羽毛瘟疫.切札


地區: 混沌試煉
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Chetza, the Feathered Plague
Spectre | N |
---|---|
Area | 混沌試煉 |
Tags | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
生命
250%
抗性




傷害
250%
命中
100%
暴擊 Chance
5%
暴擊傷害加成
+30%
Attack Distance
6 ~ 30
攻擊時間
2.01 Second
Damage Spread
±20%
經驗值
250%
Model Size
100%
Type
MutantBird2
Metadata
MutantBird2
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
選擇 怪物等級
等級
38
生命
3,580
護甲值
521
閃避值
191
傷害
208
法術傷害
208
命中
744
攻擊時間
2.01
經驗值
9,115
Minion Life
6,960
Minion Damage
580
Minion Armour
521
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 167–250
暴擊率: 5%
攻擊時間: 2.01 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EAAMutantBirdVomitPeck
冷卻時間: 7.5 秒
action attack or cast time uses animation length [1]
MeleeAtAnimationSpeedMutantBirdFace
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
基礎攻擊
Base Damage: 167–250
暴擊率: 5%
攻擊時間: 2.01 秒
冷卻時間: 6 秒
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EASMutantBirdSpit
冷卻時間: 12.75 秒
action attack or cast time uses animation length [1]
EASBirdStorm
冷卻時間: 30 秒
action attack or cast time uses animation length [1]
EDAMutantBirdVomitSpray
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
冷卻時間: 30 秒
造成 317.1 至 475.6 物理傷害
你的擊中不能暈眩敵人
增加 100% 範圍效果
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-33]
EDAMutantBirdVomitSpray2
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
冷卻時間: 30 秒
造成 至 物理傷害
你的擊中不能暈眩敵人
增加 100% 範圍效果
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-33]
EASBirdBeakSpiral
冷卻時間: 22.5 秒
不能被擊退
action attack or cast time uses animation length [1]
EASMutantBirdSummonDog
不能被擊退
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
EASMutantBirdSummonDogFirst
不能被擊退
你的擊中不能暈眩敵人
action attack or cast time uses animation length [1]
EASMutantBird180Left
不能被擊退
你的擊中不能暈眩敵人
造成 55% 更多攻擊傷害
action attack or cast time uses animation length [1]
action do not face target [1]
EASMutantBird180Right
不能被擊退
你的擊中不能暈眩敵人
造成 55% 更多攻擊傷害
action attack or cast time uses animation length [1]
action do not face target [1]
EASMutantBird90Left
不能被擊退
你的擊中不能暈眩敵人
造成 25% 更多攻擊傷害
action attack or cast time uses animation length [1]
action do not face target [1]
EASMutantBird90Right
不能被擊退
你的擊中不能暈眩敵人
造成 25% 更多攻擊傷害
action attack or cast time uses animation length [1]
action do not face target [1]
DTTBirdRetreatNOTDTT
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [3]
monster dodge distance [37]
EASMutantBirdDodgeBack
action attack or cast time uses animation length [1]
MPWMutantBirdBossSpit
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 167–250
暴擊率: 5%
攻擊時間: 2.01 秒
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [70]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1080]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [3000]
projectile spread radius [90]
projectile uses contact position [1]
spell maximum action distance +% [0]
MPWMutantBirdBossSpitFlip
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發
Base Damage: 167–250
暴擊率: 5%
攻擊時間: 2.01 秒
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [30]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1080]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [3000]
projectile spread radius [50]
projectile uses contact position [1]
spell maximum action distance +% [0]
GAMutantBirdVomitSplat
可觸發, 攻擊
Base Damage: 167–250
暴擊率: 5%
攻擊傷害: 200%
攻擊時間: 2.01 秒
造成 100% 更多攻擊傷害
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
voll slam damage +% final at centre [100]
GTBirdStorm
可觸發
action attack or cast time uses animation length [1]
GAMutantBirdBirdStorm
可觸發, 攻擊
Base Damage: 167–250
暴擊率: 5%
攻擊傷害: 55%
攻擊時間: 2.01 秒
造成 45% 更少攻擊傷害
+60 近戰打擊距離
is area damage [1]
GTSpiralAbility1
可觸發
action attack or cast time uses animation length [1]
GTSpiralAbility2
可觸發
action attack or cast time uses animation length [1]
GTSpiralAbility3
可觸發
action attack or cast time uses animation length [1]
GTSpiralAbility4
可觸發
action attack or cast time uses animation length [1]
GTSpiralAbility5
可觸發
action attack or cast time uses animation length [1]
GTSpiralAbility6
可觸發
action attack or cast time uses animation length [1]
GTSpiralAbility7
可觸發
action attack or cast time uses animation length [1]
GTSpiralAbility8
可觸發
action attack or cast time uses animation length [1]
GTSpiralAbility9
可觸發
action attack or cast time uses animation length [1]
GTSpiralAbility10
可觸發
action attack or cast time uses animation length [1]
GTSpiralAbility11
可觸發
action attack or cast time uses animation length [1]
GTSpiralAbility12
可觸發
action attack or cast time uses animation length [1]
GAMutantBirdSpikeImpale
可觸發, 攻擊
Base Damage: 167–250
暴擊率: 5%
攻擊傷害: 250%
攻擊時間: 2.01 秒
造成 150% 更多攻擊傷害
+60 近戰打擊距離
造成流血
擊中時癱瘓
action attack or cast time uses animation length [1]
is area damage [1]
GAMutantBird180Slam
可觸發, 攻擊
Base Damage: 167–250
暴擊率: 5%
攻擊傷害: 155%
攻擊時間: 2.01 秒
造成 55% 更多攻擊傷害
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
voll slam damage +% final at centre [50]
GAMutantBird90SwipeLeft
可觸發, 攻擊
Base Damage: 167–250
暴擊率: 5%
攻擊傷害: 125%
攻擊時間: 2.01 秒
造成 25% 更多攻擊傷害
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
voll slam damage +% final at centre [33]
GAMutantBird90SwipeRight
可觸發, 攻擊
Base Damage: 167–250
暴擊率: 5%
攻擊傷害: 125%
攻擊時間: 2.01 秒
造成 25% 更多攻擊傷害
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
voll slam damage +% final at centre [33]
GAMutantBirdFaceSmashImpact
可觸發, 攻擊
Base Damage: 167–250
暴擊率: 5%
攻擊時間: 2.01 秒
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
voll slam damage +% final at centre [50]
EAAMutantBirdFaceSmash
action attack or cast time uses animation length [1]
GSMutantBirdPopHatchling
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 2.253 至 3.38 物理傷害
disable visual hit effect [1]
is area damage [1]
CGEMutantBirdPeckDetritus
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 1100.9 基礎物理傷害
active skill area of effect radius +% final [50]
base skill effect duration [15000]
ground blood art variation [1002]
GSMutantBirdFlap
可觸發, 攻擊
Base Damage: 167–250
暴擊率: 5%
攻擊傷害: 20%
攻擊時間: 2.01 秒
造成 80% 更少攻擊傷害
is area damage [1]
EGMutantBirdNestDestruction
可觸發
GAMutantBirdVomitSplat2
可觸發, 法術, 傷害
暴擊率: 5%
施放時間: 1 秒
造成 369.9 至 554.9 火焰傷害
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" extends "Metadata/Monsters/LeagueUltimatum/UltimatumBossBase" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "ChangeToStance4" leveled_starting_effects = "DoLiterallyNothing" } Stats { /* how_stunning = 75 */ set_base_heavy_stun_duration_ms = 3160 } Positioned { // blocking is handled by multi hitbox blocking = false } StateMachine { define_shared_state = "dead" } Animated {} ControlZone {} Functions { fix_orientation = " /* arg1 doesn't exist by the time AddOnActionEnd happens so needs to be put somewhere */ this.temp_anim_orientation = arg1; AddOnActionEnd( { SetOrientation( GetOrientation() + temp_anim_orientation, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); this.temp_anim_orientation = null; }, true ); " } Life { on_death = "KillGroundEffectsOfType( Sulphite, 1001, 1, 150 );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" extends "Metadata/Monsters/LeagueUltimatum/UltimatumBossBase" Render { use_ao_lights = true } Functions { scare_gulls = " ForEachInRangeOfType( 150, 'Metadata/Terrain/Gallows/Act4/4_7/Objects/Seagull', ( seagull ) { If( seagull.flee, () { CancelAllStateTimers(); DisableProximityTrigger(); seagull.flee = 0; Delay( arg1 * GetDistanceTo( this ), { PlayAnimation( fly_up_01, fly_up_02, fly_up_03 ); } ); } ); } ); " } ControlZone { condition = "local_player" radius = 0 required_quest_flag = "G4_7minusScourgeSkiesTrophyPickedUp" //on_enter = "ShowNPCSummon( triggerer, 'Metadata/NPC/Four_Act4/BoatReturn', 0 );" //on_exit = "HideNPCSummon( triggerer, 'Metadata/NPC/Four_Act4/BoatReturn' );" } StateMachine { on_state_light_0 = "SetLightState( off, 3.0 );" on_state_light_1 = "SetLightState( on, 0.5 );" create_state_light_0 = " Delay( 0.01, { SetLightState( off, 1.0 ); } ); " create_state_light_1 = " Delay( 0.01, { SetLightState( on, 1.0 ); } ); " on_or_create_state_dead_1 = "SetControlZoneRadius( 200 );" } GlobalAudioParamEvents { player_in_range_param = "ScourgeInRange" life_percent_param = "ScourgeLifePercentage" range = 130 life_percent_value_max = 1.0 life_percent_is_boolean = true } Preload { preload_monster_variety = "Metadata/Monsters/Bird2/MutantBirdDog2_" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/MutantBird/ao/carrion_hit.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/MutantBird/ao/baby_bird_pop.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/MutantBird/epk/baby_bird_pop.epk" preload_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/MutantBird/ao/Objects/CascadeSpikes1" preload_environment = "G4_7_boss" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Bird2/MutantBird2"] = { name = "Chetza, the Feathered Plague", life = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 2.01, attackRange = 30, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "MeleeAtAnimationSpeedMutantBirdFace", "MPWMutantBirdBossSpit", "MPWMutantBirdBossSpitFlip", "CGEMutantBirdPeckDetritus", "GAMutantBirdBirdStorm", "GAMutantBirdSpikeImpale", "GAMutantBirdVomitSplat", "GAMutantBirdVomitSplat2", "GAMutantBird180Slam", "GAMutantBird90SwipeLeft", "GAMutantBird90SwipeRight", "GAMutantBirdFaceSmashImpact", "GSMutantBirdPopHatchling", "GSMutantBirdFlap", "EASBirdBeakSpiral", "EASBirdStorm", "EASMutantBird180Left", "EASMutantBird180Right", "EASMutantBird90Left", "EASMutantBird90Right", "EASMutantBirdSummonDog", "EASMutantBirdSummonDogFirst", "EASMutantBirdSpit", "EAAMutantBirdFaceSmash", "EAAMutantBirdVomitPeck", "EASMutantBirdDodgeBack", "EGMutantBirdNestDestruction", "GTSpiralAbility1", "GTSpiralAbility2", "GTSpiralAbility3", "GTSpiralAbility4", "GTSpiralAbility5", "GTSpiralAbility6", "GTSpiralAbility7", "GTSpiralAbility8", "GTSpiralAbility9", "GTSpiralAbility10", "GTSpiralAbility11", "GTSpiralAbility12", "GTBirdStorm", "EDAMutantBirdVomitSpray", "EDAMutantBirdVomitSpray2", "DTTBirdRetreatNOTDTT", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedMutantBirdFace"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWMutantBirdBossSpit"] = { name = "MPWMutantBirdBossSpit", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_spread_radius", "projectile_ballistic_gravity_override", "active_skill_projectile_speed_+%_variation_final", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "base_deal_no_damage", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {1080, 0, 90, 3000, 70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWMutantBirdBossSpitFlip"] = { name = "MPWMutantBirdBossSpitFlip", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_spread_radius", "projectile_ballistic_gravity_override", "active_skill_projectile_speed_+%_variation_final", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_target_distance", "base_deal_no_damage", }, levels = { [1] = {1080, 0, 50, 3000, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEMutantBirdPeckDetritus"] = { name = "CGEMutantBirdPeckDetritus", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "ground_blood_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", }, levels = { [1] = {1, 1002, 50, 15000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMutantBirdBirdStorm"] = { name = "GAMutantBirdBirdStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "is_area_damage", }, levels = { [1] = {60, baseMultiplier = 0.55, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMutantBirdSpikeImpale"] = { name = "GAMutantBirdSpikeImpale", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "attacks_inflict_bleeding_on_hit", "global_maim_on_hit", }, levels = { [1] = {60, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMutantBirdVomitSplat"] = { name = "GAMutantBirdVomitSplat", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", "base_is_projectile", }, levels = { [1] = {100, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMutantBirdVomitSplat2"] = { name = "GAMutantBirdVomitSplat2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMutantBird180Slam"] = { name = "GAMutantBird180Slam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {50, baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMutantBird90SwipeLeft"] = { name = "GAMutantBird90SwipeLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {33, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMutantBird90SwipeRight"] = { name = "GAMutantBird90SwipeRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {33, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMutantBirdFaceSmashImpact"] = { name = "GAMutantBirdFaceSmashImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSMutantBirdPopHatchling"] = { name = "GSMutantBirdPopHatchling", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "disable_visual_hit_effect", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSMutantBirdFlap"] = { name = "GSMutantBirdFlap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBirdBeakSpiral"] = { name = "EASBirdBeakSpiral", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBirdStorm"] = { name = "EASBirdStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMutantBird180Left"] = { name = "EASMutantBird180Left", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMutantBird180Right"] = { name = "EASMutantBird180Right", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMutantBird90Left"] = { name = "EASMutantBird90Left", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMutantBird90Right"] = { name = "EASMutantBird90Right", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMutantBirdSummonDog"] = { name = "EASMutantBirdSummonDog", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMutantBirdSummonDogFirst"] = { name = "EASMutantBirdSummonDogFirst", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMutantBirdSpit"] = { name = "EASMutantBirdSpit", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAMutantBirdFaceSmash"] = { name = "EAAMutantBirdFaceSmash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAMutantBirdVomitPeck"] = { name = "EAAMutantBirdVomitPeck", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMutantBirdDodgeBack"] = { name = "EASMutantBirdDodgeBack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGMutantBirdNestDestruction"] = { name = "EGMutantBirdNestDestruction", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSpiralAbility1"] = { name = "GTSpiralAbility1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSpiralAbility2"] = { name = "GTSpiralAbility2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSpiralAbility3"] = { name = "GTSpiralAbility3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSpiralAbility4"] = { name = "GTSpiralAbility4", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSpiralAbility5"] = { name = "GTSpiralAbility5", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSpiralAbility6"] = { name = "GTSpiralAbility6", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSpiralAbility7"] = { name = "GTSpiralAbility7", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSpiralAbility8"] = { name = "GTSpiralAbility8", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSpiralAbility9"] = { name = "GTSpiralAbility9", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSpiralAbility10"] = { name = "GTSpiralAbility10", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSpiralAbility11"] = { name = "GTSpiralAbility11", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSpiralAbility12"] = { name = "GTSpiralAbility12", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBirdStorm"] = { name = "GTBirdStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDAMutantBirdVomitSpray"] = { name = "EDAMutantBirdVomitSpray", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_area_of_effect_+%", "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDAMutantBirdVomitSpray2"] = { name = "EDAMutantBirdVomitSpray2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_area_of_effect_+%", "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTBirdRetreatNOTDTT"] = { name = "DTTBirdRetreatNOTDTT", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {3, 37, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Id | MonsterUniqueT2Boss |
---|---|
Family | MonsterActBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
編輯
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.