IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
[DNT] TheBeastPhase3
IconEnemyEvasionStrong IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning
Spectre
Tagsnot_int, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
Vie
313%
Évasion
+60%
Résistance
IconEnemyResistanceFire30 IconEnemyResistanceCold30 IconEnemyResistanceLightning30 IconEnemyResistanceChaos0
Damage
288%
Précision
100%
Attack Distance
5 ~ 14
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
250%
Model Size
125%
Type
TheBeastPhase3
Metadata
TheBeastPhase3
Niveau
68
Vie
25,844
2,413
Damage
671
Dégâts des sorts
671
Précision
2,502
Temps d'attaque
1.5
Expérience
71,585
Minion Life
21,691
Minion Damage
2,790
Minion Armour
2,413
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Attaque de base
Base Damage: 537806
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GATheBeastPhase3SplitRibsImpact
Triggerable, Attack, AttackInPlace
Base Damage: 537806
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
voll slam damage +% final at centre [33]
GTTheBeastPhase3SplitRibs
Spell, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
Temps de recharge: 12 sec.
action attack or cast time uses animation length [1]
GSTheBeastPhase3PustulesExplode
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Inflige 191.3 à 287 Dégâts Physiques
is area damage [1]
GSTheBeastPhase3HeartBeam
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Inflige 765.2 à 1148 Dégâts Physiques
action attack or cast time uses animation length [1]
is area damage [1]
GTTheBeastPhase3SummonPillars
Spell, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
Temps de recharge: 20 sec.
action attack or cast time uses animation length [1]
SOTheBeastPhase3SummonPillars
Triggerable, AttackInPlace, Spell
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
GSTheBeastPhase3BlastBeam
Triggerable, Spell, Damage, AttackInPlace
Chances de Touche critique: 5%
Temps d'incantation: 1 sec.
Inflige 466.8 à 700.2 Dégâts Physiques
action attack or cast time uses animation length [1]
is area damage [1]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TheBeast/Phase3/TheBeastPhase3"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "[DNT] TheBeastPhase3",
    life = 3.13,
    damage = 2.88,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedBoss",
        "GATheBeastPhase3SplitRibsImpact",
        "GSTheBeastPhase3PustulesExplode",
        "GSTheBeastPhase3HeartBeam",
        "GSTheBeastPhase3BlastBeam",
        "SOTheBeastPhase3SummonPillars",
        "GTTheBeastPhase3SplitRibs",
        "GTTheBeastPhase3SummonPillars",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GATheBeastPhase3SplitRibsImpact"] = {
    name = "GATheBeastPhase3SplitRibsImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "voll_slam_damage_+%_final_at_centre",
    },
    levels = {
        [1] = {33, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSTheBeastPhase3PustulesExplode"] = {
    name = "GSTheBeastPhase3PustulesExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSTheBeastPhase3HeartBeam"] = {
    name = "GSTheBeastPhase3HeartBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSTheBeastPhase3BlastBeam"] = {
    name = "GSTheBeastPhase3BlastBeam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOTheBeastPhase3SummonPillars"] = {
    name = "SOTheBeastPhase3SummonPillars",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTTheBeastPhase3SplitRibs"] = {
    name = "GTTheBeastPhase3SplitRibs",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTTheBeastPhase3SummonPillars"] = {
    name = "GTTheBeastPhase3SummonPillars",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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