迷失者.拉克朗
Lachlann the Lost
Spectre | Y |
---|---|
Tags | human, humanoid, red_blood, Unarmed_onhit_audio, very_slow_movement |
生命
100%
Ailment Threshold
%
抗性
0
0
0
0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
BitterGuyHuman
Metadata
BitterGuyHuman_Necropolis
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
7,757
護甲
3,451
閃避值
477
能量護盾
0
傷害
233
法術傷害
233
命中
0
Attack Time
1.5
經驗值
28,634
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
BitterGuyTransform
可觸發
Object Type
version 2 extends "Metadata/Monsters/NPC/NPCMonsterBase" Animated { animated_object = "Metadata/NPC/Four_Act1/BitterGuy.ao" } Actor { slow_animations_go_to_idle = false basic_action = "Dance" } Stats { life_regeneration_rate_per_minute_% = 30 untargetable_by_monster_ai = 1 } StateMachine { } SectorEvents { } ControlZone { }
Object Type Codes
version 2 extends "Metadata/Monsters/NPC/NPCMonsterBase" Render { has_light = false } Animated { on_event_addepknow = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/invisible.epk' ); AddEffectPack( BitterGuyTransformDestination ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/transform_out.epk', 'Metadata/NPC/Four_Act1/BitterGuy.ao' ); " preload_animated_object = "Metadata/Effects/Spells/monsters_effects/bitterGuy/lachlann_spawn.ao" } Actor { on_start_Transform = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/invisible.epk' );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/transform_out.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/BitterGuy_Boss/epk/transform_in.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/NPC/BitterGuyHuman_Necropolis"] = { name = "Lachlann the Lost", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BitterGuyTransform", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BitterGuyTransform"] = { name = "BitterGuyTransform", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.17, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }