Chetza, a Praga Alada
Besta
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Chetza, the Feathered Plague
SpectreN
AreaProvação do Caos
Tagsbeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
Vida
250%
Resistência
-30 30 0 0
Damage
250%
Precisão
100%
Attack Distance
6 ~ 30
Tempo de Ataque
2.01 Second
Damage Spread
±20%
Experiência
250%
Model Size
100%
Type
MutantBird2
Metadata
MutantBird2
Nível
38
Vida
2,685
Damage
208
Dano Mágico
208
Precisão
760
Tempo de Ataque
2.01
Experiência
9,115
Minion Life
5,713
Minion Damage
451
Minion Armour
364
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 167–250
Chance de Acerto Crítico: 5%
Tempo de Ataque: 2.01 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAMutantBirdVomitPeck
Recarga: 7.5 seg
action attack or cast time uses animation length [1]
MeleeAtAnimationSpeedMutantBirdFace
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 167–250
Chance de Acerto Crítico: 5%
Tempo de Ataque: 2.01 seg
Recarga: 6 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASMutantBirdSpit
Recarga: 12.75 seg
action attack or cast time uses animation length [1]
EASBirdStorm
Recarga: 30 seg
action attack or cast time uses animation length [1]
EDAMutantBirdVomitSpray
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Recarga: 30 seg
Causa 222.1 a 333.1 de Dano Físico
Causa 150% mais Dano com Ataque
Área de Efeito aumentada em 100%
action attack or cast time uses animation length [1]
base skill can be blocked [1]
is area damage [1]
spell maximum action distance +% [-33]
EDAMutantBirdVomitSpray2
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Recarga: 30 seg
Causa a de Dano Físico
Causa 150% mais Dano com Ataque
Área de Efeito aumentada em 100%
action attack or cast time uses animation length [1]
base skill can be blocked [1]
is area damage [1]
spell maximum action distance +% [-33]
EASBirdBeakSpiral
Recarga: 22.5 seg
Não Pode ser Empurrado
action attack or cast time uses animation length [1]
EASMutantBirdSummonDog
Não Pode ser Empurrado
Seus Acertos não podem Atordoar Inimigos
action attack or cast time uses animation length [1]
EASMutantBirdSummonDogFirst
Não Pode ser Empurrado
Seus Acertos não podem Atordoar Inimigos
action attack or cast time uses animation length [1]
EASMutantBird180Left
Não Pode ser Empurrado
Seus Acertos não podem Atordoar Inimigos
Causa 55% mais Dano com Ataque
action attack or cast time uses animation length [1]
action do not face target [1]
EASMutantBird180Right
Não Pode ser Empurrado
Seus Acertos não podem Atordoar Inimigos
Causa 55% mais Dano com Ataque
action attack or cast time uses animation length [1]
action do not face target [1]
EASMutantBird90Left
Não Pode ser Empurrado
Seus Acertos não podem Atordoar Inimigos
Causa 25% mais Dano com Ataque
action attack or cast time uses animation length [1]
action do not face target [1]
EASMutantBird90Right
Não Pode ser Empurrado
Seus Acertos não podem Atordoar Inimigos
Causa 25% mais Dano com Ataque
action attack or cast time uses animation length [1]
action do not face target [1]
DTTBirdRetreatNOTDTT
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [3]
monster dodge distance [37]
EASMutantBirdDodgeBack
action attack or cast time uses animation length [1]
MPWMutantBirdBossSpit
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 167–250
Chance de Acerto Crítico: 5%
Tempo de Ataque: 2.01 seg
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [70]
base deal no damage [1]
base is projectile [1]
base skill can be avoided by dodge roll [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1080]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [3000]
projectile spread radius [90]
projectile uses contact position [1]
spell maximum action distance +% [0]
MPWMutantBirdBossSpitFlip
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 167–250
Chance de Acerto Crítico: 5%
Tempo de Ataque: 2.01 seg
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [30]
base deal no damage [1]
base is projectile [1]
base skill can be avoided by dodge roll [1]
monster projectile variation [1080]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [3000]
projectile spread radius [50]
projectile uses contact position [1]
spell maximum action distance +% [0]
GAMutantBirdVomitSplat
Triggerable, Attack
Base Damage: 167–250
Chance de Acerto Crítico: 5%
Dano de Ataque: 200%
Tempo de Ataque: 2.01 seg
Causa 100% mais Dano com Ataque
base is projectile [1]
base skill cannot be avoided by dodge roll or blocked [1]
is area damage [1]
voll slam damage +% final at centre [100]
GTBirdStorm
Triggerable
action attack or cast time uses animation length [1]
GAMutantBirdBirdStorm
Triggerable, Attack
Base Damage: 167–250
Chance de Acerto Crítico: 5%
Dano de Ataque: 31%
Tempo de Ataque: 2.01 seg
Causa 69% menos Dano com Ataque
+60 ao Alcance de Golpes Corpo a Corpo
is area damage [1]
GTSpiralAbility1
Triggerable
action attack or cast time uses animation length [1]
GTSpiralAbility2
Triggerable
action attack or cast time uses animation length [1]
GTSpiralAbility3
Triggerable
action attack or cast time uses animation length [1]
GTSpiralAbility4
Triggerable
action attack or cast time uses animation length [1]
GTSpiralAbility5
Triggerable
action attack or cast time uses animation length [1]
GTSpiralAbility6
Triggerable
action attack or cast time uses animation length [1]
GTSpiralAbility7
Triggerable
action attack or cast time uses animation length [1]
GTSpiralAbility8
Triggerable
action attack or cast time uses animation length [1]
GTSpiralAbility9
Triggerable
action attack or cast time uses animation length [1]
GTSpiralAbility10
Triggerable
action attack or cast time uses animation length [1]
GTSpiralAbility11
Triggerable
action attack or cast time uses animation length [1]
GTSpiralAbility12
Triggerable
action attack or cast time uses animation length [1]
GAMutantBirdSpikeImpale
Triggerable, Attack
Base Damage: 167–250
Chance de Acerto Crítico: 5%
Dano de Ataque: 250%
Tempo de Ataque: 2.01 seg
Causa 150% mais Dano com Ataque
+60 ao Alcance de Golpes Corpo a Corpo
Causa Sangramento
Mutila ao Acertar
action attack or cast time uses animation length [1]
is area damage [1]
skill can be active blocked from all directions [1]
GAMutantBird180Slam
Triggerable, Attack
Base Damage: 167–250
Chance de Acerto Crítico: 5%
Dano de Ataque: 155%
Tempo de Ataque: 2.01 seg
Causa 55% mais Dano com Ataque
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
voll slam damage +% final at centre [50]
GAMutantBird90SwipeLeft
Triggerable, Attack
Base Damage: 167–250
Chance de Acerto Crítico: 5%
Dano de Ataque: 125%
Tempo de Ataque: 2.01 seg
Causa 25% mais Dano com Ataque
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
voll slam damage +% final at centre [33]
GAMutantBird90SwipeRight
Triggerable, Attack
Base Damage: 167–250
Chance de Acerto Crítico: 5%
Dano de Ataque: 125%
Tempo de Ataque: 2.01 seg
Causa 25% mais Dano com Ataque
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
voll slam damage +% final at centre [33]
GAMutantBirdFaceSmashImpact
Triggerable, Attack
Base Damage: 167–250
Chance de Acerto Crítico: 5%
Tempo de Ataque: 2.01 seg
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
voll slam damage +% final at centre [50]
EAAMutantBirdFaceSmash
action attack or cast time uses animation length [1]
GSMutantBirdPopHatchling
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 0.9433287592567 a 1.415 de Dano Físico
disable visual hit effect [1]
is area damage [1]
CGEMutantBirdPeckDetritus
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 1 seg
Causa 289.1 de Dano Físico Base por segundo
active skill area of effect radius +% final [50]
base skill effect duration [15000]
ground blood art variation [1002]
GSMutantBirdFlap
Triggerable, Attack
Base Damage: 167–250
Chance de Acerto Crítico: 5%
Dano de Ataque: 20%
Tempo de Ataque: 2.01 seg
Causa 80% menos Dano com Ataque
is area damage [1]
EGMutantBirdNestDestruction
Triggerable
GAMutantBirdVomitSplat2
Triggerable, Attack
Base Damage: 167–250
Chance de Acerto Crítico: 5%
Dano de Ataque: 200%
Tempo de Ataque: 2.01 seg
Causa 100% mais Dano com Ataque
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
extends "Metadata/Monsters/LeagueUltimatum/UltimatumBossBase"

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
	basic_action = "ChangeToStance3"
	basic_action = "ChangeToStance4"
	leveled_starting_effects = "DoLiterallyNothing"
}

Stats
{
	set_base_heavy_stun_duration_ms = 5466
}

Positioned
{
	// blocking is handled by multi hitbox
	blocking = false
}

StateMachine
{
	define_shared_state = "dead"
}

Animated {}

ControlZone {}

Functions
{
	fix_orientation =
	"
		/* arg1 doesn't exist by the time AddOnActionEnd happens so needs to be put somewhere */
		this.temp_anim_orientation = arg1;
		AddOnActionEnd(
		{
			SetOrientation( GetOrientation() + temp_anim_orientation, false, true );
			PlayAnimationType( Idle, 1.0, 0, 0 );
            this.temp_anim_orientation = null;
		}, true );
	"
}

Life
{
	on_death = "KillGroundEffectsOfType( Sulphite, 1001, 1, 150 );"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
extends "Metadata/Monsters/LeagueUltimatum/UltimatumBossBase"

Render
{
	use_ao_lights = true
}

Functions
{
	scare_gulls =
	"
		ForEachInRangeOfType( 150, 'Metadata/Terrain/Gallows/Act4/4_7/Objects/Seagull', ( seagull )
		{
			If( seagull.flee, ()
			{
				CancelAllStateTimers();
				DisableProximityTrigger();
				seagull.flee = 0;
				Delay( arg1 * GetDistanceTo( this ), { PlayAnimation( fly_up_01, fly_up_02, fly_up_03 ); } );
			} );
		} );
	"
}

StateMachine
{
	on_state_light_0 = "SetLightState( off, 3.0 );"
	on_state_light_1 = "SetLightState( on, 0.5 );"

	create_state_light_0 =
	"
		Delay( 0.01, { SetLightState( off, 1.0 ); } );
	"

	create_state_light_1 =
	"
		Delay( 0.01, { SetLightState( on, 1.0 ); } );
	"
	
	on_or_create_state_dead_1 = "SetControlZoneRadius( 200 );"
}

GlobalAudioParamEvents
{
	player_in_range_param = "ScourgeInRange"
	life_percent_param = "ScourgeLifePercentage"
	range = 130
	life_percent_value_max = 1.0
	life_percent_is_boolean = true
}

Preload
{
	preload_monster_variety = "Metadata/Monsters/Bird2/MutantBirdDog2_"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/MutantBird/ao/carrion_hit.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/MutantBird/ao/baby_bird_pop.ao"
	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/MutantBird/epk/baby_bird_pop.epk"
	preload_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/MutantBird/ao/Objects/CascadeSpikes1"
	preload_environment = "G4_7_boss"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Bird2/MutantBird2"] = {
    name = "Chetza, the Feathered Plague",
    life = 2.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 2.01,
    attackRange = 30,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "MeleeAtAnimationSpeedMutantBirdFace",
        "MPWMutantBirdBossSpit",
        "MPWMutantBirdBossSpitFlip",
        "CGEMutantBirdPeckDetritus",
        "GAMutantBirdBirdStorm",
        "GAMutantBirdSpikeImpale",
        "GAMutantBirdVomitSplat",
        "GAMutantBirdVomitSplat2",
        "GAMutantBird180Slam",
        "GAMutantBird90SwipeLeft",
        "GAMutantBird90SwipeRight",
        "GAMutantBirdFaceSmashImpact",
        "GSMutantBirdPopHatchling",
        "GSMutantBirdFlap",
        "EASBirdBeakSpiral",
        "EASBirdStorm",
        "EASMutantBird180Left",
        "EASMutantBird180Right",
        "EASMutantBird90Left",
        "EASMutantBird90Right",
        "EASMutantBirdSummonDog",
        "EASMutantBirdSummonDogFirst",
        "EASMutantBirdSpit",
        "EAAMutantBirdFaceSmash",
        "EAAMutantBirdVomitPeck",
        "EASMutantBirdDodgeBack",
        "EGMutantBirdNestDestruction",
        "GTSpiralAbility1",
        "GTSpiralAbility2",
        "GTSpiralAbility3",
        "GTSpiralAbility4",
        "GTSpiralAbility5",
        "GTSpiralAbility6",
        "GTSpiralAbility7",
        "GTSpiralAbility8",
        "GTSpiralAbility9",
        "GTSpiralAbility10",
        "GTSpiralAbility11",
        "GTSpiralAbility12",
        "GTBirdStorm",
        "EDAMutantBirdVomitSpray",
        "EDAMutantBirdVomitSpray2",
        "DTTBirdRetreatNOTDTT",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedMutantBirdFace"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWMutantBirdBossSpit"] = {
    name = "MPWMutantBirdBossSpit",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius",
        "projectile_ballistic_gravity_override",
        "active_skill_projectile_speed_+%_variation_final",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_reference_event",
        "base_deal_no_damage",
        "maintain_projectile_direction_when_using_contact_position",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {1080, 0, 90, 3000, 70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWMutantBirdBossSpitFlip"] = {
    name = "MPWMutantBirdBossSpitFlip",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "projectile_spread_radius",
        "projectile_ballistic_gravity_override",
        "active_skill_projectile_speed_+%_variation_final",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_ballistic_angle_from_target_distance",
        "base_deal_no_damage",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {1080, 0, 50, 3000, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["CGEMutantBirdPeckDetritus"] = {
    name = "CGEMutantBirdPeckDetritus",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_to_deal_per_minute",
        "ground_blood_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {1, 1002, 50, 15000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAMutantBirdBirdStorm"] = {
    name = "GAMutantBirdBirdStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "is_area_damage",
    },
    levels = {
        [1] = {60, baseMultiplier = 0.31, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAMutantBirdSpikeImpale"] = {
    name = "GAMutantBirdSpikeImpale",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "melee_range_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "attacks_inflict_bleeding_on_hit",
        "global_maim_on_hit",
        "skill_can_be_active_blocked_from_all_directions",
    },
    levels = {
        [1] = {60, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAMutantBirdVomitSplat"] = {
    name = "GAMutantBirdVomitSplat",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
        "base_is_projectile",
    },
    levels = {
        [1] = {100, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAMutantBirdVomitSplat2"] = {
    name = "GAMutantBirdVomitSplat2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_is_projectile",
    },
    levels = {
        [1] = {baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAMutantBird180Slam"] = {
    name = "GAMutantBird180Slam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {50, baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAMutantBird90SwipeLeft"] = {
    name = "GAMutantBird90SwipeLeft",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {33, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAMutantBird90SwipeRight"] = {
    name = "GAMutantBird90SwipeRight",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {33, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAMutantBirdFaceSmashImpact"] = {
    name = "GAMutantBirdFaceSmashImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSMutantBirdPopHatchling"] = {
    name = "GSMutantBirdPopHatchling",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "disable_visual_hit_effect",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSMutantBirdFlap"] = {
    name = "GSMutantBirdFlap",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASBirdBeakSpiral"] = {
    name = "EASBirdBeakSpiral",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASBirdStorm"] = {
    name = "EASBirdStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASMutantBird180Left"] = {
    name = "EASMutantBird180Left",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASMutantBird180Right"] = {
    name = "EASMutantBird180Right",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASMutantBird90Left"] = {
    name = "EASMutantBird90Left",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASMutantBird90Right"] = {
    name = "EASMutantBird90Right",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASMutantBirdSummonDog"] = {
    name = "EASMutantBirdSummonDog",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASMutantBirdSummonDogFirst"] = {
    name = "EASMutantBirdSummonDogFirst",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
        "cannot_stun",
        "cannot_be_knocked_back",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASMutantBirdSpit"] = {
    name = "EASMutantBirdSpit",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAMutantBirdFaceSmash"] = {
    name = "EAAMutantBirdFaceSmash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAMutantBirdVomitPeck"] = {
    name = "EAAMutantBirdVomitPeck",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASMutantBirdDodgeBack"] = {
    name = "EASMutantBirdDodgeBack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EGMutantBirdNestDestruction"] = {
    name = "EGMutantBirdNestDestruction",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSpiralAbility1"] = {
    name = "GTSpiralAbility1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSpiralAbility2"] = {
    name = "GTSpiralAbility2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSpiralAbility3"] = {
    name = "GTSpiralAbility3",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSpiralAbility4"] = {
    name = "GTSpiralAbility4",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSpiralAbility5"] = {
    name = "GTSpiralAbility5",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSpiralAbility6"] = {
    name = "GTSpiralAbility6",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSpiralAbility7"] = {
    name = "GTSpiralAbility7",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSpiralAbility8"] = {
    name = "GTSpiralAbility8",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSpiralAbility9"] = {
    name = "GTSpiralAbility9",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSpiralAbility10"] = {
    name = "GTSpiralAbility10",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSpiralAbility11"] = {
    name = "GTSpiralAbility11",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTSpiralAbility12"] = {
    name = "GTSpiralAbility12",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTBirdStorm"] = {
    name = "GTBirdStorm",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDAMutantBirdVomitSpray"] = {
    name = "EDAMutantBirdVomitSpray",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_area_of_effect_+%",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, -33, baseMultiplier = 2.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EDAMutantBirdVomitSpray2"] = {
    name = "EDAMutantBirdVomitSpray2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_skill_area_of_effect_+%",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, -33, baseMultiplier = 2.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTBirdRetreatNOTDTT"] = {
    name = "DTTBirdRetreatNOTDTT",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "monster_dodge_direction",
        "monster_dodge_distance",
        "action_attack_or_cast_time_uses_animation_length",
        "action_do_not_face_target",
    },
    levels = {
        [1] = {3, 37, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [1600]
monster slain experience +% [0]
FamilyMonsterActBoss
DomainsMonster (3)
GenerationTypeunico (3)
Req. level1
Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • Chetza, a Praga Alada
    Besta
    monster dropped item quantity +% [800]
    monster dropped item rarity +% [1600]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [7500]
    unique monster guarantee one rare [1]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    Chetza, the Feathered Plague
    SpectreN
    AreaTorres Perdidas
    Tagsbeast, Beast_onhit_audio, flying, red_blood, very_slow_movement
    Vida
    250%
    Resistência
    -30 30 0 0
    Damage
    250%
    Precisão
    100%
    Attack Distance
    6 ~ 30
    Tempo de Ataque
    2.01 Second
    Damage Spread
    ±20%
    Experiência
    250%
    Model Size
    100%
    Type
    MutantBird2Map
    Metadata
    MutantBird2Map
    Nível
    65
    Vida
    16,283
    Damage
    531
    Dano Mágico
    531
    Precisão
    2,214
    Tempo de Ataque
    2.01
    Experiência
    53,768
    Minion Life
    15,705
    Minion Damage
    2,072
    Minion Armour
    2,023
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Ataque Básico
    Base Damage: 425–637
    Chance de Acerto Crítico: 5%
    Tempo de Ataque: 2.01 seg
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [100]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EAAMutantBirdVomitPeck
    Recarga: 7.5 seg
    action attack or cast time uses animation length [1]
    MeleeAtAnimationSpeedMutantBirdFace
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Ataque Básico
    Base Damage: 425–637
    Chance de Acerto Crítico: 5%
    Tempo de Ataque: 2.01 seg
    Recarga: 6 seg
    action attack or cast time uses animation length [1]
    monster penalty against minions damage +% final vs player minions [100]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    EASMutantBirdSpit
    Recarga: 12.75 seg
    action attack or cast time uses animation length [1]
    EASBirdStorm
    Recarga: 30 seg
    action attack or cast time uses animation length [1]
    EDAMutantBirdVomitSpray
    Triggerable, Spell, Damage
    Chance de Acerto Crítico: 5%
    Tempo de Conjuração: 1 seg
    Recarga: 30 seg
    Causa 558.5 a 837.8 de Dano Físico
    Causa 150% mais Dano com Ataque
    Área de Efeito aumentada em 100%
    action attack or cast time uses animation length [1]
    base skill can be blocked [1]
    is area damage [1]
    spell maximum action distance +% [-33]
    EDAMutantBirdVomitSpray2
    Triggerable, Spell, Damage
    Chance de Acerto Crítico: 5%
    Tempo de Conjuração: 1 seg
    Recarga: 30 seg
    Causa a de Dano Físico
    Causa 150% mais Dano com Ataque
    Área de Efeito aumentada em 100%
    action attack or cast time uses animation length [1]
    base skill can be blocked [1]
    is area damage [1]
    spell maximum action distance +% [-33]
    EASBirdBeakSpiral
    Recarga: 22.5 seg
    Não Pode ser Empurrado
    action attack or cast time uses animation length [1]
    EASMutantBirdSummonDog
    Não Pode ser Empurrado
    Seus Acertos não podem Atordoar Inimigos
    action attack or cast time uses animation length [1]
    EASMutantBirdSummonDogFirst
    Não Pode ser Empurrado
    Seus Acertos não podem Atordoar Inimigos
    action attack or cast time uses animation length [1]
    EASMutantBird180Left
    Não Pode ser Empurrado
    Seus Acertos não podem Atordoar Inimigos
    Causa 55% mais Dano com Ataque
    action attack or cast time uses animation length [1]
    action do not face target [1]
    EASMutantBird180Right
    Não Pode ser Empurrado
    Seus Acertos não podem Atordoar Inimigos
    Causa 55% mais Dano com Ataque
    action attack or cast time uses animation length [1]
    action do not face target [1]
    EASMutantBird90Left
    Não Pode ser Empurrado
    Seus Acertos não podem Atordoar Inimigos
    Causa 25% mais Dano com Ataque
    action attack or cast time uses animation length [1]
    action do not face target [1]
    EASMutantBird90Right
    Não Pode ser Empurrado
    Seus Acertos não podem Atordoar Inimigos
    Causa 25% mais Dano com Ataque
    action attack or cast time uses animation length [1]
    action do not face target [1]
    DTTBirdRetreatNOTDTT
    action attack or cast time uses animation length [1]
    action do not face target [1]
    monster dodge direction [3]
    monster dodge distance [37]
    EASMutantBirdDodgeBack
    action attack or cast time uses animation length [1]
    MPWMutantBirdBossSpit
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 425–637
    Chance de Acerto Crítico: 5%
    Tempo de Ataque: 2.01 seg
    action attack or cast time uses animation length [1]
    active skill projectile speed +% variation final [70]
    base deal no damage [1]
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1080]
    projectile ballistic angle from reference event [1]
    projectile ballistic gravity override [3000]
    projectile spread radius [90]
    projectile uses contact position [1]
    spell maximum action distance +% [0]
    MPWMutantBirdBossSpitFlip
    Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
    Base Damage: 425–637
    Chance de Acerto Crítico: 5%
    Tempo de Ataque: 2.01 seg
    action attack or cast time uses animation length [1]
    active skill projectile speed +% variation final [30]
    base deal no damage [1]
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    monster projectile variation [1080]
    projectile ballistic angle from target distance [1]
    projectile ballistic gravity override [3000]
    projectile spread radius [50]
    projectile uses contact position [1]
    spell maximum action distance +% [0]
    GAMutantBirdVomitSplat
    Triggerable, Attack
    Base Damage: 425–637
    Chance de Acerto Crítico: 5%
    Dano de Ataque: 200%
    Tempo de Ataque: 2.01 seg
    Causa 100% mais Dano com Ataque
    base is projectile [1]
    base skill cannot be avoided by dodge roll or blocked [1]
    is area damage [1]
    voll slam damage +% final at centre [100]
    GTBirdStorm
    Triggerable
    action attack or cast time uses animation length [1]
    GAMutantBirdBirdStorm
    Triggerable, Attack
    Base Damage: 425–637
    Chance de Acerto Crítico: 5%
    Dano de Ataque: 31%
    Tempo de Ataque: 2.01 seg
    Causa 69% menos Dano com Ataque
    +60 ao Alcance de Golpes Corpo a Corpo
    is area damage [1]
    GTSpiralAbility1
    Triggerable
    action attack or cast time uses animation length [1]
    GTSpiralAbility2
    Triggerable
    action attack or cast time uses animation length [1]
    GTSpiralAbility3
    Triggerable
    action attack or cast time uses animation length [1]
    GTSpiralAbility4
    Triggerable
    action attack or cast time uses animation length [1]
    GTSpiralAbility5
    Triggerable
    action attack or cast time uses animation length [1]
    GTSpiralAbility6
    Triggerable
    action attack or cast time uses animation length [1]
    GTSpiralAbility7
    Triggerable
    action attack or cast time uses animation length [1]
    GTSpiralAbility8
    Triggerable
    action attack or cast time uses animation length [1]
    GTSpiralAbility9
    Triggerable
    action attack or cast time uses animation length [1]
    GTSpiralAbility10
    Triggerable
    action attack or cast time uses animation length [1]
    GTSpiralAbility11
    Triggerable
    action attack or cast time uses animation length [1]
    GTSpiralAbility12
    Triggerable
    action attack or cast time uses animation length [1]
    GAMutantBirdSpikeImpale
    Triggerable, Attack
    Base Damage: 425–637
    Chance de Acerto Crítico: 5%
    Dano de Ataque: 250%
    Tempo de Ataque: 2.01 seg
    Causa 150% mais Dano com Ataque
    +60 ao Alcance de Golpes Corpo a Corpo
    Causa Sangramento
    Mutila ao Acertar
    action attack or cast time uses animation length [1]
    is area damage [1]
    skill can be active blocked from all directions [1]
    GAMutantBird180Slam
    Triggerable, Attack
    Base Damage: 425–637
    Chance de Acerto Crítico: 5%
    Dano de Ataque: 155%
    Tempo de Ataque: 2.01 seg
    Causa 55% mais Dano com Ataque
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    voll slam damage +% final at centre [50]
    GAMutantBird90SwipeLeft
    Triggerable, Attack
    Base Damage: 425–637
    Chance de Acerto Crítico: 5%
    Dano de Ataque: 125%
    Tempo de Ataque: 2.01 seg
    Causa 25% mais Dano com Ataque
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    voll slam damage +% final at centre [33]
    GAMutantBird90SwipeRight
    Triggerable, Attack
    Base Damage: 425–637
    Chance de Acerto Crítico: 5%
    Dano de Ataque: 125%
    Tempo de Ataque: 2.01 seg
    Causa 25% mais Dano com Ataque
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    voll slam damage +% final at centre [33]
    GAMutantBirdFaceSmashImpact
    Triggerable, Attack
    Base Damage: 425–637
    Chance de Acerto Crítico: 5%
    Tempo de Ataque: 2.01 seg
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    voll slam damage +% final at centre [50]
    EAAMutantBirdFaceSmash
    action attack or cast time uses animation length [1]
    GSMutantBirdPopHatchling
    Triggerable, Spell, Damage
    Chance de Acerto Crítico: 5%
    Tempo de Conjuração: 1 seg
    Causa 1.405 a 2.107 de Dano Físico
    disable visual hit effect [1]
    is area damage [1]
    CGEMutantBirdPeckDetritus
    Spell, Area, Damage, Triggerable, Duration, AreaSpell
    Tempo de Conjuração: 1 seg
    Causa 727.2 de Dano Físico Base por segundo
    active skill area of effect radius +% final [50]
    base skill effect duration [15000]
    ground blood art variation [1002]
    GSMutantBirdFlap
    Triggerable, Attack
    Base Damage: 425–637
    Chance de Acerto Crítico: 5%
    Dano de Ataque: 20%
    Tempo de Ataque: 2.01 seg
    Causa 80% menos Dano com Ataque
    is area damage [1]
    EGMutantBirdNestDestruction
    Triggerable
    GAMutantBirdVomitSplat2
    Triggerable, Attack
    Base Damage: 425–637
    Chance de Acerto Crítico: 5%
    Dano de Ataque: 200%
    Tempo de Ataque: 2.01 seg
    Causa 100% mais Dano com Ataque
    base is projectile [1]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBase"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	basic_action = "ChangeToStance3"
    	basic_action = "ChangeToStance4"
    	leveled_starting_effects = "DoLiterallyNothing"
    }
    
    Positioned
    {
    	// blocking is handled by multi hitbox
    	blocking = false
    }
    
    Functions
    {
    	fix_orientation =
    	"
    		AddOnActionEnd(
    		{
    			SetOrientation( GetOrientation() + arg1, false, true );
    			PlayAnimationType( Idle, 1.0, 0, 0 );
    		}, true );
    	"
    }
    
    Life
    {
    	on_death = "KillGroundEffectsOfType( Sulphite, 1001, 1, 150 );"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/BossBase"
    
    Render
    {
    	use_ao_lights = true
    }
    
    Functions
    {
    	// delete this if no seagulls
    	scare_gulls =
    	"
    		ForEachInRangeOfType( 150, 'Metadata/Terrain/Gallows/Act4/4_7/Objects/Seagull', ( seagull )
    		{
    			If( seagull.flee, ()
    			{
    				CancelAllStateTimers();
    				DisableProximityTrigger();
    				seagull.flee = 0;
    				Delay( arg1 * GetDistanceTo( this ), { PlayAnimation( fly_up_01, fly_up_02, fly_up_03 ); } );
    			} );
    		} );
    	"
    }
    
    GlobalAudioParamEvents
    {
    	player_in_range_param = "ScourgeInRange"
    	life_percent_param = "ScourgeLifePercentage"
    	range = 130
    	life_percent_value_max = 1.0
    	life_percent_is_boolean = true
    }
    
    Preload
    {
    	preload_monster_variety = "Metadata/Monsters/Bird2/MutantBirdDog2_"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/MutantBird/ao/carrion_hit.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/MutantBird/ao/baby_bird_pop.ao"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/MutantBird/epk/baby_bird_pop.epk"
    	preload_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/MutantBird/ao/Objects/CascadeSpikes1"
    	preload_environment = "G4_7_boss"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Bird2/MutantBird2Map"] = {
        name = "Chetza, the Feathered Plague",
        life = 2.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.5,
        damageSpread = 0.2,
        attackTime = 2.01,
        attackRange = 30,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "MeleeAtAnimationSpeedMutantBirdFace",
            "MPWMutantBirdBossSpit",
            "MPWMutantBirdBossSpitFlip",
            "CGEMutantBirdPeckDetritus",
            "GAMutantBirdBirdStorm",
            "GAMutantBirdSpikeImpale",
            "GAMutantBirdVomitSplat",
            "GAMutantBirdVomitSplat2",
            "GAMutantBird180Slam",
            "GAMutantBird90SwipeLeft",
            "GAMutantBird90SwipeRight",
            "GAMutantBirdFaceSmashImpact",
            "GSMutantBirdPopHatchling",
            "GSMutantBirdFlap",
            "EASBirdBeakSpiral",
            "EASBirdStorm",
            "EASMutantBird180Left",
            "EASMutantBird180Right",
            "EASMutantBird90Left",
            "EASMutantBird90Right",
            "EASMutantBirdSummonDog",
            "EASMutantBirdSummonDogFirst",
            "EASMutantBirdSpit",
            "EAAMutantBirdFaceSmash",
            "EAAMutantBirdVomitPeck",
            "EASMutantBirdDodgeBack",
            "EGMutantBirdNestDestruction",
            "GTSpiralAbility1",
            "GTSpiralAbility2",
            "GTSpiralAbility3",
            "GTSpiralAbility4",
            "GTSpiralAbility5",
            "GTSpiralAbility6",
            "GTSpiralAbility7",
            "GTSpiralAbility8",
            "GTSpiralAbility9",
            "GTSpiralAbility10",
            "GTSpiralAbility11",
            "GTSpiralAbility12",
            "GTBirdStorm",
            "EDAMutantBirdVomitSpray",
            "EDAMutantBirdVomitSpray2",
            "DTTBirdRetreatNOTDTT",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedMutantBirdFace"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWMutantBirdBossSpit"] = {
        name = "MPWMutantBirdBossSpit",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius",
            "projectile_ballistic_gravity_override",
            "active_skill_projectile_speed_+%_variation_final",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_reference_event",
            "base_deal_no_damage",
            "maintain_projectile_direction_when_using_contact_position",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {1080, 0, 90, 3000, 70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWMutantBirdBossSpitFlip"] = {
        name = "MPWMutantBirdBossSpitFlip",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius",
            "projectile_ballistic_gravity_override",
            "active_skill_projectile_speed_+%_variation_final",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_target_distance",
            "base_deal_no_damage",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {1080, 0, 50, 3000, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CGEMutantBirdPeckDetritus"] = {
        name = "CGEMutantBirdPeckDetritus",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Duration] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_physical_damage_to_deal_per_minute",
            "ground_blood_art_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {1, 1002, 50, 15000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMutantBirdBirdStorm"] = {
        name = "GAMutantBirdBirdStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "is_area_damage",
        },
        levels = {
            [1] = {60, baseMultiplier = 0.31, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMutantBirdSpikeImpale"] = {
        name = "GAMutantBirdSpikeImpale",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "melee_range_+",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "attacks_inflict_bleeding_on_hit",
            "global_maim_on_hit",
            "skill_can_be_active_blocked_from_all_directions",
        },
        levels = {
            [1] = {60, baseMultiplier = 2.5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMutantBirdVomitSplat"] = {
        name = "GAMutantBirdVomitSplat",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
            "base_is_projectile",
        },
        levels = {
            [1] = {100, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMutantBirdVomitSplat2"] = {
        name = "GAMutantBirdVomitSplat2",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
            "base_is_projectile",
        },
        levels = {
            [1] = {baseMultiplier = 2, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMutantBird180Slam"] = {
        name = "GAMutantBird180Slam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {50, baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMutantBird90SwipeLeft"] = {
        name = "GAMutantBird90SwipeLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {33, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMutantBird90SwipeRight"] = {
        name = "GAMutantBird90SwipeRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {33, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMutantBirdFaceSmashImpact"] = {
        name = "GAMutantBirdFaceSmashImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSMutantBirdPopHatchling"] = {
        name = "GSMutantBirdPopHatchling",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
            "disable_visual_hit_effect",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSMutantBirdFlap"] = {
        name = "GSMutantBirdFlap",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASBirdBeakSpiral"] = {
        name = "EASBirdBeakSpiral",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASBirdStorm"] = {
        name = "EASBirdStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASMutantBird180Left"] = {
        name = "EASMutantBird180Left",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASMutantBird180Right"] = {
        name = "EASMutantBird180Right",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASMutantBird90Left"] = {
        name = "EASMutantBird90Left",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASMutantBird90Right"] = {
        name = "EASMutantBird90Right",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASMutantBirdSummonDog"] = {
        name = "EASMutantBirdSummonDog",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASMutantBirdSummonDogFirst"] = {
        name = "EASMutantBirdSummonDogFirst",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
            "cannot_stun",
            "cannot_be_knocked_back",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASMutantBirdSpit"] = {
        name = "EASMutantBirdSpit",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAMutantBirdFaceSmash"] = {
        name = "EAAMutantBirdFaceSmash",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAMutantBirdVomitPeck"] = {
        name = "EAAMutantBirdVomitPeck",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASMutantBirdDodgeBack"] = {
        name = "EASMutantBirdDodgeBack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGMutantBirdNestDestruction"] = {
        name = "EGMutantBirdNestDestruction",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTSpiralAbility1"] = {
        name = "GTSpiralAbility1",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTSpiralAbility2"] = {
        name = "GTSpiralAbility2",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTSpiralAbility3"] = {
        name = "GTSpiralAbility3",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTSpiralAbility4"] = {
        name = "GTSpiralAbility4",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTSpiralAbility5"] = {
        name = "GTSpiralAbility5",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTSpiralAbility6"] = {
        name = "GTSpiralAbility6",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTSpiralAbility7"] = {
        name = "GTSpiralAbility7",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTSpiralAbility8"] = {
        name = "GTSpiralAbility8",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTSpiralAbility9"] = {
        name = "GTSpiralAbility9",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTSpiralAbility10"] = {
        name = "GTSpiralAbility10",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTSpiralAbility11"] = {
        name = "GTSpiralAbility11",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTSpiralAbility12"] = {
        name = "GTSpiralAbility12",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTBirdStorm"] = {
        name = "GTBirdStorm",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDAMutantBirdVomitSpray"] = {
        name = "EDAMutantBirdVomitSpray",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_area_of_effect_+%",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, -33, baseMultiplier = 2.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDAMutantBirdVomitSpray2"] = {
        name = "EDAMutantBirdVomitSpray2",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "base_skill_area_of_effect_+%",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 100, -33, baseMultiplier = 2.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTBirdRetreatNOTDTT"] = {
        name = "DTTBirdRetreatNOTDTT",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "monster_dodge_direction",
            "monster_dodge_distance",
            "action_attack_or_cast_time_uses_animation_length",
            "action_do_not_face_target",
        },
        levels = {
            [1] = {3, 37, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster dropped item quantity +% [800]
    monster dropped item rarity +% [1600]
    monster map key of at least same tier as current map drop chance % [25]
    monster slain experience +% [7500]
    unique monster guarantee one rare [1]
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 7500 Max: 7500 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • monster dropped item quantity +% Min: 800 Max: 800 Global
  • unique monster guarantee one rare Min: 1 Max: 1 Global
  • monster map key of at least same tier as current map drop chance % Min: 25 Max: 25 Global
  • monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    DomainsMonster (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 0 Max: 0 Global
  • monster dropped item rarity +% Min: 1600 Max: 1600 Global
  • Edit

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