Flagelo dos Céus
Área: Provação do Caos
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Chetza, the Feathered Plague
Spectre | N |
---|---|
Area | Provação do Caos |
Tags | beast, Beast_onhit_audio, flying, red_blood, very_slow_movement |
Vida
250%
Ailment Threshold
%
Resistência
0 0 0 0
Damage
250%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 30
Attack Time
2.01 Second
Damage Spread
±20%
Experiência
250%
Model Size
100%
Type
MutantBird2
Metadata
MutantBird2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
38
Vida
3,580
Armadura
521
Evasão
191
Energy Shield
0
Damage
208
Dano Mágico
208
Precisão
372
Attack Time
2.01
Experiência
9,115
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 167–250
Chance de [Critical|Acerto Crítico]: 5%
Attack Time: 2.01 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAMutantBirdVomitPeck
Recarga: 7.5 seg
action attack or cast time uses animation length [1]
MeleeAtAnimationSpeedMutantBirdFace
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 167–250
Chance de [Critical|Acerto Crítico]: 5%
Attack Time: 2.01 seg
Recarga: 6 seg
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EASMutantBirdSpit
Recarga: 12.75 seg
action attack or cast time uses animation length [1]
EASBirdStorm
Recarga: 30 seg
action attack or cast time uses animation length [1]
EDAMutantBirdVomitSpray
Triggerable, Spell, Damage
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Recarga: 30 seg
Causa 8.859 a 13.29 de Dano Físico
Seus Acertos não podem Atordoar Inimigos
Área de Efeito aumentada em 100%
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-33]
Seus Acertos não podem Atordoar Inimigos
Área de Efeito aumentada em 100%
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-33]
EDAMutantBirdVomitSpray2
Triggerable, Spell, Damage
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Recarga: 30 seg
Causa a de Dano Físico
Seus Acertos não podem Atordoar Inimigos
Área de Efeito aumentada em 100%
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-33]
Seus Acertos não podem Atordoar Inimigos
Área de Efeito aumentada em 100%
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-33]
EASBirdBeakSpiral
Recarga: 22.5 seg
Não Pode ser Empurrado
action attack or cast time uses animation length [1]
action attack or cast time uses animation length [1]
EASMutantBirdSummonDog
Não Pode ser Empurrado
Seus Acertos não podem Atordoar Inimigos
action attack or cast time uses animation length [1]
Seus Acertos não podem Atordoar Inimigos
action attack or cast time uses animation length [1]
EASMutantBirdSummonDogFirst
Não Pode ser Empurrado
Seus Acertos não podem Atordoar Inimigos
action attack or cast time uses animation length [1]
Seus Acertos não podem Atordoar Inimigos
action attack or cast time uses animation length [1]
EASMutantBird180Left
Não Pode ser Empurrado
Seus Acertos não podem Atordoar Inimigos
Causa 55% mais Dano de Ataque
action attack or cast time uses animation length [1]
action do not face target [1]
Seus Acertos não podem Atordoar Inimigos
Causa 55% mais Dano de Ataque
action attack or cast time uses animation length [1]
action do not face target [1]
EASMutantBird180Right
Não Pode ser Empurrado
Seus Acertos não podem Atordoar Inimigos
Causa 55% mais Dano de Ataque
action attack or cast time uses animation length [1]
action do not face target [1]
Seus Acertos não podem Atordoar Inimigos
Causa 55% mais Dano de Ataque
action attack or cast time uses animation length [1]
action do not face target [1]
EASMutantBird90Left
Não Pode ser Empurrado
Seus Acertos não podem Atordoar Inimigos
Causa 25% mais Dano de Ataque
action attack or cast time uses animation length [1]
action do not face target [1]
Seus Acertos não podem Atordoar Inimigos
Causa 25% mais Dano de Ataque
action attack or cast time uses animation length [1]
action do not face target [1]
EASMutantBird90Right
Não Pode ser Empurrado
Seus Acertos não podem Atordoar Inimigos
Causa 25% mais Dano de Ataque
action attack or cast time uses animation length [1]
action do not face target [1]
Seus Acertos não podem Atordoar Inimigos
Causa 25% mais Dano de Ataque
action attack or cast time uses animation length [1]
action do not face target [1]
DTTBirdRetreatNOTDTT
action attack or cast time uses animation length [1]
action do not face target [1]
monster dodge direction [3]
monster dodge distance [37]
action do not face target [1]
monster dodge direction [3]
monster dodge distance [37]
EASMutantBirdDodgeBack
action attack or cast time uses animation length [1]
MPWMutantBirdBossSpit
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 167–250
Chance de [Critical|Acerto Crítico]: 5%
Attack Time: 2.01 seg
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [70]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1080]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [3000]
projectile spread radius [90]
projectile uses contact position [1]
spell maximum action distance +% [0]
active skill projectile speed +% variation final [70]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1080]
projectile ballistic angle from reference event [1]
projectile ballistic gravity override [3000]
projectile spread radius [90]
projectile uses contact position [1]
spell maximum action distance +% [0]
MPWMutantBirdBossSpitFlip
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 167–250
Chance de [Critical|Acerto Crítico]: 5%
Attack Time: 2.01 seg
action attack or cast time uses animation length [1]
active skill projectile speed +% variation final [30]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1080]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [3000]
projectile spread radius [50]
projectile uses contact position [1]
spell maximum action distance +% [0]
active skill projectile speed +% variation final [30]
base deal no damage [1]
base is projectile [1]
monster projectile variation [1080]
projectile ballistic angle from target distance [1]
projectile ballistic gravity override [3000]
projectile spread radius [50]
projectile uses contact position [1]
spell maximum action distance +% [0]
GAMutantBirdVomitSplat
Triggerable, Attack
Base Damage: 167–250
Chance de [Critical|Acerto Crítico]: 5%
Dano de Ataque: 200%
Attack Time: 2.01 seg
Causa 100% mais Dano de Ataque
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
voll slam damage +% final at centre [100]
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
voll slam damage +% final at centre [100]
GTBirdStorm
Triggerable
action attack or cast time uses animation length [1]
GAMutantBirdBirdStorm
Triggerable, Attack
Base Damage: 167–250
Chance de [Critical|Acerto Crítico]: 5%
Dano de Ataque: 55%
Attack Time: 2.01 seg
Causa 45% menos Dano de Ataque
+60 ao Alcance de Golpes Corpo a Corpo
is area damage [1]
+60 ao Alcance de Golpes Corpo a Corpo
is area damage [1]
GTSpiralAbility1
Triggerable
action attack or cast time uses animation length [1]
GTSpiralAbility2
Triggerable
action attack or cast time uses animation length [1]
GTSpiralAbility3
Triggerable
action attack or cast time uses animation length [1]
GTSpiralAbility4
Triggerable
action attack or cast time uses animation length [1]
GTSpiralAbility5
Triggerable
action attack or cast time uses animation length [1]
GTSpiralAbility6
Triggerable
action attack or cast time uses animation length [1]
GTSpiralAbility7
Triggerable
action attack or cast time uses animation length [1]
GTSpiralAbility8
Triggerable
action attack or cast time uses animation length [1]
GTSpiralAbility9
Triggerable
action attack or cast time uses animation length [1]
GTSpiralAbility10
Triggerable
action attack or cast time uses animation length [1]
GTSpiralAbility11
Triggerable
action attack or cast time uses animation length [1]
GTSpiralAbility12
Triggerable
action attack or cast time uses animation length [1]
GAMutantBirdSpikeImpale
Triggerable, Attack
Base Damage: 167–250
Chance de [Critical|Acerto Crítico]: 5%
Dano de Ataque: 160%
Attack Time: 2.01 seg
Causa 60% mais Dano de Ataque
+60 ao Alcance de Golpes Corpo a Corpo
Causa Sangramento
Mutila ao Acertar
action attack or cast time uses animation length [1]
is area damage [1]
+60 ao Alcance de Golpes Corpo a Corpo
Causa Sangramento
Mutila ao Acertar
action attack or cast time uses animation length [1]
is area damage [1]
GAMutantBird180Slam
Triggerable, Attack
Base Damage: 167–250
Chance de [Critical|Acerto Crítico]: 5%
Dano de Ataque: 155%
Attack Time: 2.01 seg
Causa 55% mais Dano de Ataque
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
voll slam damage +% final at centre [50]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
voll slam damage +% final at centre [50]
GAMutantBird90SwipeLeft
Triggerable, Attack
Base Damage: 167–250
Chance de [Critical|Acerto Crítico]: 5%
Dano de Ataque: 125%
Attack Time: 2.01 seg
Causa 25% mais Dano de Ataque
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
voll slam damage +% final at centre [33]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
voll slam damage +% final at centre [33]
GAMutantBird90SwipeRight
Triggerable, Attack
Base Damage: 167–250
Chance de [Critical|Acerto Crítico]: 5%
Dano de Ataque: 125%
Attack Time: 2.01 seg
Causa 25% mais Dano de Ataque
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
voll slam damage +% final at centre [33]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
voll slam damage +% final at centre [33]
GAMutantBirdFaceSmashImpact
Triggerable, Attack
Base Damage: 167–250
Chance de [Critical|Acerto Crítico]: 5%
Attack Time: 2.01 seg
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
voll slam damage +% final at centre [50]
base skill can be blocked [1]
is area damage [1]
voll slam damage +% final at centre [50]
EAAMutantBirdFaceSmash
action attack or cast time uses animation length [1]
GSMutantBirdPopHatchling
Triggerable, Spell, Damage
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 0.31081672463153 a 0.46622509852611 de Dano Físico
disable visual hit effect [1]
is area damage [1]
disable visual hit effect [1]
is area damage [1]
CGEMutantBirdPeckDetritus
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 1 seg
Causa 61.5 de Dano Físico Base por segundo
active skill area of effect radius +% final [50]
base skill effect duration [15000]
ground blood art variation [1002]
active skill area of effect radius +% final [50]
base skill effect duration [15000]
ground blood art variation [1002]
GSMutantBirdFlap
Triggerable, Attack
Base Damage: 167–250
Chance de [Critical|Acerto Crítico]: 5%
Dano de Ataque: 20%
Attack Time: 2.01 seg
Causa 80% menos Dano de Ataque
is area damage [1]
is area damage [1]
EGMutantBirdNestDestruction
Triggerable
GAMutantBirdVomitSplat2
Triggerable, Spell, Damage
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 17.72 a 26.58 de Dano de Fogo
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" extends "Metadata/Monsters/LeagueUltimatum/UltimatumBossBase" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "ChangeToStance3" basic_action = "ChangeToStance4" leveled_starting_effects = "DoLiterallyNothing" } Stats { /* how_stunning = 75 */ set_base_heavy_stun_duration_ms = 3160 } Positioned { // blocking is handled by multi hitbox blocking = false } StateMachine { define_shared_state = "dead" } Animated {} ControlZone {} Functions { fix_orientation = " /* arg1 doesn't exist by the time AddOnActionEnd happens so needs to be put somewhere */ this.temp_anim_orientation = arg1; AddOnActionEnd( { SetOrientation( GetOrientation() + temp_anim_orientation, false, true ); PlayAnimationType( Idle, 1.0, 0, 0 ); this.temp_anim_orientation = null; }, true ); " } Life { on_death = "KillGroundEffectsOfType( Sulphite, 1001, 1, 150 );" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" extends "Metadata/Monsters/LeagueUltimatum/UltimatumBossBase" Render { use_ao_lights = true } Functions { scare_gulls = " ForEachInRangeOfType( 150, 'Metadata/Terrain/Gallows/Act4/4_7/Objects/Seagull', ( seagull ) { If( seagull.flee, () { CancelAllStateTimers(); DisableProximityTrigger(); seagull.flee = 0; Delay( arg1 * GetDistanceTo( this ), { PlayAnimation( fly_up_01, fly_up_02, fly_up_03 ); } ); } ); } ); " } ControlZone { condition = "local_player" radius = 0 required_quest_flag = "G4_7minusScourgeSkiesTrophyPickedUp" //on_enter = "ShowNPCSummon( triggerer, 'Metadata/NPC/Four_Act4/BoatReturn', 0 );" //on_exit = "HideNPCSummon( triggerer, 'Metadata/NPC/Four_Act4/BoatReturn' );" } StateMachine { on_state_light_0 = "SetLightState( off, 3.0 );" on_state_light_1 = "SetLightState( on, 0.5 );" create_state_light_0 = " Delay( 0.01, { SetLightState( off, 1.0 ); } ); " create_state_light_1 = " Delay( 0.01, { SetLightState( on, 1.0 ); } ); " on_or_create_state_dead_1 = "SetControlZoneRadius( 200 );" } GlobalAudioParamEvents { player_in_range_param = "ScourgeInRange" life_percent_param = "ScourgeLifePercentage" range = 130 life_percent_value_max = 1.0 life_percent_is_boolean = true } Preload { preload_monster_variety = "Metadata/Monsters/Bird2/MutantBirdDog2_" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/MutantBird/ao/carrion_hit.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/MutantBird/ao/baby_bird_pop.ao" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/MutantBird/epk/baby_bird_pop.epk" preload_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/MutantBird/ao/Objects/CascadeSpikes1" preload_environment = "G4_7_boss" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Bird2/MutantBird2"] = { name = "Chetza, the Feathered Plague", life = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 2.01, attackRange = 30, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", "MeleeAtAnimationSpeedMutantBirdFace", "MPWMutantBirdBossSpit", "MPWMutantBirdBossSpitFlip", "CGEMutantBirdPeckDetritus", "GAMutantBirdBirdStorm", "GAMutantBirdSpikeImpale", "GAMutantBirdVomitSplat", "GAMutantBirdVomitSplat2", "GAMutantBird180Slam", "GAMutantBird90SwipeLeft", "GAMutantBird90SwipeRight", "GAMutantBirdFaceSmashImpact", "GSMutantBirdPopHatchling", "GSMutantBirdFlap", "EASBirdBeakSpiral", "EASBirdStorm", "EASMutantBird180Left", "EASMutantBird180Right", "EASMutantBird90Left", "EASMutantBird90Right", "EASMutantBirdSummonDog", "EASMutantBirdSummonDogFirst", "EASMutantBirdSpit", "EAAMutantBirdFaceSmash", "EAAMutantBirdVomitPeck", "EASMutantBirdDodgeBack", "EGMutantBirdNestDestruction", "GTSpiralAbility1", "GTSpiralAbility2", "GTSpiralAbility3", "GTSpiralAbility4", "GTSpiralAbility5", "GTSpiralAbility6", "GTSpiralAbility7", "GTSpiralAbility8", "GTSpiralAbility9", "GTSpiralAbility10", "GTSpiralAbility11", "GTSpiralAbility12", "GTBirdStorm", "EDAMutantBirdVomitSpray", "EDAMutantBirdVomitSpray2", "DTTBirdRetreatNOTDTT", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedMutantBirdFace"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWMutantBirdBossSpit"] = { name = "MPWMutantBirdBossSpit", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_spread_radius", "projectile_ballistic_gravity_override", "active_skill_projectile_speed_+%_variation_final", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "base_deal_no_damage", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {1080, 0, 90, 3000, 70, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWMutantBirdBossSpitFlip"] = { name = "MPWMutantBirdBossSpitFlip", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "spell_maximum_action_distance_+%", "projectile_spread_radius", "projectile_ballistic_gravity_override", "active_skill_projectile_speed_+%_variation_final", "base_is_projectile", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_target_distance", "base_deal_no_damage", }, levels = { [1] = {1080, 0, 50, 3000, 30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEMutantBirdPeckDetritus"] = { name = "CGEMutantBirdPeckDetritus", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_physical_damage_to_deal_per_minute", "ground_blood_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", }, levels = { [1] = {1, 1002, 50, 15000, levelRequirement = 1, statInterpolation = {3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMutantBirdBirdStorm"] = { name = "GAMutantBirdBirdStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "is_area_damage", }, levels = { [1] = {60, baseMultiplier = 0.55, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMutantBirdSpikeImpale"] = { name = "GAMutantBirdSpikeImpale", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "melee_range_+", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "attacks_inflict_bleeding_on_hit", "global_maim_on_hit", }, levels = { [1] = {60, baseMultiplier = 1.6, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMutantBirdVomitSplat"] = { name = "GAMutantBirdVomitSplat", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", "base_is_projectile", }, levels = { [1] = {100, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMutantBirdVomitSplat2"] = { name = "GAMutantBirdVomitSplat2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMutantBird180Slam"] = { name = "GAMutantBird180Slam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {50, baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMutantBird90SwipeLeft"] = { name = "GAMutantBird90SwipeLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {33, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMutantBird90SwipeRight"] = { name = "GAMutantBird90SwipeRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {33, baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMutantBirdFaceSmashImpact"] = { name = "GAMutantBirdFaceSmashImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSMutantBirdPopHatchling"] = { name = "GSMutantBirdPopHatchling", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "disable_visual_hit_effect", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSMutantBirdFlap"] = { name = "GSMutantBirdFlap", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBirdBeakSpiral"] = { name = "EASBirdBeakSpiral", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBirdStorm"] = { name = "EASBirdStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMutantBird180Left"] = { name = "EASMutantBird180Left", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMutantBird180Right"] = { name = "EASMutantBird180Right", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMutantBird90Left"] = { name = "EASMutantBird90Left", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMutantBird90Right"] = { name = "EASMutantBird90Right", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {baseMultiplier = 1.25, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMutantBirdSummonDog"] = { name = "EASMutantBirdSummonDog", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMutantBirdSummonDogFirst"] = { name = "EASMutantBirdSummonDogFirst", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "cannot_stun", "cannot_be_knocked_back", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMutantBirdSpit"] = { name = "EASMutantBirdSpit", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAMutantBirdFaceSmash"] = { name = "EAAMutantBirdFaceSmash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAMutantBirdVomitPeck"] = { name = "EAAMutantBirdVomitPeck", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASMutantBirdDodgeBack"] = { name = "EASMutantBirdDodgeBack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGMutantBirdNestDestruction"] = { name = "EGMutantBirdNestDestruction", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSpiralAbility1"] = { name = "GTSpiralAbility1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSpiralAbility2"] = { name = "GTSpiralAbility2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSpiralAbility3"] = { name = "GTSpiralAbility3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSpiralAbility4"] = { name = "GTSpiralAbility4", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSpiralAbility5"] = { name = "GTSpiralAbility5", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSpiralAbility6"] = { name = "GTSpiralAbility6", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSpiralAbility7"] = { name = "GTSpiralAbility7", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSpiralAbility8"] = { name = "GTSpiralAbility8", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSpiralAbility9"] = { name = "GTSpiralAbility9", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSpiralAbility10"] = { name = "GTSpiralAbility10", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSpiralAbility11"] = { name = "GTSpiralAbility11", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTSpiralAbility12"] = { name = "GTSpiralAbility12", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTBirdStorm"] = { name = "GTBirdStorm", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDAMutantBirdVomitSpray"] = { name = "EDAMutantBirdVomitSpray", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_area_of_effect_+%", "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDAMutantBirdVomitSpray2"] = { name = "EDAMutantBirdVomitSpray2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "base_skill_area_of_effect_+%", "spell_maximum_action_distance_+%", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, -33, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTBirdRetreatNOTDTT"] = { name = "DTTBirdRetreatNOTDTT", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "monster_dodge_direction", "monster_dodge_distance", "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {3, 37, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item rarity +% [2700]
monster slain experience +% [0]
unique monster guarantee one rare [0]
Id | MonsterUniqueT2Boss |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |