IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Шатающийся мертвец
CategoryUndeadНежить
Область: Клирфелл
undead description [1]
stance movement speed +% final [300]
stance movement speed +% final [300]
Lumbering Dead
Spectre
AreaКлирфелл
Tagsmelee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
Packs
  • Клирфелл: Шатающийся мертвец, Шатающийся мертвец, Шатающийся мертвец, Шатающийся мертвец
  • Здоровье
    100%
    Сопротивление
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    120%
    Меткость
    100%
    Attack Distance
    5 ~ 7
    Время атаки
    2.505 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    100%
    Type
    LumberingDrowned
    Metadata
    LumberingDrownedDryUnarmed
    Уровень
    2
    Здоровье
    20
    Damage
    12
    Урон от чар
    12
    Меткость
    70
    Время атаки
    2.505
    Опыт
    18
    Minion Life
    83
    Minion Damage
    5
    Minion Armour
    6
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Обычная атака
    Base Damage: 1015
    Время атаки: 2.505 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    abstract
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Revive"
    	basic_action = "Emerge"
    }
    
    Transitionable
    {
    
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3000
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Zombies/Lumberjack/LumberingDrownedDryUnarmed"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Lumbering Dead",
        life = 1,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 2.505,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • undead description 1 1 Global
  • Adds Tagsnecromancer_raisable
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeУникальные (3)
    Req. level1
    stance movement speed +% final [300]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • stance movement speed +% final 300 300 Global
  • FamilyNothing
    DomainsMonster (3)
    GenerationTypeУникальные (3)
    Req. level1
    stance movement speed +% final [300]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • stance movement speed +% final 300 300 Global
  • Шатающийся мертвец
    CategoryUndeadНежить
    Область: Клирфелл
    undead description [1]
    stance movement speed +% final [300]
    stance movement speed +% final [300]
    Lumbering Dead
    Spectre
    AreaКлирфелл
    Tagsmelee, physical_affinity, Unarmed_onhit_audio, undead, very_slow_movement, zombie
    Packs
  • Клирфелл: Шатающийся мертвец, Шатающийся мертвец, Шатающийся мертвец
  • Здоровье
    100%
    Сопротивление
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    120%
    Меткость
    100%
    Attack Distance
    5 ~ 7
    Время атаки
    2.505 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    100%
    Type
    LumberingDrowned
    Metadata
    LumberingDrownedDryUnarmedPhysics
    Уровень
    2
    Здоровье
    20
    Damage
    12
    Урон от чар
    12
    Меткость
    70
    Время атаки
    2.505
    Опыт
    18
    Minion Life
    83
    Minion Damage
    5
    Minion Armour
    6
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Обычная атака
    Base Damage: 1015
    Время атаки: 2.505 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    abstract
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Revive"
    	basic_action = "Emerge"
    }
    
    Transitionable
    {
    
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3000
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Zombies/Lumberjack/LumberingDrownedDryUnarmedPhysics"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Lumbering Dead",
        life = 1,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 2.505,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • undead description 1 1 Global
  • Adds Tagsnecromancer_raisable
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeУникальные (3)
    Req. level1
    stance movement speed +% final [300]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • stance movement speed +% final 300 300 Global
  • FamilyNothing
    DomainsMonster (3)
    GenerationTypeУникальные (3)
    Req. level1
    stance movement speed +% final [300]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • stance movement speed +% final 300 300 Global
  • Шатающийся мертвец
    CategoryUndeadНежить
    Область: Клирфелл
    undead description [1]
    stance movement speed +% final [300]
    stance movement speed +% final [300]
    Lumbering Dead
    Spectre
    AreaКлирфелл
    Tags1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
    Packs
  • Клирфелл: Шатающийся мертвец, Шатающийся мертвец
  • Здоровье
    100%
    Сопротивление
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    120%
    Меткость
    100%
    Attack Distance
    5 ~ 6
    Время атаки
    2.505 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    100%
    Type
    LumberingDrowned
    Metadata
    LumberingDrownedDryOneHandAxe
    Уровень
    2
    Здоровье
    20
    Damage
    12
    Урон от чар
    12
    Меткость
    70
    Время атаки
    2.505
    Опыт
    18
    Minion Life
    83
    Minion Damage
    5
    Minion Armour
    6
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Обычная атака
    Base Damage: 1015
    Время атаки: 2.505 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    abstract
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Revive"
    	basic_action = "Emerge"
    }
    
    Transitionable
    {
    
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3000
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Zombies/Lumberjack/LumberingDrownedDryOneHandAxe"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Lumbering Dead",
        life = 1,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 2.505,
        attackRange = 6,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • undead description 1 1 Global
  • Adds Tagsnecromancer_raisable
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeУникальные (3)
    Req. level1
    stance movement speed +% final [300]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • stance movement speed +% final 300 300 Global
  • FamilyNothing
    DomainsMonster (3)
    GenerationTypeУникальные (3)
    Req. level1
    stance movement speed +% final [300]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • stance movement speed +% final 300 300 Global
  • Шатающийся мертвец
    CategoryUndeadНежить
    Область: Клирфелл
    undead description [1]
    stance movement speed +% final [300]
    stance movement speed +% final [300]
    Lumbering Dead
    Spectre
    AreaКлирфелл
    Tags1HAxe_onhit_audio, melee, physical_affinity, undead, very_slow_movement, zombie
    Packs
  • Клирфелл: Шатающийся мертвец
  • Здоровье
    100%
    Сопротивление
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    120%
    Меткость
    100%
    Attack Distance
    5 ~ 6
    Время атаки
    2.505 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    100%
    Type
    LumberingDrowned
    Metadata
    LumberingDrownedDryOneHandAxePhysics__
    Уровень
    2
    Здоровье
    20
    Damage
    12
    Урон от чар
    12
    Меткость
    70
    Время атаки
    2.505
    Опыт
    18
    Minion Life
    83
    Minion Damage
    5
    Minion Armour
    6
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Обычная атака
    Base Damage: 1015
    Время атаки: 2.505 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    abstract
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Revive"
    	basic_action = "Emerge"
    }
    
    Transitionable
    {
    
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3000
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Zombies/Lumberjack/LumberingDrownedDryOneHandAxePhysics__"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Lumbering Dead",
        life = 1,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 2.505,
        attackRange = 6,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    undead description [1]
    FamilyMonsterNecromancerRaisable
    DomainsMonster (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • undead description 1 1 Global
  • Adds Tagsnecromancer_raisable
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeУникальные (3)
    Req. level1
    stance movement speed +% final [300]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • stance movement speed +% final 300 300 Global
  • FamilyNothing
    DomainsMonster (3)
    GenerationTypeУникальные (3)
    Req. level1
    stance movement speed +% final [300]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • stance movement speed +% final 300 300 Global
  • Шатающийся мертвец
    CategoryUndeadНежить
    Lumbering Dead
    Spectre
    Spectre OverrideMetadata/Monsters/Zombies/Lumberjack/LumberingDrownedUnarmed
    TagsUnarmed_onhit_audio, undead, very_slow_movement, zombie
    Здоровье
    100%
    Сопротивление
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    120%
    Меткость
    100%
    Attack Distance
    5 ~ 7
    Время атаки
    2.505 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    100%
    Type
    LumberingDead
    Metadata
    LumberingDeadUnarmedExpeditionIntro
    Уровень
    68
    Здоровье
    8,257
    Damage
    280
    Урон от чар
    280
    Меткость
    2,502
    Время атаки
    2.505
    Опыт
    28,634
    Minion Life
    6,930
    Minion Damage
    1,163
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Обычная атака
    Base Damage: 224336
    Время атаки: 2.505 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Zombies/Lumberjack/LumberingDeadUnarmedExpeditionIntro"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Lumbering Dead",
        life = 1,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 2.505,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Шатающийся мертвец
    CategoryUndeadНежить
    Lumbering Dead
    Spectre
    TagsUnarmed_onhit_audio, undead, very_slow_movement, zombie
    Здоровье
    100%
    Сопротивление
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    120%
    Меткость
    100%
    Attack Distance
    5 ~ 7
    Время атаки
    2.505 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    100%
    Type
    LumberingDead
    Metadata
    LumberingDeadUnarmedExpeditionIntro2
    Уровень
    68
    Здоровье
    8,257
    Damage
    280
    Урон от чар
    280
    Меткость
    2,502
    Время атаки
    2.505
    Опыт
    28,634
    Minion Life
    6,930
    Minion Damage
    1,163
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Обычная атака
    Base Damage: 224336
    Время атаки: 2.505 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Zombies/Lumberjack/LumberingDeadUnarmedExpeditionIntro2"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Lumbering Dead",
        life = 1,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 2.505,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Шатающийся мертвец
    CategoryUndeadНежить
    Lumbering Dead
    Spectre
    TagsUnarmed_onhit_audio, undead, very_slow_movement, zombie
    Здоровье
    100%
    Сопротивление
    IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    Damage
    120%
    Меткость
    100%
    Attack Distance
    5 ~ 7
    Время атаки
    2.505 Second
    Damage Spread
    ±20%
    Опыт
    100%
    Model Size
    100%
    Type
    LumberingDead
    Metadata
    LumberingDeadUnarmedExpeditionIntro3
    Уровень
    68
    Здоровье
    8,257
    Damage
    280
    Урон от чар
    280
    Меткость
    2,502
    Время атаки
    2.505
    Опыт
    28,634
    Minion Life
    6,930
    Minion Damage
    1,163
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Обычная атака
    Base Damage: 224336
    Время атаки: 2.505 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Zombies/Lumberjack/LumberingDeadUnarmedExpeditionIntro3"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Lumbering Dead",
        life = 1,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 2.505,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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