出土的爬行屍
不死族
monster no drops or experience [1]
Unearthed Crawler
SpectreN
Tagsflesh_armour, humanoid, is_unarmed, melee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
生命
80%
抗性
0 0 0 0
傷害
96%
命中
100%
暴擊 Chance
5%
Attack Distance
4 ~ 7
攻擊時間
1.32 Second
Damage Spread
±20%
經驗值
80%
Model Size
100%
Type
ExpeditionZombieHuskTorso
Metadata
ExpeditionZombieHuskTorso
等級
68
生命
6,206
傷害
224
法術傷害
224
命中
2,464
攻擊時間
1.32
經驗值
22,907
召喚物生命
5,544
召喚物傷害
930
召喚物護甲
2,413
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 179–269
暴擊率: 5%
攻擊時間: 1.32 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MaggotHuskBloodTrail
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 186 基本混沌傷害
active skill area of effect radius +% final [-70]
base skill effect duration [10000]
ground caustic art variation [1001]
MaggotHuskBloodTrailDeath
法術, 範圍, 傷害, 可觸發, 持續時間, 範圍法術
施放時間: 1 秒
每秒造成 186 基本混沌傷害
active skill area of effect radius +% final [-30]
base skill effect duration [10000]
ground caustic art variation [1001]

Object Type

version 2
extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"

Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
	basic_action = "ChangeToStance3"
	basic_action = "Emerge"
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueExpeditionNew/ExpeditionMonsterFodderBase"

Animated
{
     on_event_deathmaggot =
     "
          IfInStance( default, 
               { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial.epk' ); }, 
               { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial_flip.epk' ); 
          } );
          AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Deflate.epk' );
     "
}

Life
{
     on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Idle.epk' );"
}

Preload
{
     preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle.ao"
     preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle2.ao"
     preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/puddle3.ao"
     preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial.epk"
     preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Partial_flip.epk"
     preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Deflate.epk"
     preload_epk = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/MaggotHusks/MaggotDissolve_Idle.epk"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueExpeditionNew/Zombies/ExpeditionZombieHuskTorso"] = {
    name = "Unearthed Crawler",
    life = 0.8,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.96,
    damageSpread = 0.2,
    attackTime = 1.32,
    attackRange = 7,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "MaggotHuskBloodTrail",
        "MaggotHuskBloodTrailDeath",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MaggotHuskBloodTrail"] = {
    name = "MaggotHuskBloodTrail",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "ground_caustic_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {1, 1001, -70, 10000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MaggotHuskBloodTrailDeath"] = {
    name = "MaggotHuskBloodTrailDeath",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Duration] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_chaos_damage_to_deal_per_minute",
        "ground_caustic_art_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {1, 1001, -30, 10000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
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