Скованный дух
Механизм
Shackled Wraith
SpectreN
TagsЧародейский, construct, ghost_armour, is_unarmed, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode
Здоровье
300%
Сопротивление
0 0 0 0
Damage
100%
Меткость
100%
Attack Distance
6 ~ 6
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
100%
Model Size
115%
Type
EzomyteReaperVolatile
Metadata
VolatileOrb
Уровень
68
Здоровье
23,271
Damage
233
Урон от чар
233
Меткость
2,464
Время атаки
1.5
Опыт
28,634
Minion Life
20,790
Minion Damage
969
Minion Armour
2,413
GPSEzomyteReaperVolatileProjectile
Triggerable, Damage
Перезарядка: 4 сек.
Наносит от 214.3 до 321.4 урона хаосом
base is projectile [1]
base skill can be avoided by dodge roll [1]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
EzomyteReaperOrbSuicideExplosion
Spell, Area, Damage, AreaSpell, Triggerable
Время применения: 1 сек.
Наносит от 119.6 до 358.7 урона от молнии
active skill area of effect radius +% final [50]
is area damage [1]
spell maximum action distance +% [100]
GPSEzomyteReaperVolatileProjectile2
Triggerable, Damage
Перезарядка: 4 сек.
Наносит от 9.101 до 27.3 урона от молнии
base is projectile [1]
base skill can be avoided by dodge roll [1]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Positioned
{
	collision_hull_type = "projectile"
	locked_orientation = false
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_endurance_charges = 0
	set_max_power_charges = 0
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_phase_through_objects = 1
	monster_rarity_damage_+%_final = -70
	strafe_distance_+% = -60
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Verona/ao/ShadowWraith.ao"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ReaperBoss/EzomyteReaperBoss/Objects/VolatileOrb"] = {
    name = "Shackled Wraith",
    life = 3,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "GPSEzomyteReaperVolatileProjectile",
        "GPSEzomyteReaperVolatileProjectile2",
        "EzomyteReaperOrbSuicideExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSEzomyteReaperVolatileProjectile"] = {
    name = "GPSEzomyteReaperVolatileProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "projectile_spread_radius",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSEzomyteReaperVolatileProjectile2"] = {
    name = "GPSEzomyteReaperVolatileProjectile2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "projectile_spread_radius",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.5, 1.5, 15, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EzomyteReaperOrbSuicideExplosion"] = {
    name = "EzomyteReaperOrbSuicideExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_maximum_action_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 100, 50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
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