石化之血
被擊中時,一部分你會從剩下一半生命池失去的生命不會立即損失,接著根據阻止的損失在 4 秒內失去生命。你生命高於貧血時,你的技能消耗生命和魔力,且你只能透過藥劑使生命高於貧血。
petrified_blood_%_life_loss_below_half_from_hit_to_prevent
petrified_blood_%_prevented_life_loss_to_lose_over_time
base_skill_gain_life_cost_%_of_mana_cost_while_not_on_low_life
Petrified Blood
屬性 /6
petrified_blood
Code | petrified blood % prevented life loss to lose over time |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 1 |
Code | petrified blood % life loss below half from hit to prevent |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 1 |
Code | base skill gain life cost % of mana cost while not on low life |
---|---|
IsPublic | 0 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | 1 |
石化之血
施放一個保護你剩下一半生命的增益效果,當傷害擊中時避免部分立即損失生命,而改為持續損失。你的生命除了使用藥劑,不然無法提升至貧血以上,且在貧血以上時,技能會消耗生命和魔力。
is area damage [1]
melee conditional step distance [10]
precise cursor targeting uses contact point height offset [1]
Petrified Blood

屬性 /6
Petrified Blood
Supported By /29
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.