Бледная добродетель
Демон
Pale Virtue
SpectreY
Tagsbeyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood
Packs
  • Бледный служитель, Бледная добродетель
  • Бледный херувим, Бледная добродетель
  • Бледный ангел, Бледный серафим, Бледный херувим, Бледная добродетель
  • Здоровье
    115%
    Уклонение
    +50%
    Сопротивление
    0 30 0 0
    Damage
    86%
    Меткость
    100%
    Attack Distance
    7 ~ 13
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    115%
    Model Size
    100%
    Type
    HellscapePaleFodder3
    Metadata
    HellscapePaleFodder3_
    Уровень
    68
    Здоровье
    8,921
    Damage
    200
    Урон от чар
    200
    Меткость
    2,464
    Время атаки
    1.5
    Опыт
    32,929
    Minion Life
    7,970
    Minion Damage
    833
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Обычная атака
    Base Damage: 160–241
    Время атаки: 1.5 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    DTTHellscapeSpiderDodgeLeft
    Spell, Movement
    Время применения: 0.333 сек.
    action do not face target [1]
    DTTHellscapeSpiderDodgeRight
    Spell, Movement
    Время применения: 0.333 сек.
    action do not face target [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 4150
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleFodder3_"] = {
        name = "Pale Virtue",
        life = 1.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.86,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 13,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "MeleeAtAnimationSpeed",
            "DTTHellscapeSpiderDodgeLeft",
            "DTTHellscapeSpiderDodgeRight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTHellscapeSpiderDodgeLeft"] = {
        name = "DTTHellscapeSpiderDodgeLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.333,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTHellscapeSpiderDodgeRight"] = {
        name = "DTTHellscapeSpiderDodgeRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.333,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Бледная добродетель
    Демон
    Pale Virtue
    SpectreN
    Tagsbeyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood
    Packs
  • Бледный служитель, Бледная добродетель
  • Бледный херувим, Бледная добродетель
  • Бледный ангел, Бледный серафим, Бледный херувим, Бледная добродетель
  • Здоровье
    115%
    Уклонение
    +50%
    Сопротивление
    0 30 0 0
    Damage
    86%
    Меткость
    100%
    Attack Distance
    7 ~ 13
    Время атаки
    1.5 Second
    Damage Spread
    ±20%
    Опыт
    115%
    Model Size
    100%
    Type
    HellscapePaleFodder3
    Metadata
    HellscapePaleFodderStrongbox3
    Уровень
    68
    Здоровье
    8,921
    Damage
    200
    Урон от чар
    200
    Меткость
    2,464
    Время атаки
    1.5
    Опыт
    32,929
    Minion Life
    7,970
    Minion Damage
    833
    Minion Armour
    2,413
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
    Обычная атака
    Base Damage: 160–241
    Время атаки: 1.5 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    DTTHellscapeSpiderDodgeLeft
    Spell, Movement
    Время применения: 0.333 сек.
    action do not face target [1]
    DTTHellscapeSpiderDodgeRight
    Spell, Movement
    Время применения: 0.333 сек.
    action do not face target [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 4150
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueHellscape/PaleFaction/HellscapePaleFodderStrongbox3"] = {
        name = "Pale Virtue",
        life = 1.15,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.86,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 13,
        accuracy = 1,
        weaponType1 = "Unarmed",
        skillList = {
            "MeleeAtAnimationSpeed",
            "DTTHellscapeSpiderDodgeLeft",
            "DTTHellscapeSpiderDodgeRight",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTHellscapeSpiderDodgeLeft"] = {
        name = "DTTHellscapeSpiderDodgeLeft",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.333,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTHellscapeSpiderDodgeRight"] = {
        name = "DTTHellscapeSpiderDodgeRight",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.333,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_do_not_face_target",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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