Подопытный примат
Зверь
Experimental Primate
| Spectre | Y |
|---|---|
| Tags | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio |
| Packs |
Здоровье
65%
Уклонение
+30%
Сопротивление
Damage
65%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
4 ~ 9
Время атаки
1.005 Second
Damage Spread
±20%
Опыт
65%
Model Size
100%
Type
BloodMonkeyJungle
Metadata
MonkeyExperiment
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
5,042
2,413
920
Damage
152
Урон от чар
152
Меткость
2,502
Время атаки
1.005
Опыт
18,612
Minion Life
4,505
Minion Damage
630
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Обычная атака
Base Damage: 121—182
Шанс крит. попадания: 5%
Время атаки: 1.005 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ScavengerThrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 121—182
Шанс крит. попадания: 5%
Время атаки: 1.005 сек.
50% повышение скорости снарядов
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
EASJungleMonkeyTaunt
Перезарядка: 2.5 сек.
action attack or cast time uses animation length [1]
GSIncursionExperimentMonkeyFlameBreath
Triggerable, Spell, Damage, AttackInPlace
Шанс крит. попадания: 5%
Время применения: 1 сек.
is area damage [1]
EASIncursionExperimentMonkeyFlameBreath
Перезарядка: 10 сек.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/Thaumaturge/MonkeyExperiment"] = {
name = "Experimental Primate",
life = 0.65,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.65,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 9,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedComboTEMP",
"ScavengerThrow",
"EASJungleMonkeyTaunt",
"GSIncursionExperimentMonkeyFlameBreath",
"EASIncursionExperimentMonkeyFlameBreath",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ScavengerThrow"] = {
name = "ScavengerThrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"base_projectile_speed_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {-30, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASJungleMonkeyTaunt"] = {
name = "EASJungleMonkeyTaunt",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIncursionExperimentMonkeyFlameBreath"] = {
name = "GSIncursionExperimentMonkeyFlameBreath",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"ignite_chance_+%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASIncursionExperimentMonkeyFlameBreath"] = {
name = "EASIncursionExperimentMonkeyFlameBreath",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.