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流亡2
編年史
物品
物品
寶石
技能寶石
輔助寶石
精神寶石
Lineage Supports
詞綴
詞綴
褻瀆詞綴
Keywords
工藝
任務
任務
昇華職業
天賦樹
Act
換界石
贊助
PoE
DB
TW 正體中文
CN 简体中文
US English
KR 한국어
JP Japanese
RU Русский
PO Português
TH ภาษาไทย
FR Français
DE Deutsch
ES Spanish
# Flask * Flask system rework: Inspired by the simpler control binds of the gamepad UI (D-pad left for health, right for mana), the plan is to limit players to a single slot each for health and mana flasks (with more capacity on both) and introducing a new set of 'trinket' slots that provide utilitarian buffs, like automatically activating freeze/bleed/stun cures. * Normal monster have a small chance to give one flask charge. Flask charge depends on "monster effectiveness". * Flasks will be more reactive than permanent buffs. * Guard Flask replaces Guard Skills. * Quicksilver Flasks are removed. * Refill flask in town.   
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