Грудгелаш, злобный энт


Область: Погребальная трясина
monster dropped item quantity +% [800]
monster dropped item rarity +% [2650]
monster map key of at least same tier as current map drop chance % [15]
monster slain experience +% [6000]
unique monster guarantee one rare [1]
monster dropped item rarity +% [2650]
monster map key of at least same tier as current map drop chance % [15]
monster slain experience +% [6000]
unique monster guarantee one rare [1]
Grudgelash, Vile Ent
Spectre | N |
---|---|
Area | Погребальная трясина |
Tags | allows_additional_projectiles, allows_inc_aoe, Beast_onhit_audio, Чародейский, construct, humanoid, not_dex, physical_affinity, ranged, undead, very_slow_movement |
Здоровье
250%
Energy Shield From Life
15%
Броня
+50%
Сопротивление




Damage
200%
Меткость
100%
Критические попадания Chance
5%
Бонус к критическому урону
+30%
Attack Distance
5 ~ 17
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
250%
Model Size
100%
Type
DredgeFiendShamanBossMap
Metadata
DredgeFiendShamanBossMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Выбрать Уровень монстров
Уровень
65
Здоровье
13,840
Броня
4,340
Уклонение
440
Энергетический щит
2,442
Damage
425
Урон от чар
425
Меткость
1,974
Время атаки
1.5
Опыт
53,768
Minion Life
21,106
Minion Energy Shield
3,725
Minion Damage
3,111
Minion Armour
7,233
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 340–510
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
action attack or cast time uses animation length [1]
monster penalty against minions damage +% final vs player minions [100]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

EGDredgeFiendBossZombieCall
Triggerable
Перезарядка: 22.5 сек.
action attack or cast time uses animation length [1]
MMSDredgeFiendShamanBossMortar
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
Наносит от 95.64 до 143.5 физического урона
Выпускает дополнительных снарядов:
action attack or cast time uses animation length [1]
base is projectile [1]
distribute projectiles over contact points [1]
monster projectile variation [1136]
projectile ballistic angle from reference event [1]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-30]

EGDredgeShamanBossDetonateDead
Triggerable
Перезарядка: 12.5 сек.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-62]
GSDredgeShamanBossVolatileDeadSingle
Triggerable, Spell, Damage
Время применения: 1 сек.
Перезарядка: 5 сек.
Чары не наносят урона
action attack or cast time uses animation length [1]
base deal no damage [1]
monster penalty against minions damage +% final vs player minions [250]
spell maximum action distance +% [-40]
GSDredgeShamanBossVolatileDead
Triggerable, Spell, Damage
Время применения: 1 сек.
Перезарядка: 12.5 сек.
Чары не наносят урона
action attack or cast time uses animation length [1]
base deal no damage [1]
monster penalty against minions damage +% final vs player minions [250]
spell maximum action distance +% [-40]
GTDredgeFiendShamanBossZombieLeft
Triggerable
Перезарядка: 10 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
GTDredgeFiendShamanBossZombieRight
Triggerable
Перезарядка: 10 сек.
action attack or cast time uses animation length [1]
action do not face target [1]
GSDredgeShamanBossDetonateDead
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
Наносит от 11085 до 16627 физического урона
50% физического урона становится уроном от огня
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [250]
DredgeFiendShamanBossQuicksand
Area, Triggerable
Перезарядка: 6.5 сек.
action attack or cast time uses animation length [1]
base skill effect duration [10000]
ground quicksand art variation [13]
GTDredgeFiendShamanBossZombieBullrush
Triggerable
Перезарядка: 10 сек.
action attack or cast time uses animation length [1]
GTDredgeFiendShamanBossZombieWall
Triggerable
Перезарядка: 10 сек.
action attack or cast time uses animation length [1]
GTDredgeFiendShamanBossZombieCircleOffensive
Triggerable
Перезарядка: 12.5 сек.
action attack or cast time uses animation length [1]
GTDredgeFiendShamanBossZombieCircleDefensive
Triggerable
Перезарядка: 12.5 сек.
action attack or cast time uses animation length [1]
SSMDredgeFiendShamanBossZombieOffense
Spell, Multicastable, Triggerable
Время применения: 1 сек.
action attack or cast time uses animation length [1]
alternate minion [1019]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
SSMDredgeFiendShamanBossZombieDefense
Spell, Multicastable, Triggerable
Время применения: 1 сек.
action attack or cast time uses animation length [1]
alternate minion [1020]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GSDredgeShamanBossDetonateDeadChained
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
Наносит от до физического урона
50% физического урона становится уроном от огня
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [250]
GSDredgeBossMortarImpact
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
Наносит от 5057 до 7586 физического урона
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
GSDredgeBossMortarImpactAir
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
Наносит от до физического урона
action attack or cast time uses animation length [1]
base is projectile [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" ControlZone {} Actor { basic_action = "ChangeToStance1" } StateMachine { define_shared_state = "death_epk;" } Stats { set_monster_delay_item_drops_millis = 3600 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" GlobalAudioParamEvents { player_in_range_param = "RootdredgeInRange" life_percent_param = "RootdredgeLifePercentage" range = 130 } Render { use_ao_lights = true } Animated { on_end_summon_zombies_01 = "PlayCharacterAudioEvent( SandsweptMarshBossSummon );" } Life { on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_OFF.epk' );" } StateMachine { on_state_death_epk_1 = " AddEffectPack( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_FadeOut.epk' ); AddEffectPackAttached( 'Metadata/Effects/Utility/EPKs/EmissiveChannel_OFF.epk', 'Metadata/Monsters/DredgeFiend/attachments/DredgeFiendMinibossWeapon.ao' ); this.my_weapon = GetAttachedAOByType( 'Metadata/Monsters/DredgeFiend/attachments/DredgeFiendMinibossWeapon.ao' ); my_weapon.SetLightState( off ); SetLightState( off, 0.1 ); " create_state_death_epk_1 = " Delay( 0.01, { SetLightState( off, 0.1 ); this.my_weapon = GetAttachedAOByType( 'Metadata/Monsters/DredgeFiend/attachments/DredgeFiendMinibossWeapon.ao' ); my_weapon.SetLightState( off, 0.1 ); } ); " } Preload { preload_environment = "G3_1_boss" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/TwigMonsters/DredgeFiendShamanBossMap"] = { name = "Grudgelash, Vile Ent", life = 2.5, energyShield = 0.15, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 17, accuracy = 1, weaponType1 = "Warstaff", skillList = { "MeleeAtAnimationSpeedUnique", "SSMDredgeFiendShamanBossZombieOffense", "SSMDredgeFiendShamanBossZombieDefense", "MMSDredgeFiendShamanBossMortar", "GSDredgeShamanBossDetonateDead", "GSDredgeShamanBossDetonateDeadChained", "GSDredgeShamanBossVolatileDead", "GSDredgeShamanBossVolatileDeadSingle", "GSDredgeBossMortarImpact", "GSDredgeBossMortarImpactAir", "DredgeFiendShamanBossQuicksand", "EGDredgeFiendBossZombieCall", "EGDredgeShamanBossDetonateDead", "GTDredgeFiendShamanBossZombieBullrush", "GTDredgeFiendShamanBossZombieWall", "GTDredgeFiendShamanBossZombieLeft", "GTDredgeFiendShamanBossZombieRight", "GTDredgeFiendShamanBossZombieCircleOffensive", "GTDredgeFiendShamanBossZombieCircleDefensive", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMDredgeFiendShamanBossZombieOffense"] = { name = "SSMDredgeFiendShamanBossZombieOffense", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1019, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMDredgeFiendShamanBossZombieDefense"] = { name = "SSMDredgeFiendShamanBossZombieDefense", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {1020, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSDredgeFiendShamanBossMortar"] = { name = "MMSDredgeFiendShamanBossMortar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "projectile_spread_radius", "number_of_additional_projectiles", "spell_maximum_action_distance_+%", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "projectile_uses_contact_direction", "action_attack_or_cast_time_uses_animation_length", "projectile_ballistic_angle_from_reference_event", "distribute_projectiles_over_contact_points", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 15, 2, -30, 1136, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDredgeShamanBossDetonateDead"] = { name = "GSDredgeShamanBossDetonateDead", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 250, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDredgeShamanBossDetonateDeadChained"] = { name = "GSDredgeShamanBossDetonateDeadChained", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "active_skill_base_physical_damage_%_to_convert_to_fire", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 250, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDredgeShamanBossVolatileDead"] = { name = "GSDredgeShamanBossVolatileDead", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", "spell_skills_deal_no_damage", "base_deal_no_damage", }, levels = { [1] = {-40, 250, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDredgeShamanBossVolatileDeadSingle"] = { name = "GSDredgeShamanBossVolatileDeadSingle", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "action_attack_or_cast_time_uses_animation_length", "spell_skills_deal_no_damage", "base_deal_no_damage", }, levels = { [1] = {-40, 250, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDredgeBossMortarImpact"] = { name = "GSDredgeBossMortarImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSDredgeBossMortarImpactAir"] = { name = "GSDredgeBossMortarImpactAir", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_is_projectile", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DredgeFiendShamanBossQuicksand"] = { name = "DredgeFiendShamanBossQuicksand", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Area] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", "ground_quicksand_art_variation", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {10000, 13, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGDredgeFiendBossZombieCall"] = { name = "EGDredgeFiendBossZombieCall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.27, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EGDredgeShamanBossDetonateDead"] = { name = "EGDredgeShamanBossDetonateDead", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-62, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTDredgeFiendShamanBossZombieBullrush"] = { name = "GTDredgeFiendShamanBossZombieBullrush", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTDredgeFiendShamanBossZombieWall"] = { name = "GTDredgeFiendShamanBossZombieWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTDredgeFiendShamanBossZombieLeft"] = { name = "GTDredgeFiendShamanBossZombieLeft", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTDredgeFiendShamanBossZombieRight"] = { name = "GTDredgeFiendShamanBossZombieRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", "action_do_not_face_target", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTDredgeFiendShamanBossZombieCircleOffensive"] = { name = "GTDredgeFiendShamanBossZombieCircleOffensive", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTDredgeFiendShamanBossZombieCircleDefensive"] = { name = "GTDredgeFiendShamanBossZombieCircleDefensive", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster dropped item quantity +% [800]
monster dropped item rarity +% [2650]
monster map key of at least same tier as current map drop chance % [15]
monster slain experience +% [6000]
unique monster guarantee one rare [1]
Id | MonsterMapBossT1 |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | уник (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.