石化之血
被擊中時,一部分你會從剩下一半生命池失去的生命不會立即損失,接著根據阻止的損失在 4 秒內失去生命。你生命高於貧血時,你的技能消耗生命和魔力,且你只能透過藥劑使生命高於貧血。
petrified_blood_%_life_loss_below_half_from_hit_to_prevent
petrified_blood_%_prevented_life_loss_to_lose_over_time
base_skill_gain_life_cost_%_of_mana_cost_while_not_on_low_life
Petrified Blood
屬性 /5
petrified_blood
Key | Value |
---|---|
IsRemovable | 1 |
IsSkillBuff | 1 |
BuffGroupsID | 29 |
IsBuffDefinition | 1 |
BuffMergeModesID | 3 |
Code | petrified blood % prevented life loss to lose over time |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | petrified blood % life loss below half from hit to prevent |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
Code | base skill gain life cost % of mana cost while not on low life |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
石化之血
施放一個保護你剩下一半生命的增益效果,當傷害擊中時避免部分立即損失生命,而改為持續損失。你的生命除了使用藥劑,不然無法提升至貧血以上,且在貧血以上時,技能會消耗生命和魔力。
is area damage [1]
melee conditional step distance [10]
Petrified Blood
屬性 /6
Petrified Blood
Key | Value |
---|---|
BaseType | Petrified Blood |
TargetTypes | 任何 |
Type | 法術, 增益, 消耗保留, Persistent |
BuffIcon | |
AuraRadius | 0 |
ActiveSkillsCode | petrified_blood |