Сернистый краб
Brimstone Crab
Spectre | Y |
---|---|
Area | Окраины Вастири, Убежище в зиккурате |
Tags | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Огонь, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
Packs |
Здоровье
115%
Броня
+100%
Сопротивление




Damage
115%
Меткость
100%
Критические попадания Chance
5%
Бонус к критическому урону
+30%
Attack Distance
5 ~ 9
Время атаки
1.005 Second
Damage Spread
±20%
Опыт
115%
Model Size
123%
Type
ShellMonster
Metadata
ShellMonster
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
65
Здоровье
7,490
Броня
4,046
Уклонение
440
Damage
244
Урон от чар
244
Меткость
1,974
Время атаки
1.005
Опыт
24,733
Minion Life
7,224
Minion Damage
953
Minion Armour
8,092
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 195–293
Шанс крит. попадания: 5%
Время атаки: 1.005 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

ShellMonsterFirehose
Spell, Damage, Triggerable
Время применения: 3 сек.
Перезарядка: 8 сек.
Наносит от 104.7 до 157.1 урона от огня
Ваши удары не могут оглушать врагов
is area damage [1]
leap slam minimum distance [20]
monster penalty against minions damage +% final vs player minions [-40]
wall maximum length [78]
ShellMonsterDeathMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс крит. попадания: 5%
Время применения: 1.5 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 115.2 до 172.8 урона от огня
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
maintain projectile direction when using contact position [1]
mortar projectile distance override [10]
projectile spread radius [6]
projectile uses contact position [1]
use scaled contact offset [1]
EDSShellMonsterFlamethrower
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 3 сек.
Перезарядка: 11 сек.
100% увеличение шанса наложить поджог
Наносит от 104.7 до 157.1 урона от огня
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
spell maximum action distance +% [-75]
ShellMonsterSprayMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс крит. попадания: 5%
Время применения: 1.5 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 115.2 до 172.8 урона от огня
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
maintain projectile direction when using contact position [1]
mortar projectile distance override [30]
no additional projectiles [1]
projectile spread radius [10]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "burrowed;" } Stats { set_base_heavy_stun_duration_ms = 2400 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_burrowed_0 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/ShellMonster/EPKs/active_idle.epk' );" on_state_burrowed_2 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/ShellMonster/EPKs/active_idle.epk' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ShellMonster/ShellMonster"] = { name = "Brimstone Crab", life = 1.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.15, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeedComboTEMP", "ShellMonsterFirehose", "ShellMonsterDeathMortar", "ShellMonsterSprayMortar", "EDSShellMonsterFlamethrower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShellMonsterFirehose"] = { name = "ShellMonsterFirehose", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "wall_maximum_length", "leap_slam_minimum_distance", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 78, 20, -40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShellMonsterDeathMortar"] = { name = "ShellMonsterDeathMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "mortar_projectile_distance_override", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShellMonsterSprayMortar"] = { name = "ShellMonsterSprayMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "mortar_projectile_distance_override", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "projectile_uses_contact_direction", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", "no_additional_projectiles", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSShellMonsterFlamethrower"] = { name = "EDSShellMonsterFlamethrower", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "ignite_chance_+%", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -75, -40, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
is spectre with death action [1]
Id | SpectrePlayDeathAction |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
Сернистый краб




Область: Окраины Вастири, Убежище в зиккурате
is spectre with death action [1]
monster inherent damage taken +% final [-80]
Brimstone Crab
Spectre | N |
---|---|
Spectre Override | Metadata/Monsters/ShellMonster/ShellMonster |
Area | Окраины Вастири, Убежище в зиккурате, Окраины Вастири |
Tags | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Огонь, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
Packs |
Здоровье
115%
Броня
+100%
Сопротивление




Damage
115%
Меткость
100%
Критические попадания Chance
5%
Бонус к критическому урону
+30%
Attack Distance
5 ~ 9
Время атаки
1.005 Second
Damage Spread
±20%
Опыт
115%
Model Size
123%
Type
ShellMonster
Metadata
ShellMonsterEmerge
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
65
Здоровье
7,490
Броня
4,046
Уклонение
440
Damage
244
Урон от чар
244
Меткость
1,974
Время атаки
1.005
Опыт
24,733
Minion Life
7,224
Minion Damage
953
Minion Armour
8,092
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 195–293
Шанс крит. попадания: 5%
Время атаки: 1.005 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

ShellCrabEmergeEG
Triggerable
Перезарядка: 5 сек.
ShellMonsterFirehose
Spell, Damage, Triggerable
Время применения: 3 сек.
Перезарядка: 8 сек.
Наносит от 104.7 до 157.1 урона от огня
Ваши удары не могут оглушать врагов
is area damage [1]
leap slam minimum distance [20]
monster penalty against minions damage +% final vs player minions [-40]
wall maximum length [78]
ShellMonsterDeathMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс крит. попадания: 5%
Время применения: 1.5 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 115.2 до 172.8 урона от огня
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
maintain projectile direction when using contact position [1]
mortar projectile distance override [10]
projectile spread radius [6]
projectile uses contact position [1]
use scaled contact offset [1]
EDSShellMonsterFlamethrower
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 3 сек.
Перезарядка: 11 сек.
100% увеличение шанса наложить поджог
Наносит от 104.7 до 157.1 урона от огня
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
spell maximum action distance +% [-75]
ShellMonsterSprayMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс крит. попадания: 5%
Время применения: 1.5 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 115.2 до 172.8 урона от огня
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
maintain projectile direction when using contact position [1]
mortar projectile distance override [30]
no additional projectiles [1]
projectile spread radius [10]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/ShellMonster/ShellMonster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/ShellMonster/ShellMonster" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/ShellMonster/hole.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ShellMonster/ShellMonsterEmerge"] = { name = "Brimstone Crab", life = 1.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.15, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeedComboTEMP", "ShellCrabEmergeEG", "ShellMonsterFirehose", "ShellMonsterDeathMortar", "ShellMonsterSprayMortar", "EDSShellMonsterFlamethrower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShellCrabEmergeEG"] = { name = "ShellCrabEmergeEG", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShellMonsterFirehose"] = { name = "ShellMonsterFirehose", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "wall_maximum_length", "leap_slam_minimum_distance", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 78, 20, -40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShellMonsterDeathMortar"] = { name = "ShellMonsterDeathMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "mortar_projectile_distance_override", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShellMonsterSprayMortar"] = { name = "ShellMonsterSprayMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "mortar_projectile_distance_override", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "projectile_uses_contact_direction", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", "no_additional_projectiles", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSShellMonsterFlamethrower"] = { name = "EDSShellMonsterFlamethrower", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "ignite_chance_+%", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -75, -40, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
is spectre with death action [1]
Id | SpectrePlayDeathAction |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | уник (3) |
Req. level | 1 |
monster inherent damage taken +% final [-80]
Id | StanceShellMonster |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
Сернистый краб




Область: Окраины Вастири
is spectre with death action [1]
monster inherent damage taken +% final [-80]
Brimstone Crab
Spectre | N |
---|---|
Area | Окраины Вастири, Окраины Вастири |
Tags | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Огонь, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
Packs |
Здоровье
115%
Броня
+100%
Сопротивление




Damage
115%
Меткость
100%
Критические попадания Chance
5%
Бонус к критическому урону
+30%
Attack Distance
4 ~ 7
Время атаки
1.005 Second
Damage Spread
±20%
Опыт
115%
Model Size
123%
Type
ShellMonsterSmall
Metadata
ShellMonsterEmergeSmall
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
51
Здоровье
3,135
Броня
1,722
Уклонение
295
Damage
154
Урон от чар
154
Меткость
1,216
Время атаки
1.005
Опыт
10,371
Minion Life
4,428
Minion Damage
447
Minion Armour
3,444
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 123–185
Шанс крит. попадания: 5%
Время атаки: 1.005 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

ShellCrabEmergeEG
Triggerable
Перезарядка: 5 сек.
ShellMonsterFirehose
Spell, Damage, Triggerable
Время применения: 3 сек.
Перезарядка: 8 сек.
Наносит от 66.6 до 99.9 урона от огня
Ваши удары не могут оглушать врагов
is area damage [1]
leap slam minimum distance [20]
monster penalty against minions damage +% final vs player minions [-40]
wall maximum length [78]
ShellMonsterDeathMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс крит. попадания: 5%
Время применения: 1.5 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 73.26 до 109.9 урона от огня
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
maintain projectile direction when using contact position [1]
mortar projectile distance override [10]
projectile spread radius [6]
projectile uses contact position [1]
use scaled contact offset [1]
EDSShellMonsterFlamethrower
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 3 сек.
Перезарядка: 11 сек.
100% увеличение шанса наложить поджог
Наносит от 66.6 до 99.9 урона от огня
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
spell maximum action distance +% [-75]
ShellMonsterSprayMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс крит. попадания: 5%
Время применения: 1.5 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 73.26 до 109.9 урона от огня
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
maintain projectile direction when using contact position [1]
mortar projectile distance override [30]
no additional projectiles [1]
projectile spread radius [10]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/ShellMonster/ShellMonster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/ShellMonster/ShellMonster" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/ShellMonster/hole.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ShellMonster/ShellMonsterEmergeSmall"] = { name = "Brimstone Crab", life = 1.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.15, damageSpread = 0.2, attackTime = 1.005, attackRange = 7, accuracy = 1, skillList = { "MeleeAtAnimationSpeedComboTEMP", "ShellCrabEmergeEG", "ShellMonsterFirehose", "ShellMonsterDeathMortar", "ShellMonsterSprayMortar", "EDSShellMonsterFlamethrower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShellCrabEmergeEG"] = { name = "ShellCrabEmergeEG", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShellMonsterFirehose"] = { name = "ShellMonsterFirehose", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "wall_maximum_length", "leap_slam_minimum_distance", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 78, 20, -40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShellMonsterDeathMortar"] = { name = "ShellMonsterDeathMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "mortar_projectile_distance_override", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShellMonsterSprayMortar"] = { name = "ShellMonsterSprayMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "mortar_projectile_distance_override", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "projectile_uses_contact_direction", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", "no_additional_projectiles", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSShellMonsterFlamethrower"] = { name = "EDSShellMonsterFlamethrower", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "ignite_chance_+%", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -75, -40, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
is spectre with death action [1]
Id | SpectrePlayDeathAction |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | уник (3) |
Req. level | 1 |
monster inherent damage taken +% final [-80]
Id | StanceShellMonster |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
Сернистый краб




Область: Окраины Вастири, Убежище в зиккурате
is spectre with death action [1]
monster inherent damage taken +% final [-80]
Brimstone Crab
Spectre | N |
---|---|
Area | Окраины Вастири, Убежище в зиккурате, Окраины Вастири |
Tags | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Огонь, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
Packs |
Здоровье
115%
Броня
+100%
Сопротивление




Damage
115%
Меткость
100%
Критические попадания Chance
5%
Бонус к критическому урону
+30%
Attack Distance
5 ~ 9
Время атаки
1.005 Second
Damage Spread
±20%
Опыт
115%
Model Size
123%
Type
ShellMonster
Metadata
ShellMonsterEmergeNoSand
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
65
Здоровье
7,490
Броня
4,046
Уклонение
440
Damage
244
Урон от чар
244
Меткость
1,974
Время атаки
1.005
Опыт
24,733
Minion Life
7,224
Minion Damage
953
Minion Armour
8,092
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 195–293
Шанс крит. попадания: 5%
Время атаки: 1.005 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

ShellCrabEmergeEG
Triggerable
Перезарядка: 5 сек.
ShellMonsterFirehose
Spell, Damage, Triggerable
Время применения: 3 сек.
Перезарядка: 8 сек.
Наносит от 104.7 до 157.1 урона от огня
Ваши удары не могут оглушать врагов
is area damage [1]
leap slam minimum distance [20]
monster penalty against minions damage +% final vs player minions [-40]
wall maximum length [78]
ShellMonsterDeathMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс крит. попадания: 5%
Время применения: 1.5 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 115.2 до 172.8 урона от огня
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
maintain projectile direction when using contact position [1]
mortar projectile distance override [10]
projectile spread radius [6]
projectile uses contact position [1]
use scaled contact offset [1]
EDSShellMonsterFlamethrower
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 3 сек.
Перезарядка: 11 сек.
100% увеличение шанса наложить поджог
Наносит от 104.7 до 157.1 урона от огня
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
spell maximum action distance +% [-75]
ShellMonsterSprayMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс крит. попадания: 5%
Время применения: 1.5 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 115.2 до 172.8 урона от огня
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
maintain projectile direction when using contact position [1]
mortar projectile distance override [30]
no additional projectiles [1]
projectile spread radius [10]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/ShellMonster/ShellMonster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/ShellMonster/ShellMonster" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/ShellMonster/hole.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ShellMonster/ShellMonsterEmergeNoSand"] = { name = "Brimstone Crab", life = 1.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.15, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeedComboTEMP", "ShellCrabEmergeEG", "ShellMonsterFirehose", "ShellMonsterDeathMortar", "ShellMonsterSprayMortar", "EDSShellMonsterFlamethrower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShellCrabEmergeEG"] = { name = "ShellCrabEmergeEG", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShellMonsterFirehose"] = { name = "ShellMonsterFirehose", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "wall_maximum_length", "leap_slam_minimum_distance", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 78, 20, -40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShellMonsterDeathMortar"] = { name = "ShellMonsterDeathMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "mortar_projectile_distance_override", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShellMonsterSprayMortar"] = { name = "ShellMonsterSprayMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "mortar_projectile_distance_override", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "projectile_uses_contact_direction", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", "no_additional_projectiles", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSShellMonsterFlamethrower"] = { name = "EDSShellMonsterFlamethrower", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "ignite_chance_+%", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -75, -40, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
is spectre with death action [1]
Id | SpectrePlayDeathAction |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | уник (3) |
Req. level | 1 |
monster inherent damage taken +% final [-80]
Id | StanceShellMonster |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
Сернистый краб




Область: Окраины Вастири
is spectre with death action [1]
monster inherent damage taken +% final [-80]
Brimstone Crab
Spectre | N |
---|---|
Area | Окраины Вастири, Окраины Вастири |
Tags | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Огонь, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, slow_movement |
Packs |
Здоровье
115%
Броня
+100%
Сопротивление




Damage
115%
Меткость
100%
Критические попадания Chance
5%
Бонус к критическому урону
+30%
Attack Distance
4 ~ 7
Время атаки
1.005 Second
Damage Spread
±20%
Опыт
115%
Model Size
123%
Type
ShellMonsterSmall
Metadata
ShellMonsterEmergeNoSandSmall
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
51
Здоровье
3,135
Броня
1,722
Уклонение
295
Damage
154
Урон от чар
154
Меткость
1,216
Время атаки
1.005
Опыт
10,371
Minion Life
4,428
Minion Damage
447
Minion Armour
3,444
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 123–185
Шанс крит. попадания: 5%
Время атаки: 1.005 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

ShellCrabEmergeEG
Triggerable
Перезарядка: 5 сек.
ShellMonsterFirehose
Spell, Damage, Triggerable
Время применения: 3 сек.
Перезарядка: 8 сек.
Наносит от 66.6 до 99.9 урона от огня
Ваши удары не могут оглушать врагов
is area damage [1]
leap slam minimum distance [20]
monster penalty against minions damage +% final vs player minions [-40]
wall maximum length [78]
ShellMonsterDeathMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс крит. попадания: 5%
Время применения: 1.5 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 73.26 до 109.9 урона от огня
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
maintain projectile direction when using contact position [1]
mortar projectile distance override [10]
projectile spread radius [6]
projectile uses contact position [1]
use scaled contact offset [1]
EDSShellMonsterFlamethrower
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 3 сек.
Перезарядка: 11 сек.
100% увеличение шанса наложить поджог
Наносит от 66.6 до 99.9 урона от огня
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
spell maximum action distance +% [-75]
ShellMonsterSprayMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс крит. попадания: 5%
Время применения: 1.5 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 73.26 до 109.9 урона от огня
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
maintain projectile direction when using contact position [1]
mortar projectile distance override [30]
no additional projectiles [1]
projectile spread radius [10]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/ShellMonster/ShellMonster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/ShellMonster/ShellMonster" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/ShellMonster/hole.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ShellMonster/ShellMonsterEmergeNoSandSmall"] = { name = "Brimstone Crab", life = 1.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.15, damageSpread = 0.2, attackTime = 1.005, attackRange = 7, accuracy = 1, skillList = { "MeleeAtAnimationSpeedComboTEMP", "ShellCrabEmergeEG", "ShellMonsterFirehose", "ShellMonsterDeathMortar", "ShellMonsterSprayMortar", "EDSShellMonsterFlamethrower", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShellCrabEmergeEG"] = { name = "ShellCrabEmergeEG", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShellMonsterFirehose"] = { name = "ShellMonsterFirehose", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "wall_maximum_length", "leap_slam_minimum_distance", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 78, 20, -40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShellMonsterDeathMortar"] = { name = "ShellMonsterDeathMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "mortar_projectile_distance_override", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShellMonsterSprayMortar"] = { name = "ShellMonsterSprayMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "mortar_projectile_distance_override", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "projectile_uses_contact_direction", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", "no_additional_projectiles", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSShellMonsterFlamethrower"] = { name = "EDSShellMonsterFlamethrower", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "ignite_chance_+%", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -75, -40, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
is spectre with death action [1]
Id | SpectrePlayDeathAction |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | уник (3) |
Req. level | 1 |
monster inherent damage taken +% final [-80]
Id | StanceShellMonster |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
Сернистый краб




Область: Испытание Сехем
is spectre with death action [1]
monster inherent damage taken +% final [-80]
Brimstone Crab
Spectre | N |
---|---|
Spectre Override | Metadata/Monsters/ShellMonster/ShellMonsterSanctumTrial |
Area | Испытание Сехем, Испытание Сехем |
Tags | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Огонь, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement |
Packs |
Здоровье
115%
Броня
+100%
Сопротивление




Damage
115%
Меткость
100%
Критические попадания Chance
5%
Бонус к критическому урону
+30%
Attack Distance
5 ~ 9
Время атаки
1.005 Second
Damage Spread
±20%
Опыт
115%
Model Size
123%
Type
ShellMonsterSanctumTrial
Metadata
ShellMonsterEmergeNoSandSanctumTrial_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
22
Здоровье
351
Броня
212
Уклонение
96
Damage
48
Урон от чар
48
Меткость
372
Время атаки
1.005
Опыт
915
Minion Life
1,158
Minion Damage
68
Minion Armour
424
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 38–57
Шанс крит. попадания: 5%
Время атаки: 1.005 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

ShellCrabEmergeEG
Triggerable
Перезарядка: 5 сек.
ShellMonsterFirehose
Spell, Damage, Triggerable
Время применения: 3 сек.
Перезарядка: 8 сек.
Наносит от 20.81 до 31.21 урона от огня
Ваши удары не могут оглушать врагов
is area damage [1]
leap slam minimum distance [20]
monster penalty against minions damage +% final vs player minions [-40]
wall maximum length [78]
ShellMonsterDeathMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс крит. попадания: 5%
Время применения: 1.5 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 22.89 до 34.33 урона от огня
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
maintain projectile direction when using contact position [1]
mortar projectile distance override [10]
projectile spread radius [6]
projectile uses contact position [1]
use scaled contact offset [1]
EDSShellMonsterFlamethrowerSanctum
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 3 сек.
100% увеличение шанса наложить поджог
Наносит от 20.81 до 31.21 урона от огня
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
spell maximum action distance +% [-65]
ShellMonsterSprayMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс крит. попадания: 5%
Время применения: 1.5 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 22.89 до 34.33 урона от огня
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
maintain projectile direction when using contact position [1]
mortar projectile distance override [30]
no additional projectiles [1]
projectile spread radius [10]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
EAASanctumShellMonsterFissure
Перезарядка: 15 сек.
action attack or cast time uses animation length [1]
attack maximum action distance + [50]
SOSanctumShellMonsterSpawnVolcano
Triggerable
action attack or cast time uses animation length [1]
MPSSanctumShellMonsterVolcano
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
Наносит от 27.74 до 41.61 урона от огня
Снаряды усиленных умений выпускаются в случайных направлениях
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1388]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
projectiles not offset [1]

GSSanctumShellMonsterVolcanoImpact
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
Наносит от 34.68 до 52.01 урона от огня
base is projectile [1]
is area damage [1]
GASanctumShellMonsterFissureDamage
Triggerable, Attack
Base Damage: 38–57
Шанс крит. попадания: 5%
Урон от атаки: 85%
Время атаки: 1.005 сек.
Наносит на 15% меньше урона атаками
60% физического урона становится уроном от огня
is area damage [1]
GASanctumShellMonsterEarthquakeSmallImpact
Triggerable, Attack
Base Damage: 38–57
Шанс крит. попадания: 5%
Урон от атаки: 200%
Время атаки: 1.005 сек.
Наносит на 100% больше урона атаками
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/ShellMonster/ShellMonster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/ShellMonster/ShellMonster" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/ShellMonster/hole.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ShellMonster/ShellMonsterEmergeNoSandSanctumTrial_"] = { name = "Brimstone Crab", life = 1.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.15, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeedComboTEMP", "MPSSanctumShellMonsterVolcano", "GSSanctumShellMonsterVolcanoImpact", "GASanctumShellMonsterFissureDamage", "GASanctumShellMonsterEarthquakeSmallImpact", "EAASanctumShellMonsterFissure", "ShellCrabEmergeEG", "SOSanctumShellMonsterSpawnVolcano", "ShellMonsterFirehose", "EDSShellMonsterFlamethrowerSanctum", "ShellMonsterDeathMortar", "ShellMonsterSprayMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSSanctumShellMonsterVolcano"] = { name = "MPSSanctumShellMonsterVolcano", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "maintain_projectile_direction_when_using_contact_position", "projectile_uses_contact_position", "random_projectile_direction", "projectile_ballistic_angle_from_target_distance", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1388, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSanctumShellMonsterVolcanoImpact"] = { name = "GSSanctumShellMonsterVolcanoImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumShellMonsterFissureDamage"] = { name = "GASanctumShellMonsterFissureDamage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {60, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumShellMonsterEarthquakeSmallImpact"] = { name = "GASanctumShellMonsterEarthquakeSmallImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASanctumShellMonsterFissure"] = { name = "EAASanctumShellMonsterFissure", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShellCrabEmergeEG"] = { name = "ShellCrabEmergeEG", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOSanctumShellMonsterSpawnVolcano"] = { name = "SOSanctumShellMonsterSpawnVolcano", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShellMonsterFirehose"] = { name = "ShellMonsterFirehose", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "wall_maximum_length", "leap_slam_minimum_distance", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 78, 20, -40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSShellMonsterFlamethrowerSanctum"] = { name = "EDSShellMonsterFlamethrowerSanctum", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "ignite_chance_+%", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -65, -40, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShellMonsterDeathMortar"] = { name = "ShellMonsterDeathMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "mortar_projectile_distance_override", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShellMonsterSprayMortar"] = { name = "ShellMonsterSprayMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "mortar_projectile_distance_override", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "projectile_uses_contact_direction", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", "no_additional_projectiles", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
is spectre with death action [1]
Id | SpectrePlayDeathAction |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | уник (3) |
Req. level | 1 |
monster inherent damage taken +% final [-80]
Id | StanceShellMonster |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
Сернистый краб




is spectre with death action [1]
monster inherent damage taken +% final [-80]
Brimstone Crab
Spectre | N |
---|---|
Spectre Override | Metadata/Monsters/ShellMonster/ShellMonsterSanctumTrial |
Tags | allows_additional_projectiles, allows_inc_aoe, beast, cannot_be_monolith, crustacean_beast, Огонь, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement |
Здоровье
115%
Броня
+100%
Сопротивление




Damage
115%
Меткость
100%
Критические попадания Chance
5%
Бонус к критическому урону
+30%
Attack Distance
5 ~ 9
Время атаки
1.005 Second
Damage Spread
±20%
Опыт
115%
Model Size
123%
Type
ShellMonsterSanctumTrial
Metadata
ShellMonsterEmergeNoSandNoProxSanctumTrial_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
8,921
Броня
4,826
Уклонение
477
Damage
268
Урон от чар
268
Меткость
2,180
Время атаки
1.005
Опыт
32,929
Minion Life
7,970
Minion Damage
1,114
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 214–322
Шанс крит. попадания: 5%
Время атаки: 1.005 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

ShellCrabEmergeEG
Triggerable
Перезарядка: 5 сек.
ShellMonsterFirehose
Spell, Damage, Triggerable
Время применения: 3 сек.
Перезарядка: 8 сек.
Наносит от 114.8 до 172.2 урона от огня
Ваши удары не могут оглушать врагов
is area damage [1]
leap slam minimum distance [20]
monster penalty against minions damage +% final vs player minions [-40]
wall maximum length [78]
ShellMonsterDeathMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс крит. попадания: 5%
Время применения: 1.5 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 126.3 до 189.4 урона от огня
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
maintain projectile direction when using contact position [1]
mortar projectile distance override [10]
projectile spread radius [6]
projectile uses contact position [1]
use scaled contact offset [1]
EDSShellMonsterFlamethrowerSanctum
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 3 сек.
100% увеличение шанса наложить поджог
Наносит от 114.8 до 172.2 урона от огня
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
spell maximum action distance +% [-65]
ShellMonsterSprayMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс крит. попадания: 5%
Время применения: 1.5 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 126.3 до 189.4 урона от огня
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
maintain projectile direction when using contact position [1]
mortar projectile distance override [30]
no additional projectiles [1]
projectile spread radius [10]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
EAASanctumShellMonsterFissure
Перезарядка: 15 сек.
action attack or cast time uses animation length [1]
attack maximum action distance + [50]
SOSanctumShellMonsterSpawnVolcano
Triggerable
action attack or cast time uses animation length [1]
MPSSanctumShellMonsterVolcano
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
Наносит от 153 до 229.6 урона от огня
Снаряды усиленных умений выпускаются в случайных направлениях
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1388]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
projectiles not offset [1]

GSSanctumShellMonsterVolcanoImpact
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
Наносит от 191.3 до 287 урона от огня
base is projectile [1]
is area damage [1]
GASanctumShellMonsterFissureDamage
Triggerable, Attack
Base Damage: 214–322
Шанс крит. попадания: 5%
Урон от атаки: 85%
Время атаки: 1.005 сек.
Наносит на 15% меньше урона атаками
60% физического урона становится уроном от огня
is area damage [1]
GASanctumShellMonsterEarthquakeSmallImpact
Triggerable, Attack
Base Damage: 214–322
Шанс крит. попадания: 5%
Урон от атаки: 200%
Время атаки: 1.005 сек.
Наносит на 100% больше урона атаками
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/ShellMonster/ShellMonster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/ShellMonster/ShellMonster" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act2_FOUR/ShellMonster/hole.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ShellMonster/ShellMonsterEmergeNoSandNoProxSanctumTrial_"] = { name = "Brimstone Crab", life = 1.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.15, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeedComboTEMP", "MPSSanctumShellMonsterVolcano", "GSSanctumShellMonsterVolcanoImpact", "GASanctumShellMonsterFissureDamage", "GASanctumShellMonsterEarthquakeSmallImpact", "EAASanctumShellMonsterFissure", "ShellCrabEmergeEG", "SOSanctumShellMonsterSpawnVolcano", "ShellMonsterFirehose", "EDSShellMonsterFlamethrowerSanctum", "ShellMonsterDeathMortar", "ShellMonsterSprayMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSSanctumShellMonsterVolcano"] = { name = "MPSSanctumShellMonsterVolcano", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "maintain_projectile_direction_when_using_contact_position", "projectile_uses_contact_position", "random_projectile_direction", "projectile_ballistic_angle_from_target_distance", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1388, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSanctumShellMonsterVolcanoImpact"] = { name = "GSSanctumShellMonsterVolcanoImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumShellMonsterFissureDamage"] = { name = "GASanctumShellMonsterFissureDamage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {60, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumShellMonsterEarthquakeSmallImpact"] = { name = "GASanctumShellMonsterEarthquakeSmallImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASanctumShellMonsterFissure"] = { name = "EAASanctumShellMonsterFissure", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShellCrabEmergeEG"] = { name = "ShellCrabEmergeEG", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOSanctumShellMonsterSpawnVolcano"] = { name = "SOSanctumShellMonsterSpawnVolcano", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShellMonsterFirehose"] = { name = "ShellMonsterFirehose", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "wall_maximum_length", "leap_slam_minimum_distance", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 78, 20, -40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSShellMonsterFlamethrowerSanctum"] = { name = "EDSShellMonsterFlamethrowerSanctum", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "ignite_chance_+%", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -65, -40, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShellMonsterDeathMortar"] = { name = "ShellMonsterDeathMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "mortar_projectile_distance_override", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShellMonsterSprayMortar"] = { name = "ShellMonsterSprayMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "mortar_projectile_distance_override", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "projectile_uses_contact_direction", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", "no_additional_projectiles", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
is spectre with death action [1]
Id | SpectrePlayDeathAction |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | уник (3) |
Req. level | 1 |
monster inherent damage taken +% final [-80]
Id | StanceShellMonster |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
Сернистый краб




is spectre with death action [1]
monster inherent damage taken +% final [-80]
Brimstone Crab
Spectre | N |
---|---|
Tags | allows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, Огонь, fire_affinity, melee, MonsterStab_onhit_audio, not_dex, not_int, ranged, sanctum_monster, slow_movement |
Здоровье
115%
Броня
+100%
Сопротивление




Damage
115%
Меткость
100%
Критические попадания Chance
5%
Бонус к критическому урону
+30%
Attack Distance
5 ~ 9
Время атаки
1.005 Second
Damage Spread
±20%
Опыт
115%
Model Size
123%
Type
ShellMonsterSanctumTrial
Metadata
ShellMonsterSanctumTrial
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
8,921
Броня
4,826
Уклонение
477
Damage
268
Урон от чар
268
Меткость
2,180
Время атаки
1.005
Опыт
32,929
Minion Life
7,970
Minion Damage
1,114
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 214–322
Шанс крит. попадания: 5%
Время атаки: 1.005 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

ShellCrabEmergeEG
Triggerable
Перезарядка: 5 сек.
ShellMonsterFirehose
Spell, Damage, Triggerable
Время применения: 3 сек.
Перезарядка: 8 сек.
Наносит от 114.8 до 172.2 урона от огня
Ваши удары не могут оглушать врагов
is area damage [1]
leap slam minimum distance [20]
monster penalty against minions damage +% final vs player minions [-40]
wall maximum length [78]
ShellMonsterDeathMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс крит. попадания: 5%
Время применения: 1.5 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 126.3 до 189.4 урона от огня
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
maintain projectile direction when using contact position [1]
mortar projectile distance override [10]
projectile spread radius [6]
projectile uses contact position [1]
use scaled contact offset [1]
EDSShellMonsterFlamethrowerSanctum
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 3 сек.
100% увеличение шанса наложить поджог
Наносит от 114.8 до 172.2 урона от огня
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
spell maximum action distance +% [-65]
ShellMonsterSprayMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Шанс крит. попадания: 5%
Время применения: 1.5 сек.
Generic monster mortar skill. Like Monster Projectile but has an impact effect.
Наносит от 126.3 до 189.4 урона от огня
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
maintain projectile direction when using contact position [1]
mortar projectile distance override [30]
no additional projectiles [1]
projectile spread radius [10]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
EAASanctumShellMonsterFissure
Перезарядка: 15 сек.
action attack or cast time uses animation length [1]
attack maximum action distance + [50]
SOSanctumShellMonsterSpawnVolcano
Triggerable
action attack or cast time uses animation length [1]
MPSSanctumShellMonsterVolcano
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
Наносит от 153 до 229.6 урона от огня
Снаряды усиленных умений выпускаются в случайных направлениях
action attack or cast time uses animation length [1]
base is projectile [1]
check for targets between initiator and projectile source [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1388]
projectile ballistic angle from target distance [1]
projectile uses contact position [1]
projectiles not offset [1]

GSSanctumShellMonsterVolcanoImpact
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
Наносит от 191.3 до 287 урона от огня
base is projectile [1]
is area damage [1]
GASanctumShellMonsterFissureDamage
Triggerable, Attack
Base Damage: 214–322
Шанс крит. попадания: 5%
Урон от атаки: 85%
Время атаки: 1.005 сек.
Наносит на 15% меньше урона атаками
60% физического урона становится уроном от огня
is area damage [1]
GASanctumShellMonsterEarthquakeSmallImpact
Triggerable, Attack
Base Damage: 214–322
Шанс крит. попадания: 5%
Урон от атаки: 200%
Время атаки: 1.005 сек.
Наносит на 100% больше урона атаками
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" StateMachine { define_shared_state = "burrowed;" } Stats { set_base_heavy_stun_duration_ms = 2400 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" StateMachine { on_or_create_state_burrowed_0 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/ShellMonster/EPKs/active_idle.epk' );" on_state_burrowed_2 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act2_FOUR/ShellMonster/EPKs/active_idle.epk' );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ShellMonster/ShellMonsterSanctumTrial"] = { name = "Brimstone Crab", life = 1.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.15, damageSpread = 0.2, attackTime = 1.005, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeedComboTEMP", "MPSSanctumShellMonsterVolcano", "GSSanctumShellMonsterVolcanoImpact", "GASanctumShellMonsterFissureDamage", "GASanctumShellMonsterEarthquakeSmallImpact", "EAASanctumShellMonsterFissure", "ShellCrabEmergeEG", "SOSanctumShellMonsterSpawnVolcano", "ShellMonsterFirehose", "EDSShellMonsterFlamethrowerSanctum", "ShellMonsterDeathMortar", "ShellMonsterSprayMortar", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSSanctumShellMonsterVolcano"] = { name = "MPSSanctumShellMonsterVolcano", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "base_is_projectile", "action_attack_or_cast_time_uses_animation_length", "check_for_targets_between_initiator_and_projectile_source", "maintain_projectile_direction_when_using_contact_position", "projectile_uses_contact_position", "random_projectile_direction", "projectile_ballistic_angle_from_target_distance", "projectiles_not_offset", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1388, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSSanctumShellMonsterVolcanoImpact"] = { name = "GSSanctumShellMonsterVolcanoImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumShellMonsterFissureDamage"] = { name = "GASanctumShellMonsterFissureDamage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_fire", "is_area_damage", }, levels = { [1] = {60, baseMultiplier = 0.85, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GASanctumShellMonsterEarthquakeSmallImpact"] = { name = "GASanctumShellMonsterEarthquakeSmallImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAASanctumShellMonsterFissure"] = { name = "EAASanctumShellMonsterFissure", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShellCrabEmergeEG"] = { name = "ShellCrabEmergeEG", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOSanctumShellMonsterSpawnVolcano"] = { name = "SOSanctumShellMonsterSpawnVolcano", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShellMonsterFirehose"] = { name = "ShellMonsterFirehose", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "wall_maximum_length", "leap_slam_minimum_distance", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "cannot_stun", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 78, 20, -40, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSShellMonsterFlamethrowerSanctum"] = { name = "EDSShellMonsterFlamethrowerSanctum", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "ignite_chance_+%", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -65, -40, 100, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShellMonsterDeathMortar"] = { name = "ShellMonsterDeathMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "mortar_projectile_distance_override", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ShellMonsterSprayMortar"] = { name = "ShellMonsterSprayMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "projectile_spread_radius", "mortar_projectile_distance_override", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "maintain_projectile_direction_when_using_contact_position", "projectile_uses_contact_direction", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", "no_additional_projectiles", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 10, 30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
is spectre with death action [1]
Id | SpectrePlayDeathAction |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | уник (3) |
Req. level | 1 |
monster inherent damage taken +% final [-80]
Id | StanceShellMonster |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.