IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
[DNT] TheBeastPhase3
IconEnemyEvasionStrong IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning
Spectre
Tagsnot_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
Здоровье
313%
Уклонение
+60%
Сопротивление
IconEnemyResistanceFire30 IconEnemyResistanceCold30 IconEnemyResistanceLightning30 IconEnemyResistanceChaos0
Damage
288%
Меткость
100%
Attack Distance
5 ~ 14
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
250%
Model Size
125%
Type
TheBeastPhase3
Metadata
TheBeastPhase3
Уровень
68
Здоровье
25,844
Damage
671
Урон от чар
671
Меткость
2,502
Время атаки
1.5
Опыт
71,585
Minion Life
21,691
Minion Damage
2,790
Minion Armour
2,413
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 537806
Время атаки: 1.5 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GATheBeastPhase3SplitRibsImpact
Triggerable, Attack, AttackInPlace
Base Damage: 537806
Время атаки: 1.5 сек.
voll slam damage +% final at centre [33]
GTTheBeastPhase3SplitRibs
Spell, Triggerable, AttackInPlace
Время применения: 1 сек.
Перезарядка: 12 сек.
action attack or cast time uses animation length [1]
GSTheBeastPhase3PustulesExplode
Triggerable, Spell, Damage, AttackInPlace
Время применения: 1 сек.
Наносит от 191.3 до 287 физического урона
is area damage [1]
GSTheBeastPhase3HeartBeam
Triggerable, Spell, Damage, AttackInPlace
Время применения: 1 сек.
Наносит от 765.2 до 1148 физического урона
action attack or cast time uses animation length [1]
is area damage [1]
GTTheBeastPhase3SummonPillars
Spell, Triggerable, AttackInPlace
Время применения: 1 сек.
Перезарядка: 20 сек.
action attack or cast time uses animation length [1]
SOTheBeastPhase3SummonPillars
Triggerable, AttackInPlace, Spell
Время применения: 1 сек.
action attack or cast time uses animation length [1]
GSTheBeastPhase3BlastBeam
Triggerable, Spell, Damage, AttackInPlace
Время применения: 1 сек.
Наносит от 466.8 до 700.2 физического урона
action attack or cast time uses animation length [1]
is area damage [1]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TheBeast/Phase3/TheBeastPhase3"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "[DNT] TheBeastPhase3",
    life = 3.13,
    damage = 2.88,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedBoss",
        "GATheBeastPhase3SplitRibsImpact",
        "GSTheBeastPhase3PustulesExplode",
        "GSTheBeastPhase3HeartBeam",
        "GSTheBeastPhase3BlastBeam",
        "SOTheBeastPhase3SummonPillars",
        "GTTheBeastPhase3SplitRibs",
        "GTTheBeastPhase3SummonPillars",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GATheBeastPhase3SplitRibsImpact"] = {
    name = "GATheBeastPhase3SplitRibsImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
    },
    levels = {
        [1] = {33, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSTheBeastPhase3PustulesExplode"] = {
    name = "GSTheBeastPhase3PustulesExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSTheBeastPhase3HeartBeam"] = {
    name = "GSTheBeastPhase3HeartBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSTheBeastPhase3BlastBeam"] = {
    name = "GSTheBeastPhase3BlastBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOTheBeastPhase3SummonPillars"] = {
    name = "SOTheBeastPhase3SummonPillars",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTTheBeastPhase3SplitRibs"] = {
    name = "GTTheBeastPhase3SplitRibs",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTTheBeastPhase3SummonPillars"] = {
    name = "GTTheBeastPhase3SummonPillars",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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