Primata Experimental
Besta
Experimental Primate
| Spectre | Y |
|---|---|
| Tags | animal_claw_weapon, beast, cannot_be_map_archnemesis, fast_movement, flesh_armour, is_unarmed, mammal_beast, melee, not_int, not_str, physical_affinity, primate_beast, ranged, red_blood, small_height, Unarmed_onhit_audio |
| Packs |
Vida
65%
Evasão
+30%
Resistência
Damage
65%
Precisão
100%
Acertos Críticos Chance
5%
Attack Distance
4 ~ 9
Tempo de Ataque
1.005 Second
Damage Spread
±20%
Experiência
65%
Model Size
100%
Type
BloodMonkeyJungle
Metadata
MonkeyExperiment
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
5,042
2,413
920
Damage
152
Dano Mágico
152
Precisão
2,502
Tempo de Ataque
1.005
Experiência
18,612
Minion Life
4,505
Minion Damage
630
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Ataque Básico
Base Damage: 121—182
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.005 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ScavengerThrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 121—182
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.005 seg
Velocidade do Projétil aumentada em 50%
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
EASJungleMonkeyTaunt
Recarga: 2.5 seg
action attack or cast time uses animation length [1]
GSIncursionExperimentMonkeyFlameBreath
Triggerable, Spell, Damage, AttackInPlace
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 153 a 229.6 de Dano de Fogo
is area damage [1]
EASIncursionExperimentMonkeyFlameBreath
Recarga: 10 seg
action attack or cast time uses animation length [1]
spell maximum action distance +% [-60]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/Thaumaturge/MonkeyExperiment"] = {
name = "Experimental Primate",
life = 0.65,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.65,
damageSpread = 0.2,
attackTime = 1.005,
attackRange = 9,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedComboTEMP",
"ScavengerThrow",
"EASJungleMonkeyTaunt",
"GSIncursionExperimentMonkeyFlameBreath",
"EASIncursionExperimentMonkeyFlameBreath",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["ScavengerThrow"] = {
name = "ScavengerThrow",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"base_projectile_speed_+%",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {-30, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASJungleMonkeyTaunt"] = {
name = "EASJungleMonkeyTaunt",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSIncursionExperimentMonkeyFlameBreath"] = {
name = "GSIncursionExperimentMonkeyFlameBreath",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"ignite_chance_+%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASIncursionExperimentMonkeyFlameBreath"] = {
name = "EASIncursionExperimentMonkeyFlameBreath",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.