벌레왕
Worm-King
Spectre | Y |
---|---|
Tags | insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
Packs |
생명력
220%
방어도
+70%
Ailment Threshold
%
저항
-30
30
0
0
Damage
220%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 26
Attack Time
1.5 Second
Damage Spread
±20%
경험치
220%
Model Size
70%
Type
WormsKing
Metadata
WormsKing_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
17,065
방어도
3,451
회피
477
에너지 보호막
0
Damage
513
주문 피해
513
정확도
0
Attack Time
1.5
경험치
62,995
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 410–615
[Critical|치명타 명중] 확률: 5%
Attack Time: 1.5 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSWormsMaggotSpray
Triggerable, Spell, Damage
시전 속도: 1 초
재사용 대기시간: 6 초
16.25~24.37 물리 피해
action attack or cast time uses animation length [1]
base deal no damage [1]
is area damage [1]
spell maximum action distance +% [-50]
action attack or cast time uses animation length [1]
base deal no damage [1]
is area damage [1]
spell maximum action distance +% [-50]
CGEWormsMaggotPool
Spell, Area, Damage, Triggerable, Duration, AreaSpell
시전 속도: 1 초
1초마다 34.5의 기본 카오스 피해를 줌
효과 범위 35% 증폭
base skill effect duration [4000]
ground sludge art variation [1000]
효과 범위 35% 증폭
base skill effect duration [4000]
ground sludge art variation [1000]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "MoveForced" } BaseEvents { on_construction_complete = " IfInStance( stance2, {PlayAnimation( emerge_below_01 ); PauseAnimation();} ); " } StateMachine { define_shared_state = "terrain_walker;" on_or_create_state_terrain_walker_0 = "OverrideBaseHullType( walk );" on_or_create_state_terrain_walker_1 = "OverrideBaseHullType( projectile );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/WormsKing/WormsKing_"] = { name = "Worm-King", life = 2.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 26, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "CGEWormsMaggotPool", "GSWormsMaggotSpray", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEWormsMaggotPool"] = { name = "CGEWormsMaggotPool", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_sludge_art_variation", "active_skill_area_of_effect_+%_final", }, levels = { [1] = {1, 4000, 1000, 35, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWormsMaggotSpray"] = { name = "GSWormsMaggotSpray", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
벌레왕
Worm-King
Spectre | Y |
---|---|
Tags | cannot_be_monolith, insect, not_dex, not_int, Unarmed_onhit_audio, very_slow_movement |
생명력
220%
방어도
+70%
Ailment Threshold
%
저항
-30
30
0
0
Damage
220%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 26
Attack Time
1.5 Second
Damage Spread
±20%
경험치
220%
Model Size
70%
Type
WormsKing
Metadata
WormsKingEmerge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
17,065
방어도
3,451
회피
477
에너지 보호막
0
Damage
513
주문 피해
513
정확도
0
Attack Time
1.5
경험치
62,995
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 410–615
[Critical|치명타 명중] 확률: 5%
Attack Time: 1.5 초
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSWormsMaggotSpray
Triggerable, Spell, Damage
시전 속도: 1 초
재사용 대기시간: 6 초
16.25~24.37 물리 피해
action attack or cast time uses animation length [1]
base deal no damage [1]
is area damage [1]
spell maximum action distance +% [-50]
action attack or cast time uses animation length [1]
base deal no damage [1]
is area damage [1]
spell maximum action distance +% [-50]
CGEWormsMaggotPool
Spell, Area, Damage, Triggerable, Duration, AreaSpell
시전 속도: 1 초
1초마다 34.5의 기본 카오스 피해를 줌
효과 범위 35% 증폭
base skill effect duration [4000]
ground sludge art variation [1000]
효과 범위 35% 증폭
base skill effect duration [4000]
ground sludge art variation [1000]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "MoveForced" } BaseEvents { on_construction_complete = " IfInStance( stance2, {PlayAnimation( emerge_below_01 ); PauseAnimation();} ); " } StateMachine { define_shared_state = "terrain_walker;" on_or_create_state_terrain_walker_0 = "OverrideBaseHullType( walk );" on_or_create_state_terrain_walker_1 = "OverrideBaseHullType( projectile );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/WormsKing/WormsKingEmerge"] = { name = "Worm-King", life = 2.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.2, damageSpread = 0.2, attackTime = 1.5, attackRange = 26, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "CGEWormsMaggotPool", "GSWormsMaggotSpray", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEWormsMaggotPool"] = { name = "CGEWormsMaggotPool", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_chaos_damage_to_deal_per_minute", "base_skill_effect_duration", "ground_sludge_art_variation", "active_skill_area_of_effect_+%_final", }, levels = { [1] = {1, 4000, 1000, 35, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSWormsMaggotSpray"] = { name = "GSWormsMaggotSpray", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }