_shared_state = "terrain_walker;" on_or_create_state_terrain_walker_0 = "OverrideBaseHullType( walk );" on_or_create_state_terrain_walker_1 = "OverrideBaseHullType( projectile );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/WormsKing/WormsKing_"] = { name = "Worm-King", life = 2.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 26, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "CGEWormsMaggotPool", "GSWormsMaggotSpray", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEWormsMaggotPool"] = { name = "CGEWormsMaggotPool", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_sludge_art_variation", "active_skill_area_of_effect_+%_final", }, levels = { [1] = {1, 4000, 1000, 35, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWormsMaggotSpray"] = { name = "GSWormsMaggotSpray", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
Worm-King
Spectre | Y |
---|---|
Tags | cannot_be_monolith, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
พลังชีวิต
220%
เกราะ
+70%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
220%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 26
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
220%
Model Size
70%
Type
WormsKing
Metadata
WormsKingEmerge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
17,065
เกราะ
5,867
การหลบหลีก
477
Energy Shield
0
Damage
513
ความเสียหายเวท
513
ความแม่นยำ
1,090
Attack Time
1.5
ค่าประสบการณ์
62,995
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 410–615
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSWormsMaggotSpray
Triggerable, Spell, Damage
คูลดาวน์: 6 {วิ}
สร้างความเสียหาย กายภาพ 16.25 ถึง 24.37
action attack or cast time uses animation length [1]
base deal no damage [1]
is area damage [1]
spell maximum action distance +% [-50]
action attack or cast time uses animation length [1]
base deal no damage [1]
is area damage [1]
spell maximum action distance +% [-50]
CGEWormsMaggotPool
Spell, Area, Damage, Triggerable, Duration, AreaSpell
สร้างความเสียหาย เคออส พื้นฐาน 34.5 ต่อวินาที
เพิ่มพื้นที่ส่งผล อีก 35%
base skill effect duration [4000]
ground sludge art variation [1000]
เพิ่มพื้นที่ส่งผล อีก 35%
base skill effect duration [4000]
ground sludge art variation [1000]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "MoveForced" } BaseEvents { on_construction_complete = " IfInStance( stance2, {PlayAnimation( emerge_below_01 ); PauseAnimation();} ); " } StateMachine { define_shared_state = "terrain_walker;" on_or_create_state_terrain_walker_0 = "OverrideBaseHullType( walk );" on_or_create_state_terrain_walker_1 = "OverrideBaseHullType( projectile );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/WormsKing/WormsKingEmerge"] = { name = "Worm-King", life = 2.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 26, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "CGEWormsMaggotPool", "GSWormsMaggotSpray", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEWormsMaggotPool"] = { name = "CGEWormsMaggotPool", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_sludge_art_variation", "active_skill_area_of_effect_+%_final", }, levels = { [1] = {1, 4000, 1000, 35, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWormsMaggotSpray"] = { name = "GSWormsMaggotSpray", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }